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		<id>https://grandtribunal.org/oldwiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LadyAth</id>
		<title>Grand Tribunal - User contributions [en-gb]</title>
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		<updated>2026-08-25T08:40:38Z</updated>
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	<entry>
		<id>https://grandtribunal.org/oldwiki/Programme</id>
		<title>Programme</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Programme"/>
				<updated>2024-08-04T07:11:09Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Saturday */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;noautonum&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Friday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Hugh.jpg|thumb|right|Hugh dressed for a freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All welcome, even if you are not ticket holders to join us for the Social Friday night: come see what Grand Tribunal all about! Unlike last year we are meeting from 4pm at the '''Brewhouse pub''' at the Brewery, Cheltenham where we have both inside and outdoor seating and there will be a bar, soft drinks and a number of food options available for purchase. Opposite the Holiday Inn Hotel. &lt;br /&gt;
&lt;br /&gt;
From 7pm we will be at '''Gas Green Community Centre''' our main venue where we will have a brief opening ceremony then play games, chat, and get to know each other. &lt;br /&gt;
&lt;br /&gt;
Light refreshments (tea, coffee, orange squash and snacks) will be available free. Feel free to bring something to share! &lt;br /&gt;
&lt;br /&gt;
These events are '''entirely optional''', and timings are just a guide to the earliest time they might happen. Feel free to turn up fashionably late.&lt;br /&gt;
&lt;br /&gt;
It is likely that games will be run on Friday evening, and if you have something you'd like to play just bring it along!&lt;br /&gt;
&lt;br /&gt;
Follow hashtag [http://twitter.com/search/realtime?q=%gt24uk #gt24uk on Twitter] to check the latest updates.&lt;br /&gt;
&lt;br /&gt;
To add a game to the programme please [[https://forms.gle/jjn62FfvL2zqxPL9A - fill in this form.]]&lt;br /&gt;
&lt;br /&gt;
==Saturday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Mistridge 6.jpg|thumb|left|2014 Freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''10:00-22:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Please bring a packed lunch. Fish &amp;amp; chip supper can be delivered, optional. The nearby supermarket sells sandwiches - the corner shop now reopened and sells snacks, drinks and sandwiches. &lt;br /&gt;
&lt;br /&gt;
'''Session A: 10am to 12 noon.''' [[An Ordinary Day!]] by [[CJ]] The infamous light hearted freeform.  This year all delegates get the chance to play honest members of the covenant of Carrig's Edge, and to deal with the challenges that arise as the day progresses. You don't have to play in this short LARP but we encourage everyone to give it a try, as it is usually a highlight of the weekend. &lt;br /&gt;
&lt;br /&gt;
'''Session B: 1pm till 5pm.'''&lt;br /&gt;
&lt;br /&gt;
We play games!&lt;br /&gt;
&lt;br /&gt;
[[Broseley: Wodens' Trapped Temple]] by [[Anna]] (Ars Magica); up to 6 players.&lt;br /&gt;
No prior knowledge necessary, bring own character or use a pregenerated one from the GM&lt;br /&gt;
&lt;br /&gt;
[[The Cursed Lands]] by Sunette la Grange&lt;br /&gt;
(Ars Magica game for up to 6 players, characters will be provided): A terrible malady has struck the lands around the covenant, causing crops to die and livestock to be stillborn. The local covenant sends a group of brave magi and companions to investigate and resolve the matter. One way or another... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'Session C: 5pm to 7pm Dinner &amp;amp; Raffle.'''&lt;br /&gt;
&lt;br /&gt;
This is the convocation, the part where we come together. In the past it has featured chats with Ars Magica Line Editors, meet the Authors panels, much laughter and of course the Charity Raffle. If you can please bring something to donate or buy a few tickets to support good causes. &lt;br /&gt;
&lt;br /&gt;
'''Session D: 7pm till close.'''&lt;br /&gt;
&lt;br /&gt;
[[The Knife in the Pool of the Moon]] by [[Anna]] (Ars Magica); up to 6 players.&lt;br /&gt;
No prior knowledge necessary, bring own character or use a pregenerated one from the GM.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:silman1.png|thumb|left|John's book]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[&lt;br /&gt;
&lt;br /&gt;
==Sunday==&lt;br /&gt;
&lt;br /&gt;
'''9:00-16:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Sunday may involve re-runs of games that were booked solid on their first run on Saturday too. Please bring a packed lunch or visit local shops. In deference to our hosts no alcohol please in the venue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''10am  - 2pm SESSION E'''&lt;br /&gt;
&lt;br /&gt;
[[Spirit Shamans and the Secrets of Fire]] by [[Anna]] (Ars Magica) &lt;br /&gt;
(Asian medieval paradigm analog,  max 5 players, no prior knowledge necessary&lt;br /&gt;
 &lt;br /&gt;
[[The Ghost of Hamlet's Father]] - a ''Magonomia'' rpg adventure by [[CJ]] of Elizabethan Wizardry for up to six players.&lt;br /&gt;
&lt;br /&gt;
'''2pm - 5pm SESSION F'''&lt;br /&gt;
&lt;br /&gt;
[[Love's Labours Lost: or Kicking Darius of Flambeau Up The Arse]] an Ars Magica adventure for grogs by CJ&lt;br /&gt;
&lt;br /&gt;
==Sunday Evening Social==&lt;br /&gt;
&lt;br /&gt;
At 7.30 pm it is traditional for those delegates remaining in Cheltenham to go for a curry, and to go to the pub. Its not compulsory and you can jump on a train home at 5.30pm and miss nothing, but those who have travelled from other countries often like to stick around!&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Programme</id>
		<title>Programme</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Programme"/>
				<updated>2024-08-04T07:07:17Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Saturday */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;noautonum&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Friday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Hugh.jpg|thumb|right|Hugh dressed for a freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All welcome, even if you are not ticket holders to join us for the Social Friday night: come see what Grand Tribunal all about! Unlike last year we are meeting from 4pm at the '''Brewhouse pub''' at the Brewery, Cheltenham where we have both inside and outdoor seating and there will be a bar, soft drinks and a number of food options available for purchase. Opposite the Holiday Inn Hotel. &lt;br /&gt;
&lt;br /&gt;
From 7pm we will be at '''Gas Green Community Centre''' our main venue where we will have a brief opening ceremony then play games, chat, and get to know each other. &lt;br /&gt;
&lt;br /&gt;
Light refreshments (tea, coffee, orange squash and snacks) will be available free. Feel free to bring something to share! &lt;br /&gt;
&lt;br /&gt;
These events are '''entirely optional''', and timings are just a guide to the earliest time they might happen. Feel free to turn up fashionably late.&lt;br /&gt;
&lt;br /&gt;
It is likely that games will be run on Friday evening, and if you have something you'd like to play just bring it along!&lt;br /&gt;
&lt;br /&gt;
Follow hashtag [http://twitter.com/search/realtime?q=%gt24uk #gt24uk on Twitter] to check the latest updates.&lt;br /&gt;
&lt;br /&gt;
To add a game to the programme please [[https://forms.gle/jjn62FfvL2zqxPL9A - fill in this form.]]&lt;br /&gt;
&lt;br /&gt;
==Saturday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Mistridge 6.jpg|thumb|left|2014 Freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''10:00-22:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Please bring a packed lunch. Fish &amp;amp; chip supper can be delivered, optional. The nearby supermarket sells sandwiches - the corner shop now reopened and sells snacks, drinks and sandwiches. &lt;br /&gt;
&lt;br /&gt;
'''Session A: 10am to 12 noon.''' [[An Ordinary Day!]] by [[CJ]] The infamous light hearted freeform.  This year all delegates get the chance to play honest members of the covenant of Carrig's Edge, and to deal with the challenges that arise as the day progresses. You don't have to play in this short LARP but we encourage everyone to give it a try, as it is usually a highlight of the weekend. &lt;br /&gt;
&lt;br /&gt;
'''Session B: 1pm till 5pm.'''&lt;br /&gt;
&lt;br /&gt;
We play games!&lt;br /&gt;
&lt;br /&gt;
[[Broseley: Wodens' Trapped Temple]] by [[Anna]] (Ars Magica); up to 6 players.&lt;br /&gt;
No prior knowledge necessary, bring own character or use a pregenerated one from the GM&lt;br /&gt;
&lt;br /&gt;
[[The Cursed Lands]] by Sunette la Grange&lt;br /&gt;
Ars Magica game for up to 6 players: A terrible malady has struck the lands around the covenant, causing crops to die and livestock to be stillborn. The local covenant sends a group of brave magi and companions to investigate and resolve the matter. One way or another... (characters will be provided) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'Session C: 5pm to 7pm Dinner &amp;amp; Raffle.'''&lt;br /&gt;
&lt;br /&gt;
This is the convocation, the part where we come together. In the past it has featured chats with Ars Magica Line Editors, meet the Authors panels, much laughter and of course the Charity Raffle. If you can please bring something to donate or buy a few tickets to support good causes. &lt;br /&gt;
&lt;br /&gt;
'''Session D: 7pm till close.'''&lt;br /&gt;
&lt;br /&gt;
[[The Knife in the Pool of the Moon]] by [[Anna]] (Ars Magica); up to 6 players.&lt;br /&gt;
No prior knowledge necessary, bring own character or use a pregenerated one from the GM.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:silman1.png|thumb|left|John's book]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[&lt;br /&gt;
&lt;br /&gt;
==Sunday==&lt;br /&gt;
&lt;br /&gt;
'''9:00-16:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Sunday may involve re-runs of games that were booked solid on their first run on Saturday too. Please bring a packed lunch or visit local shops. In deference to our hosts no alcohol please in the venue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''10am  - 2pm SESSION E'''&lt;br /&gt;
&lt;br /&gt;
[[Spirit Shamans and the Secrets of Fire]] by [[Anna]] (Ars Magica) &lt;br /&gt;
(Asian medieval paradigm analog,  max 5 players, no prior knowledge necessary&lt;br /&gt;
 &lt;br /&gt;
[[The Ghost of Hamlet's Father]] - a ''Magonomia'' rpg adventure by [[CJ]] of Elizabethan Wizardry for up to six players.&lt;br /&gt;
&lt;br /&gt;
'''2pm - 5pm SESSION F'''&lt;br /&gt;
&lt;br /&gt;
[[Love's Labours Lost: or Kicking Darius of Flambeau Up The Arse]] an Ars Magica adventure for grogs by CJ&lt;br /&gt;
&lt;br /&gt;
==Sunday Evening Social==&lt;br /&gt;
&lt;br /&gt;
At 7.30 pm it is traditional for those delegates remaining in Cheltenham to go for a curry, and to go to the pub. Its not compulsory and you can jump on a train home at 5.30pm and miss nothing, but those who have travelled from other countries often like to stick around!&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Programme</id>
		<title>Programme</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Programme"/>
				<updated>2024-08-04T07:06:34Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Saturday */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;noautonum&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Friday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Hugh.jpg|thumb|right|Hugh dressed for a freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All welcome, even if you are not ticket holders to join us for the Social Friday night: come see what Grand Tribunal all about! Unlike last year we are meeting from 4pm at the '''Brewhouse pub''' at the Brewery, Cheltenham where we have both inside and outdoor seating and there will be a bar, soft drinks and a number of food options available for purchase. Opposite the Holiday Inn Hotel. &lt;br /&gt;
&lt;br /&gt;
From 7pm we will be at '''Gas Green Community Centre''' our main venue where we will have a brief opening ceremony then play games, chat, and get to know each other. &lt;br /&gt;
&lt;br /&gt;
Light refreshments (tea, coffee, orange squash and snacks) will be available free. Feel free to bring something to share! &lt;br /&gt;
&lt;br /&gt;
These events are '''entirely optional''', and timings are just a guide to the earliest time they might happen. Feel free to turn up fashionably late.&lt;br /&gt;
&lt;br /&gt;
It is likely that games will be run on Friday evening, and if you have something you'd like to play just bring it along!&lt;br /&gt;
&lt;br /&gt;
Follow hashtag [http://twitter.com/search/realtime?q=%gt24uk #gt24uk on Twitter] to check the latest updates.&lt;br /&gt;
&lt;br /&gt;
To add a game to the programme please [[https://forms.gle/jjn62FfvL2zqxPL9A - fill in this form.]]&lt;br /&gt;
&lt;br /&gt;
==Saturday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Mistridge 6.jpg|thumb|left|2014 Freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''10:00-22:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Please bring a packed lunch. Fish &amp;amp; chip supper can be delivered, optional. The nearby supermarket sells sandwiches - the corner shop now reopened and sells snacks, drinks and sandwiches. &lt;br /&gt;
&lt;br /&gt;
'''Session A: 10am to 12 noon.''' [[An Ordinary Day!]] by [[CJ]] The infamous light hearted freeform.  This year all delegates get the chance to play honest members of the covenant of Carrig's Edge, and to deal with the challenges that arise as the day progresses. You don't have to play in this short LARP but we encourage everyone to give it a try, as it is usually a highlight of the weekend. &lt;br /&gt;
&lt;br /&gt;
'''Session B: 1pm till 5pm.'''&lt;br /&gt;
&lt;br /&gt;
We play games!&lt;br /&gt;
&lt;br /&gt;
[[Broseley: Wodens' Trapped Temple]] by [[Anna]] (Ars Magica); up to 6 players.&lt;br /&gt;
No prior knowledge necessary, bring own character or use a pregenerated one from the GM&lt;br /&gt;
&lt;br /&gt;
[[The Cursed Lands]] by Sunette la Grange&lt;br /&gt;
An Ars Magica game for up to 6 players. A terrible malady has struck the lands around the covenant, causing crops to die and livestock to be stillborn. The local covenant sends a group of brave magi and companions to investigate and resolve the matter. One way or another... (characters will be provided) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'Session C: 5pm to 7pm Dinner &amp;amp; Raffle.'''&lt;br /&gt;
&lt;br /&gt;
This is the convocation, the part where we come together. In the past it has featured chats with Ars Magica Line Editors, meet the Authors panels, much laughter and of course the Charity Raffle. If you can please bring something to donate or buy a few tickets to support good causes. &lt;br /&gt;
&lt;br /&gt;
'''Session D: 7pm till close.'''&lt;br /&gt;
&lt;br /&gt;
[[The Knife in the Pool of the Moon]] by [[Anna]] (Ars Magica); up to 6 players.&lt;br /&gt;
No prior knowledge necessary, bring own character or use a pregenerated one from the GM.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:silman1.png|thumb|left|John's book]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[&lt;br /&gt;
&lt;br /&gt;
==Sunday==&lt;br /&gt;
&lt;br /&gt;
'''9:00-16:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Sunday may involve re-runs of games that were booked solid on their first run on Saturday too. Please bring a packed lunch or visit local shops. In deference to our hosts no alcohol please in the venue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''10am  - 2pm SESSION E'''&lt;br /&gt;
&lt;br /&gt;
[[Spirit Shamans and the Secrets of Fire]] by [[Anna]] (Ars Magica) &lt;br /&gt;
(Asian medieval paradigm analog,  max 5 players, no prior knowledge necessary&lt;br /&gt;
 &lt;br /&gt;
[[The Ghost of Hamlet's Father]] - a ''Magonomia'' rpg adventure by [[CJ]] of Elizabethan Wizardry for up to six players.&lt;br /&gt;
&lt;br /&gt;
'''2pm - 5pm SESSION F'''&lt;br /&gt;
&lt;br /&gt;
[[Love's Labours Lost: or Kicking Darius of Flambeau Up The Arse]] an Ars Magica adventure for grogs by CJ&lt;br /&gt;
&lt;br /&gt;
==Sunday Evening Social==&lt;br /&gt;
&lt;br /&gt;
At 7.30 pm it is traditional for those delegates remaining in Cheltenham to go for a curry, and to go to the pub. Its not compulsory and you can jump on a train home at 5.30pm and miss nothing, but those who have travelled from other countries often like to stick around!&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2024-05-21T08:34:48Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble_new.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Myriade''' : &lt;br /&gt;
A rather peculiar magus who knows everything about everything!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2024-05-21T08:34:18Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble_new.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Myriade''' : &lt;br /&gt;
A rather peculiar magus who knows everything about everything!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/File:Marble_new.jpg</id>
		<title>File:Marble new.jpg</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/File:Marble_new.jpg"/>
				<updated>2024-05-21T08:33:49Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2024-05-21T08:33:06Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Companions: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Myriade''' : &lt;br /&gt;
A rather peculiar magus who knows everything about everything!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2024-05-21T08:31:27Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Myriade''' : &lt;br /&gt;
A rather peculiar magus who knows everything about everything!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2024-05-21T08:31:07Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
'''Myriade''' : &lt;br /&gt;
A rather peculiar magus who knows everything about everything!&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Stonehenge_Tribunal</id>
		<title>Stonehenge Tribunal</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Stonehenge_Tribunal"/>
				<updated>2024-03-18T16:07:14Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Autumn Covenants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Out of Character Game Information ==&lt;br /&gt;
&lt;br /&gt;
* '''[https://chretienschronicle.forumotion.com The Forum]''' - The Official Forum for the games. &lt;br /&gt;
&lt;br /&gt;
* '''The Maps:''' &lt;br /&gt;
** [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] &lt;br /&gt;
** [https://www.google.com/maps/d/u/0/edit?hl=en&amp;amp;mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;ll=52.601986723108254%2C-2.0819987500000163&amp;amp;z=7| Andy's Google map]&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/18w_lp4GPE4e86-3Nb-zREMipbZVfCJBnDNRmXaTUvuo/edit?usp=sharing| Stonehenge Timeline and adventure tracker]''' (The comparative timeline has been merged with this document.)&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/1PnB5Qe3Udf45ofM_ebxkVriziL13BCJiKLHJW1Ah6vs/edit#gid=0| Rules/disputes/things for the ST team to do.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/15E96zBKLsfIsXWWi3WQv4OTY45GBgP4OHATWLw4o3Ks/edit?usp=sharing Stonehenge Peripheral Code Amendments]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1drRS3MYKFJPTNcAv_puv095IAhCl0fMvP7_1UFGorgw/edit?usp=sharing Covenant Storyteller Role - Draft]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/18D12vEvRNGhrHhuPAtr03Cx0iRibjZH1QmhPdbVehTA/edit Vis hunting guidelines]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1P05CZfX19qH8CGO1p9081XHwD8E6j2OPEV5VVbU5aHw/edit?usp=sharing House Rules]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/14Qj3seGQoDmr_qqQ2rfhllcj3ABVrl25cq1BIbbWtBw/edit?usp=sharing List of Masters and Mastery Guidelines]'''&lt;br /&gt;
&lt;br /&gt;
=== The games:===&lt;br /&gt;
[[Tribunal rulings]]&lt;br /&gt;
&lt;br /&gt;
[[The Folios]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ars_Magica_wheel.png|right| Ars Magica]]&lt;br /&gt;
'''[[Avalon]]''' &lt;br /&gt;
* When: Every Friday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Anna&lt;br /&gt;
* In-game starting date: 1193&lt;br /&gt;
* Setting: A high fantasy covenant with heavy faerie/magic influences based on the legends of King Arthur that is based in a regio near Glastonbury. An Autumn covenant has some NPC elder magi plus some first and second generation magi around. &lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are both local and far flung.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' &lt;br /&gt;
* When: Wednesday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Martin&lt;br /&gt;
* In-game starting date: 1200&lt;br /&gt;
* Setting: A castle in a swamp with a dragon nearby the PC’s must pacify. Now a Summer Covenant having started a Spring covenant and on its second generation of magi with some first generation magi still around.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are mostly far flung including foreign parts&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]'''&lt;br /&gt;
* When: Tuesday 18:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Brabonicum&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Kevin (thousandinone)&lt;br /&gt;
* In-game starting date: 1218&lt;br /&gt;
* Setting: An underground covenant near Hadrian's Wall (google Hadrian's Wall that's where the covenant is on the modern visitor centre), dedicated entirely to House Tremere. Is a Spring covenant having been a long standing Autumn covenant and there are some older NPC magi in the covenant. PC’s receive support and assistance from House Tremere, but also have expectations upon them from the House.&lt;br /&gt;
* Vibe: PC’s have some say in the covenant running and have superiors they must report to and impress. House Tremere characters only. Adventures take place locally, Scotland and Transylvania.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]'''&lt;br /&gt;
* When: Sundays 19:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Wychwood Spring&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Sunette (LadyAth)&lt;br /&gt;
* In-game starting date: 1195&lt;br /&gt;
* Setting: A fairly classic covenant in a secluded magic/faerie forest near Oxford. Strong Magic/Faerie elements and alot of stuff that can be found in the forest. Now an Autumn Covenant having started a Spring covenant and on its second generation of magi.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are mostly local or in Oxford.&lt;br /&gt;
* Available spaces: Space for 1-2 players&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other games'''&lt;br /&gt;
* The overall saga runs some multi covenant adventures. Monday and Saturday evenings (UK time) is generally kept free for such activities&lt;br /&gt;
* There is also the 7 yearly Tribunal. These are coordinated by Matt, usually run on a Saturday. Next Tribunal is scheduled for September, but no specific date has been decided yet. &lt;br /&gt;
* Potential room may exists for new covenants if needed.&lt;br /&gt;
&lt;br /&gt;
[[File:Tornlog.png|left| Wizard torn image]]&lt;br /&gt;
&lt;br /&gt;
=== The Organisers ===&lt;br /&gt;
This Saga was set up by CJ&lt;br /&gt;
Currently Andy H manages the Wiki, the organisation and tribunal elements and is provisionally head ST.&lt;br /&gt;
&lt;br /&gt;
== The Stonehenge Tribunal, Summer 1244 ==&lt;br /&gt;
(Full Tribunal total: 106 Votes, 13 Redcaps, 14 Apprentices)&lt;br /&gt;
&lt;br /&gt;
OC map of the area: [https://www.google.com/maps/d/embed?mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;hl=en&amp;amp;ehbc=2E312F]&lt;br /&gt;
&lt;br /&gt;
=== Spring Covenants ===&lt;br /&gt;
[[File:Stonehenge Covs map.png|right| [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] |Stonehenge Covenant map]]&lt;br /&gt;
'''[[Broseley]]''' - Founded in 1220, Broseley is a small covenant in Shropshire by the mighty River Severn. It is mostly represented by:&lt;br /&gt;
* Beryl Redcap of Mercere&lt;br /&gt;
* Sir Nathaniel of Jerbiton&lt;br /&gt;
* Gentian of Merinita&lt;br /&gt;
* Laevis of Bjornaer&lt;br /&gt;
* Gabrielle of Jerbiton &lt;br /&gt;
* Brennan ex Mercere&lt;br /&gt;
* two apprentices. &lt;br /&gt;
&lt;br /&gt;
(4 Votes, 2 Redcaps and 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Cambridge]]''' - Founded in the Tribunal of 1230 - It has 2 Guernicus, 2 Bonisagus, 2 Flambeau and 3 apprentices (6 votes and 3 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''Tintagel''' - Founded in the Tribunal of 1230 - It has 3 Merenita, 2 Verditius, 1 Tytalus and 1 Flambeau magi from Ireland. (7 votes)&lt;br /&gt;
Some of these are:&lt;br /&gt;
* Merryn ex Flambeau&lt;br /&gt;
* Arganteilin ex Verditius&lt;br /&gt;
&lt;br /&gt;
'''[[Whitby]]''' - Founded in the Tribunal of 1230 - It has 3 Jerbition magi, 2 Ex Miscellania, one Bonisagus and one apprentice (6 votes and 1 apprentice)&lt;br /&gt;
* Amelia ex Jerbiton&lt;br /&gt;
* Gerold ex Miscelania&lt;br /&gt;
* Iulia ex Jerbiton&lt;br /&gt;
* John ex Jerbiton&lt;br /&gt;
* Laurea ex Bonisagus&lt;br /&gt;
* Phoebe ex Jerbiton&lt;br /&gt;
* Ruth ex Miscellanea&lt;br /&gt;
&lt;br /&gt;
'''Yarmouth''' - Founded in the Tribunal of 1230 - It has 3 Redcaps, 2 Bonisagus and 1 Tytalus from the Rhine (3 votes, 3 redcaps)&lt;br /&gt;
* Adalinda ex Tytalus (f)&lt;br /&gt;
* Moses ex Bonisagus (m)&lt;br /&gt;
* August ex Bonisagus (m)&lt;br /&gt;
* Wigberta Ex Mercere (f)&lt;br /&gt;
* Bruno Ex Mercere (m)&lt;br /&gt;
* Ansgar Ex Mercere (m)&lt;br /&gt;
The Covenant lies close to the wealthy and populous town of Yarmouth, it lies within a magical regio that contained a long abandoned druidic temple. The regio is accessed by going through the Gull Stones which lie about half a mile inland.&lt;br /&gt;
Their primary form of income is from the fishing vessels that ply the waters around Yarmouth and bring hauls of Herring to market to whom they provide important services. &lt;br /&gt;
&lt;br /&gt;
=== Summer Covenants === &lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]''' (PC) - the Tremere chapterhouse in the Tribunal, and geographically isolated from much of the life of the Tribunal. Emerging from a second Spring back into Summer. (7 votes, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''Hereward's Isle''' - is a two century old covenant which is now enjoying a second Summer, Hereward's Isle is a mixed covenant with an illustrious history situated on a hidden island in the Fens. It's magi are known to include Byron of Merinita, Lucius of Flambeau, William Ex Miscellanea, Janus of Bonisagus, Alyssa of Ex Miscellanea and Svetlana of Bjornaer. They have trained several apprentices. They are very isolated from the Order as a whole and redcap visits there are very rare, so the situation may well have changed.  (6 votes, 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' (PC) - Refounded 1199 on the site of a previously destroyed covenant. It has 8 Magi: (2 Tremere 1 Bonisagus, 1 Mercere, 1 Verditious, 1 Bjornear, 2 Ex-Miscelania) and some apprentices either at or past Gauntlet. (7 votes (2 of which are NPCs), 1 redcap, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''The Mercere House''' (Bath) - Recently re-founded. (About 7 Redcaps)&lt;br /&gt;
&lt;br /&gt;
=== Autumn Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Stonehenge''' - is the single most powerful covenant in the Tribunal, and the largest with 13 magi. It aggressively protects its vis sources and dominates every Tribunal, as the Praeco Cuthbert of Flambeau resides here, along with Chad of Flambeau the Chief Hoplite and Tanaquil of Guernicus the Presiding Quaesitor. Five of the magi are a clutch of Criamon magi, whose activities are completely baffling to almost everyone outside the covenant, and possibly some within, though it is rumpoured that they are not schismatics not in communion with the Cave of Twisting Shadows. There are few Criamon magi in Stonehenge other than them to ask the truth. The Stonehenge covenant works carefully to restrict i) open practice of magic in froint of mundanes ii) interference with mundanes iii) creation of magical gold or silver iv) advocates hidden covenants and a secret order and v) are suspicious of House Ex Miscellanea, Merinita and Bjornaer magi who they claim are little better than the accursed Diedne. This is ironic as House Ex Miscellanea was founded in the battle against Diedne! Stonehenge covenant has strong political opinions and uses Tribunals and Marches to enforce its will. (13 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Avalon]]''' (PC) - is a small covenant hidden in a regio near Glastonbury in Somerset. The magi there are very strongly associated with the Arthurian myth, which is a politically loaded myth right now: the Welsh Kings say Arthur will return, and overthrow the Saxons kingdom of England! Arthurian myth is everywhere around the covenant, and the magi there are experts in the subject, as well as the shadowy truth behind the stories. What they know they are not saying! They are known as rivals to Stonehenge Covenant, and for their strong association with extolling chivalry and knightly virtues. Desdevarious of Merinita, Moira of York (a Bjornaer maga), Anna Ex Miscellanea and Stephren of Jerbiton are all elderly magi who make up the covenant. (12 votes (of which 3 are NPCs))&lt;br /&gt;
&lt;br /&gt;
'''[[Cad Gadu]]''' - is a glass island floating in the middle of Lake Bala, and home to the strange warding experts of House Ex Misceallanea, as well as Domus Magna of the House. There power is great, but largely symbolic, and they still await the return of Pralix the Founder, centuries lost to Twilight. Recently they have been under scrutiny as linked to Welsh nationalism and Celtic revivalism which are dangerous currents in mortal politics. The covenant denies any knowledge of these things. (9 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]''' (PC) - The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters. There is a small village, including a church, immediately adjacent to the covenant. (9 Votes, 3 apprentices)&lt;br /&gt;
&lt;br /&gt;
=== Winter Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Multarum Insula''' (Wadeholm) - It has 1 Flambeau, 1 Criamon and 1 ex Miscellanea.&lt;br /&gt;
&lt;br /&gt;
=== Non-Covenant Locations ===&lt;br /&gt;
&lt;br /&gt;
'''[[Arbor Low]]''' - a former Covenant then repurposes as a national Library. &lt;br /&gt;
&lt;br /&gt;
=== Destroyed or Abandoned Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Wyrms Head''' - (Reformed) - Reformed in the Tribunal of 1230 as a Spring Covenant - It had 3 Irish Flambeau magi, who were all killed in an attack in the Winter of 1247. (0 votes)&lt;br /&gt;
&lt;br /&gt;
'''Bridgenorth''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Jarrow''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Long Meg''' - Proposed in 1230 but never founded. Its proponents are believed to have moved to Scotland.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Others === &lt;br /&gt;
&lt;br /&gt;
A number of Magi Orbis including: &lt;br /&gt;
* Etienne ex Flambeau&lt;br /&gt;
* at least 10 others&lt;br /&gt;
&lt;br /&gt;
===News from the Realm===&lt;br /&gt;
&lt;br /&gt;
* [[The de Marisco Afair]]&lt;br /&gt;
* Around 1253-1254 Work in Liverpool transforms the waterfront into a true dock that may soon rival Portsmouth and Dublin, capable of mooring cogs and even larger vessels directly against the waterfront for ease of loading and unloading and giving ships from Ireland and beyond an easy spot to harbour.&lt;br /&gt;
* The Stonehenge National Library of Arbour Low is scheduled to formally open its doors and its collection in time for the 1258 Tribunal when the ground rules for the establishment will be voted upon. &lt;br /&gt;
* Tanaquil ex Guernicus is being promoted to a senior role within Magvillus (the Domus Magna of house Guernicus) and a replacement is being sent. She will be formally step down at the next Tribunal and will be familiarising her replacement (Victor ex Guernicus) in the intervening time.&lt;br /&gt;
&lt;br /&gt;
===Older proceedings of the Stonehenge Tribunal===&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1216]]&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1190]]&lt;br /&gt;
&lt;br /&gt;
== Outside the Tribunal ==&lt;br /&gt;
&lt;br /&gt;
[[Asfi Covenant]] and [[Damietta Covenant]] in Africa are also managed by a player and can be written to and interacted with.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Stonehenge_Tribunal</id>
		<title>Stonehenge Tribunal</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Stonehenge_Tribunal"/>
				<updated>2024-03-18T16:06:18Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Autumn Covenants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Out of Character Game Information ==&lt;br /&gt;
&lt;br /&gt;
* '''[https://chretienschronicle.forumotion.com The Forum]''' - The Official Forum for the games. &lt;br /&gt;
&lt;br /&gt;
* '''The Maps:''' &lt;br /&gt;
** [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] &lt;br /&gt;
** [https://www.google.com/maps/d/u/0/edit?hl=en&amp;amp;mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;ll=52.601986723108254%2C-2.0819987500000163&amp;amp;z=7| Andy's Google map]&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/18w_lp4GPE4e86-3Nb-zREMipbZVfCJBnDNRmXaTUvuo/edit?usp=sharing| Stonehenge Timeline and adventure tracker]''' (The comparative timeline has been merged with this document.)&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/1PnB5Qe3Udf45ofM_ebxkVriziL13BCJiKLHJW1Ah6vs/edit#gid=0| Rules/disputes/things for the ST team to do.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/15E96zBKLsfIsXWWi3WQv4OTY45GBgP4OHATWLw4o3Ks/edit?usp=sharing Stonehenge Peripheral Code Amendments]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1drRS3MYKFJPTNcAv_puv095IAhCl0fMvP7_1UFGorgw/edit?usp=sharing Covenant Storyteller Role - Draft]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/18D12vEvRNGhrHhuPAtr03Cx0iRibjZH1QmhPdbVehTA/edit Vis hunting guidelines]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1P05CZfX19qH8CGO1p9081XHwD8E6j2OPEV5VVbU5aHw/edit?usp=sharing House Rules]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/14Qj3seGQoDmr_qqQ2rfhllcj3ABVrl25cq1BIbbWtBw/edit?usp=sharing List of Masters and Mastery Guidelines]'''&lt;br /&gt;
&lt;br /&gt;
=== The games:===&lt;br /&gt;
[[Tribunal rulings]]&lt;br /&gt;
&lt;br /&gt;
[[The Folios]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ars_Magica_wheel.png|right| Ars Magica]]&lt;br /&gt;
'''[[Avalon]]''' &lt;br /&gt;
* When: Every Friday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Anna&lt;br /&gt;
* In-game starting date: 1193&lt;br /&gt;
* Setting: A high fantasy covenant with heavy faerie/magic influences based on the legends of King Arthur that is based in a regio near Glastonbury. An Autumn covenant has some NPC elder magi plus some first and second generation magi around. &lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are both local and far flung.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' &lt;br /&gt;
* When: Wednesday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Martin&lt;br /&gt;
* In-game starting date: 1200&lt;br /&gt;
* Setting: A castle in a swamp with a dragon nearby the PC’s must pacify. Now a Summer Covenant having started a Spring covenant and on its second generation of magi with some first generation magi still around.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are mostly far flung including foreign parts&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]'''&lt;br /&gt;
* When: Tuesday 18:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Brabonicum&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Kevin (thousandinone)&lt;br /&gt;
* In-game starting date: 1218&lt;br /&gt;
* Setting: An underground covenant near Hadrian's Wall (google Hadrian's Wall that's where the covenant is on the modern visitor centre), dedicated entirely to House Tremere. Is a Spring covenant having been a long standing Autumn covenant and there are some older NPC magi in the covenant. PC’s receive support and assistance from House Tremere, but also have expectations upon them from the House.&lt;br /&gt;
* Vibe: PC’s have some say in the covenant running and have superiors they must report to and impress. House Tremere characters only. Adventures take place locally, Scotland and Transylvania.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]'''&lt;br /&gt;
* When: Sundays 19:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Wychwood Spring&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Sunette (LadyAth)&lt;br /&gt;
* In-game starting date: 1195&lt;br /&gt;
* Setting: A fairly classic covenant in a secluded magic/faerie forest near Oxford. Strong Magic/Faerie elements and alot of stuff that can be found in the forest. Now an Autumn Covenant having started a Spring covenant and on its second generation of magi.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are mostly local or in Oxford.&lt;br /&gt;
* Available spaces: Space for 1-2 players&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other games'''&lt;br /&gt;
* The overall saga runs some multi covenant adventures. Monday and Saturday evenings (UK time) is generally kept free for such activities&lt;br /&gt;
* There is also the 7 yearly Tribunal. These are coordinated by Matt, usually run on a Saturday. Next Tribunal is scheduled for September, but no specific date has been decided yet. &lt;br /&gt;
* Potential room may exists for new covenants if needed.&lt;br /&gt;
&lt;br /&gt;
[[File:Tornlog.png|left| Wizard torn image]]&lt;br /&gt;
&lt;br /&gt;
=== The Organisers ===&lt;br /&gt;
This Saga was set up by CJ&lt;br /&gt;
Currently Andy H manages the Wiki, the organisation and tribunal elements and is provisionally head ST.&lt;br /&gt;
&lt;br /&gt;
== The Stonehenge Tribunal, Summer 1244 ==&lt;br /&gt;
(Full Tribunal total: 106 Votes, 13 Redcaps, 14 Apprentices)&lt;br /&gt;
&lt;br /&gt;
OC map of the area: [https://www.google.com/maps/d/embed?mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;hl=en&amp;amp;ehbc=2E312F]&lt;br /&gt;
&lt;br /&gt;
=== Spring Covenants ===&lt;br /&gt;
[[File:Stonehenge Covs map.png|right| [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] |Stonehenge Covenant map]]&lt;br /&gt;
'''[[Broseley]]''' - Founded in 1220, Broseley is a small covenant in Shropshire by the mighty River Severn. It is mostly represented by:&lt;br /&gt;
* Beryl Redcap of Mercere&lt;br /&gt;
* Sir Nathaniel of Jerbiton&lt;br /&gt;
* Gentian of Merinita&lt;br /&gt;
* Laevis of Bjornaer&lt;br /&gt;
* Gabrielle of Jerbiton &lt;br /&gt;
* Brennan ex Mercere&lt;br /&gt;
* two apprentices. &lt;br /&gt;
&lt;br /&gt;
(4 Votes, 2 Redcaps and 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Cambridge]]''' - Founded in the Tribunal of 1230 - It has 2 Guernicus, 2 Bonisagus, 2 Flambeau and 3 apprentices (6 votes and 3 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''Tintagel''' - Founded in the Tribunal of 1230 - It has 3 Merenita, 2 Verditius, 1 Tytalus and 1 Flambeau magi from Ireland. (7 votes)&lt;br /&gt;
Some of these are:&lt;br /&gt;
* Merryn ex Flambeau&lt;br /&gt;
* Arganteilin ex Verditius&lt;br /&gt;
&lt;br /&gt;
'''[[Whitby]]''' - Founded in the Tribunal of 1230 - It has 3 Jerbition magi, 2 Ex Miscellania, one Bonisagus and one apprentice (6 votes and 1 apprentice)&lt;br /&gt;
* Amelia ex Jerbiton&lt;br /&gt;
* Gerold ex Miscelania&lt;br /&gt;
* Iulia ex Jerbiton&lt;br /&gt;
* John ex Jerbiton&lt;br /&gt;
* Laurea ex Bonisagus&lt;br /&gt;
* Phoebe ex Jerbiton&lt;br /&gt;
* Ruth ex Miscellanea&lt;br /&gt;
&lt;br /&gt;
'''Yarmouth''' - Founded in the Tribunal of 1230 - It has 3 Redcaps, 2 Bonisagus and 1 Tytalus from the Rhine (3 votes, 3 redcaps)&lt;br /&gt;
* Adalinda ex Tytalus (f)&lt;br /&gt;
* Moses ex Bonisagus (m)&lt;br /&gt;
* August ex Bonisagus (m)&lt;br /&gt;
* Wigberta Ex Mercere (f)&lt;br /&gt;
* Bruno Ex Mercere (m)&lt;br /&gt;
* Ansgar Ex Mercere (m)&lt;br /&gt;
The Covenant lies close to the wealthy and populous town of Yarmouth, it lies within a magical regio that contained a long abandoned druidic temple. The regio is accessed by going through the Gull Stones which lie about half a mile inland.&lt;br /&gt;
Their primary form of income is from the fishing vessels that ply the waters around Yarmouth and bring hauls of Herring to market to whom they provide important services. &lt;br /&gt;
&lt;br /&gt;
=== Summer Covenants === &lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]''' (PC) - the Tremere chapterhouse in the Tribunal, and geographically isolated from much of the life of the Tribunal. Emerging from a second Spring back into Summer. (7 votes, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''Hereward's Isle''' - is a two century old covenant which is now enjoying a second Summer, Hereward's Isle is a mixed covenant with an illustrious history situated on a hidden island in the Fens. It's magi are known to include Byron of Merinita, Lucius of Flambeau, William Ex Miscellanea, Janus of Bonisagus, Alyssa of Ex Miscellanea and Svetlana of Bjornaer. They have trained several apprentices. They are very isolated from the Order as a whole and redcap visits there are very rare, so the situation may well have changed.  (6 votes, 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' (PC) - Refounded 1199 on the site of a previously destroyed covenant. It has 8 Magi: (2 Tremere 1 Bonisagus, 1 Mercere, 1 Verditious, 1 Bjornear, 2 Ex-Miscelania) and some apprentices either at or past Gauntlet. (7 votes (2 of which are NPCs), 1 redcap, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''The Mercere House''' (Bath) - Recently re-founded. (About 7 Redcaps)&lt;br /&gt;
&lt;br /&gt;
=== Autumn Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Stonehenge''' - is the single most powerful covenant in the Tribunal, and the largest with 13 magi. It aggressively protects its vis sources and dominates every Tribunal, as the Praeco Cuthbert of Flambeau resides here, along with Chad of Flambeau the Chief Hoplite and Tanaquil of Guernicus the Presiding Quaesitor. Five of the magi are a clutch of Criamon magi, whose activities are completely baffling to almost everyone outside the covenant, and possibly some within, though it is rumpoured that they are not schismatics not in communion with the Cave of Twisting Shadows. There are few Criamon magi in Stonehenge other than them to ask the truth. The Stonehenge covenant works carefully to restrict i) open practice of magic in froint of mundanes ii) interference with mundanes iii) creation of magical gold or silver iv) advocates hidden covenants and a secret order and v) are suspicious of House Ex Miscellanea, Merinita and Bjornaer magi who they claim are little better than the accursed Diedne. This is ironic as House Ex Miscellanea was founded in the battle against Diedne! Stonehenge covenant has strong political opinions and uses Tribunals and Marches to enforce its will. (13 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Avalon]]''' (PC) - is a small covenant hidden in a regio near Glastonbury in Somerset. The magi there are very strongly associated with the Arthurian myth, which is a politically loaded myth right now: the Welsh Kings say Arthur will return, and overthrow the Saxons kingdom of England! Arthurian myth is everywhere around the covenant, and the magi there are experts in the subject, as well as the shadowy truth behind the stories. What they know they are not saying! They are known as rivals to Stonehenge Covenant, and for their strong association with extolling chivalry and knightly virtues. Desdevarious of Merinita, Moira of York (a Bjornaer maga), Anna Ex Miscellanea and Stephren of Jerbiton are all elderly magi who make up the covenant. (12 votes (of which 3 are NPCs))&lt;br /&gt;
&lt;br /&gt;
'''[[Cad Gadu]]''' - is a glass island floating in the middle of Lake Bala, and home to the strange warding experts of House Ex Misceallanea, as well as Domus Magna of the House. There power is great, but largely symbolic, and they still await the return of Pralix the Founder, centuries lost to Twilight. Recently they have been under scrutiny as linked to Welsh nationalism and Celtic revivalism which are dangerous currents in mortal politics. The covenant denies any knowledge of these things. (9 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]''' (PC) - A growing covenant, recently moved into Autumn, set in the Royal Forest of Wychwood. (9 Votes, 3 apprentices)&lt;br /&gt;
&lt;br /&gt;
=== Winter Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Multarum Insula''' (Wadeholm) - It has 1 Flambeau, 1 Criamon and 1 ex Miscellanea.&lt;br /&gt;
&lt;br /&gt;
=== Non-Covenant Locations ===&lt;br /&gt;
&lt;br /&gt;
'''[[Arbor Low]]''' - a former Covenant then repurposes as a national Library. &lt;br /&gt;
&lt;br /&gt;
=== Destroyed or Abandoned Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Wyrms Head''' - (Reformed) - Reformed in the Tribunal of 1230 as a Spring Covenant - It had 3 Irish Flambeau magi, who were all killed in an attack in the Winter of 1247. (0 votes)&lt;br /&gt;
&lt;br /&gt;
'''Bridgenorth''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Jarrow''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Long Meg''' - Proposed in 1230 but never founded. Its proponents are believed to have moved to Scotland.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Others === &lt;br /&gt;
&lt;br /&gt;
A number of Magi Orbis including: &lt;br /&gt;
* Etienne ex Flambeau&lt;br /&gt;
* at least 10 others&lt;br /&gt;
&lt;br /&gt;
===News from the Realm===&lt;br /&gt;
&lt;br /&gt;
* [[The de Marisco Afair]]&lt;br /&gt;
* Around 1253-1254 Work in Liverpool transforms the waterfront into a true dock that may soon rival Portsmouth and Dublin, capable of mooring cogs and even larger vessels directly against the waterfront for ease of loading and unloading and giving ships from Ireland and beyond an easy spot to harbour.&lt;br /&gt;
* The Stonehenge National Library of Arbour Low is scheduled to formally open its doors and its collection in time for the 1258 Tribunal when the ground rules for the establishment will be voted upon. &lt;br /&gt;
* Tanaquil ex Guernicus is being promoted to a senior role within Magvillus (the Domus Magna of house Guernicus) and a replacement is being sent. She will be formally step down at the next Tribunal and will be familiarising her replacement (Victor ex Guernicus) in the intervening time.&lt;br /&gt;
&lt;br /&gt;
===Older proceedings of the Stonehenge Tribunal===&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1216]]&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1190]]&lt;br /&gt;
&lt;br /&gt;
== Outside the Tribunal ==&lt;br /&gt;
&lt;br /&gt;
[[Asfi Covenant]] and [[Damietta Covenant]] in Africa are also managed by a player and can be written to and interacted with.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Stonehenge_Tribunal</id>
		<title>Stonehenge Tribunal</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Stonehenge_Tribunal"/>
				<updated>2024-03-18T16:05:40Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Summer Covenants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Out of Character Game Information ==&lt;br /&gt;
&lt;br /&gt;
* '''[https://chretienschronicle.forumotion.com The Forum]''' - The Official Forum for the games. &lt;br /&gt;
&lt;br /&gt;
* '''The Maps:''' &lt;br /&gt;
** [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] &lt;br /&gt;
** [https://www.google.com/maps/d/u/0/edit?hl=en&amp;amp;mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;ll=52.601986723108254%2C-2.0819987500000163&amp;amp;z=7| Andy's Google map]&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/18w_lp4GPE4e86-3Nb-zREMipbZVfCJBnDNRmXaTUvuo/edit?usp=sharing| Stonehenge Timeline and adventure tracker]''' (The comparative timeline has been merged with this document.)&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/1PnB5Qe3Udf45ofM_ebxkVriziL13BCJiKLHJW1Ah6vs/edit#gid=0| Rules/disputes/things for the ST team to do.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/15E96zBKLsfIsXWWi3WQv4OTY45GBgP4OHATWLw4o3Ks/edit?usp=sharing Stonehenge Peripheral Code Amendments]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1drRS3MYKFJPTNcAv_puv095IAhCl0fMvP7_1UFGorgw/edit?usp=sharing Covenant Storyteller Role - Draft]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/18D12vEvRNGhrHhuPAtr03Cx0iRibjZH1QmhPdbVehTA/edit Vis hunting guidelines]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1P05CZfX19qH8CGO1p9081XHwD8E6j2OPEV5VVbU5aHw/edit?usp=sharing House Rules]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/14Qj3seGQoDmr_qqQ2rfhllcj3ABVrl25cq1BIbbWtBw/edit?usp=sharing List of Masters and Mastery Guidelines]'''&lt;br /&gt;
&lt;br /&gt;
=== The games:===&lt;br /&gt;
[[Tribunal rulings]]&lt;br /&gt;
&lt;br /&gt;
[[The Folios]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ars_Magica_wheel.png|right| Ars Magica]]&lt;br /&gt;
'''[[Avalon]]''' &lt;br /&gt;
* When: Every Friday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Anna&lt;br /&gt;
* In-game starting date: 1193&lt;br /&gt;
* Setting: A high fantasy covenant with heavy faerie/magic influences based on the legends of King Arthur that is based in a regio near Glastonbury. An Autumn covenant has some NPC elder magi plus some first and second generation magi around. &lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are both local and far flung.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' &lt;br /&gt;
* When: Wednesday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Martin&lt;br /&gt;
* In-game starting date: 1200&lt;br /&gt;
* Setting: A castle in a swamp with a dragon nearby the PC’s must pacify. Now a Summer Covenant having started a Spring covenant and on its second generation of magi with some first generation magi still around.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are mostly far flung including foreign parts&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]'''&lt;br /&gt;
* When: Tuesday 18:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Brabonicum&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Kevin (thousandinone)&lt;br /&gt;
* In-game starting date: 1218&lt;br /&gt;
* Setting: An underground covenant near Hadrian's Wall (google Hadrian's Wall that's where the covenant is on the modern visitor centre), dedicated entirely to House Tremere. Is a Spring covenant having been a long standing Autumn covenant and there are some older NPC magi in the covenant. PC’s receive support and assistance from House Tremere, but also have expectations upon them from the House.&lt;br /&gt;
* Vibe: PC’s have some say in the covenant running and have superiors they must report to and impress. House Tremere characters only. Adventures take place locally, Scotland and Transylvania.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]'''&lt;br /&gt;
* When: Sundays 19:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Wychwood Spring&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Sunette (LadyAth)&lt;br /&gt;
* In-game starting date: 1195&lt;br /&gt;
* Setting: A fairly classic covenant in a secluded magic/faerie forest near Oxford. Strong Magic/Faerie elements and alot of stuff that can be found in the forest. Now an Autumn Covenant having started a Spring covenant and on its second generation of magi.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are mostly local or in Oxford.&lt;br /&gt;
* Available spaces: Space for 1-2 players&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other games'''&lt;br /&gt;
* The overall saga runs some multi covenant adventures. Monday and Saturday evenings (UK time) is generally kept free for such activities&lt;br /&gt;
* There is also the 7 yearly Tribunal. These are coordinated by Matt, usually run on a Saturday. Next Tribunal is scheduled for September, but no specific date has been decided yet. &lt;br /&gt;
* Potential room may exists for new covenants if needed.&lt;br /&gt;
&lt;br /&gt;
[[File:Tornlog.png|left| Wizard torn image]]&lt;br /&gt;
&lt;br /&gt;
=== The Organisers ===&lt;br /&gt;
This Saga was set up by CJ&lt;br /&gt;
Currently Andy H manages the Wiki, the organisation and tribunal elements and is provisionally head ST.&lt;br /&gt;
&lt;br /&gt;
== The Stonehenge Tribunal, Summer 1244 ==&lt;br /&gt;
(Full Tribunal total: 106 Votes, 13 Redcaps, 14 Apprentices)&lt;br /&gt;
&lt;br /&gt;
OC map of the area: [https://www.google.com/maps/d/embed?mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;hl=en&amp;amp;ehbc=2E312F]&lt;br /&gt;
&lt;br /&gt;
=== Spring Covenants ===&lt;br /&gt;
[[File:Stonehenge Covs map.png|right| [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] |Stonehenge Covenant map]]&lt;br /&gt;
'''[[Broseley]]''' - Founded in 1220, Broseley is a small covenant in Shropshire by the mighty River Severn. It is mostly represented by:&lt;br /&gt;
* Beryl Redcap of Mercere&lt;br /&gt;
* Sir Nathaniel of Jerbiton&lt;br /&gt;
* Gentian of Merinita&lt;br /&gt;
* Laevis of Bjornaer&lt;br /&gt;
* Gabrielle of Jerbiton &lt;br /&gt;
* Brennan ex Mercere&lt;br /&gt;
* two apprentices. &lt;br /&gt;
&lt;br /&gt;
(4 Votes, 2 Redcaps and 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Cambridge]]''' - Founded in the Tribunal of 1230 - It has 2 Guernicus, 2 Bonisagus, 2 Flambeau and 3 apprentices (6 votes and 3 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''Tintagel''' - Founded in the Tribunal of 1230 - It has 3 Merenita, 2 Verditius, 1 Tytalus and 1 Flambeau magi from Ireland. (7 votes)&lt;br /&gt;
Some of these are:&lt;br /&gt;
* Merryn ex Flambeau&lt;br /&gt;
* Arganteilin ex Verditius&lt;br /&gt;
&lt;br /&gt;
'''[[Whitby]]''' - Founded in the Tribunal of 1230 - It has 3 Jerbition magi, 2 Ex Miscellania, one Bonisagus and one apprentice (6 votes and 1 apprentice)&lt;br /&gt;
* Amelia ex Jerbiton&lt;br /&gt;
* Gerold ex Miscelania&lt;br /&gt;
* Iulia ex Jerbiton&lt;br /&gt;
* John ex Jerbiton&lt;br /&gt;
* Laurea ex Bonisagus&lt;br /&gt;
* Phoebe ex Jerbiton&lt;br /&gt;
* Ruth ex Miscellanea&lt;br /&gt;
&lt;br /&gt;
'''Yarmouth''' - Founded in the Tribunal of 1230 - It has 3 Redcaps, 2 Bonisagus and 1 Tytalus from the Rhine (3 votes, 3 redcaps)&lt;br /&gt;
* Adalinda ex Tytalus (f)&lt;br /&gt;
* Moses ex Bonisagus (m)&lt;br /&gt;
* August ex Bonisagus (m)&lt;br /&gt;
* Wigberta Ex Mercere (f)&lt;br /&gt;
* Bruno Ex Mercere (m)&lt;br /&gt;
* Ansgar Ex Mercere (m)&lt;br /&gt;
The Covenant lies close to the wealthy and populous town of Yarmouth, it lies within a magical regio that contained a long abandoned druidic temple. The regio is accessed by going through the Gull Stones which lie about half a mile inland.&lt;br /&gt;
Their primary form of income is from the fishing vessels that ply the waters around Yarmouth and bring hauls of Herring to market to whom they provide important services. &lt;br /&gt;
&lt;br /&gt;
=== Summer Covenants === &lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]''' (PC) - the Tremere chapterhouse in the Tribunal, and geographically isolated from much of the life of the Tribunal. Emerging from a second Spring back into Summer. (7 votes, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''Hereward's Isle''' - is a two century old covenant which is now enjoying a second Summer, Hereward's Isle is a mixed covenant with an illustrious history situated on a hidden island in the Fens. It's magi are known to include Byron of Merinita, Lucius of Flambeau, William Ex Miscellanea, Janus of Bonisagus, Alyssa of Ex Miscellanea and Svetlana of Bjornaer. They have trained several apprentices. They are very isolated from the Order as a whole and redcap visits there are very rare, so the situation may well have changed.  (6 votes, 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' (PC) - Refounded 1199 on the site of a previously destroyed covenant. It has 8 Magi: (2 Tremere 1 Bonisagus, 1 Mercere, 1 Verditious, 1 Bjornear, 2 Ex-Miscelania) and some apprentices either at or past Gauntlet. (7 votes (2 of which are NPCs), 1 redcap, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''The Mercere House''' (Bath) - Recently re-founded. (About 7 Redcaps)&lt;br /&gt;
&lt;br /&gt;
=== Autumn Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Stonehenge''' - is the single most powerful covenant in the Tribunal, and the largest with 13 magi. It aggressively protects its vis sources and dominates every Tribunal, as the Praeco Cuthbert of Flambeau resides here, along with Chad of Flambeau the Chief Hoplite and Tanaquil of Guernicus the Presiding Quaesitor. Five of the magi are a clutch of Criamon magi, whose activities are completely baffling to almost everyone outside the covenant, and possibly some within, though it is rumpoured that they are not schismatics not in communion with the Cave of Twisting Shadows. There are few Criamon magi in Stonehenge other than them to ask the truth. The Stonehenge covenant works carefully to restrict i) open practice of magic in froint of mundanes ii) interference with mundanes iii) creation of magical gold or silver iv) advocates hidden covenants and a secret order and v) are suspicious of House Ex Miscellanea, Merinita and Bjornaer magi who they claim are little better than the accursed Diedne. This is ironic as House Ex Miscellanea was founded in the battle against Diedne! Stonehenge covenant has strong political opinions and uses Tribunals and Marches to enforce its will. (13 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Avalon]]''' (PC) - is a small covenant hidden in a regio near Glastonbury in Somerset. The magi there are very strongly associated with the Arthurian myth, which is a politically loaded myth right now: the Welsh Kings say Arthur will return, and overthrow the Saxons kingdom of England! Arthurian myth is everywhere around the covenant, and the magi there are experts in the subject, as well as the shadowy truth behind the stories. What they know they are not saying! They are known as rivals to Stonehenge Covenant, and for their strong association with extolling chivalry and knightly virtues. Desdevarious of Merinita, Moira of York (a Bjornaer maga), Anna Ex Miscellanea and Stephren of Jerbiton are all elderly magi who make up the covenant. (12 votes (of which 3 are NPCs))&lt;br /&gt;
&lt;br /&gt;
'''[[Cad Gadu]]''' - is a glass island floating in the middle of Lake Bala, and home to the strange warding experts of House Ex Misceallanea, as well as Domus Magna of the House. There power is great, but largely symbolic, and they still await the return of Pralix the Founder, centuries lost to Twilight. Recently they have been under scrutiny as linked to Welsh nationalism and Celtic revivalism which are dangerous currents in mortal politics. The covenant denies any knowledge of these things. (9 votes)&lt;br /&gt;
&lt;br /&gt;
=== Winter Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Multarum Insula''' (Wadeholm) - It has 1 Flambeau, 1 Criamon and 1 ex Miscellanea.&lt;br /&gt;
&lt;br /&gt;
=== Non-Covenant Locations ===&lt;br /&gt;
&lt;br /&gt;
'''[[Arbor Low]]''' - a former Covenant then repurposes as a national Library. &lt;br /&gt;
&lt;br /&gt;
=== Destroyed or Abandoned Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Wyrms Head''' - (Reformed) - Reformed in the Tribunal of 1230 as a Spring Covenant - It had 3 Irish Flambeau magi, who were all killed in an attack in the Winter of 1247. (0 votes)&lt;br /&gt;
&lt;br /&gt;
'''Bridgenorth''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Jarrow''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Long Meg''' - Proposed in 1230 but never founded. Its proponents are believed to have moved to Scotland.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Others === &lt;br /&gt;
&lt;br /&gt;
A number of Magi Orbis including: &lt;br /&gt;
* Etienne ex Flambeau&lt;br /&gt;
* at least 10 others&lt;br /&gt;
&lt;br /&gt;
===News from the Realm===&lt;br /&gt;
&lt;br /&gt;
* [[The de Marisco Afair]]&lt;br /&gt;
* Around 1253-1254 Work in Liverpool transforms the waterfront into a true dock that may soon rival Portsmouth and Dublin, capable of mooring cogs and even larger vessels directly against the waterfront for ease of loading and unloading and giving ships from Ireland and beyond an easy spot to harbour.&lt;br /&gt;
* The Stonehenge National Library of Arbour Low is scheduled to formally open its doors and its collection in time for the 1258 Tribunal when the ground rules for the establishment will be voted upon. &lt;br /&gt;
* Tanaquil ex Guernicus is being promoted to a senior role within Magvillus (the Domus Magna of house Guernicus) and a replacement is being sent. She will be formally step down at the next Tribunal and will be familiarising her replacement (Victor ex Guernicus) in the intervening time.&lt;br /&gt;
&lt;br /&gt;
===Older proceedings of the Stonehenge Tribunal===&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1216]]&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1190]]&lt;br /&gt;
&lt;br /&gt;
== Outside the Tribunal ==&lt;br /&gt;
&lt;br /&gt;
[[Asfi Covenant]] and [[Damietta Covenant]] in Africa are also managed by a player and can be written to and interacted with.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2024-03-18T05:01:43Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Current Apprentices: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2024-03-18T05:01:27Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Stonehenge_Tribunal</id>
		<title>Stonehenge Tribunal</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Stonehenge_Tribunal"/>
				<updated>2024-03-18T05:00:29Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* The games: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Out of Character Game Information ==&lt;br /&gt;
&lt;br /&gt;
* '''[https://chretienschronicle.forumotion.com The Forum]''' - The Official Forum for the games. &lt;br /&gt;
&lt;br /&gt;
* '''The Maps:''' &lt;br /&gt;
** [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] &lt;br /&gt;
** [https://www.google.com/maps/d/u/0/edit?hl=en&amp;amp;mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;ll=52.601986723108254%2C-2.0819987500000163&amp;amp;z=7| Andy's Google map]&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/18w_lp4GPE4e86-3Nb-zREMipbZVfCJBnDNRmXaTUvuo/edit?usp=sharing| Stonehenge Timeline and adventure tracker]''' (The comparative timeline has been merged with this document.)&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/1PnB5Qe3Udf45ofM_ebxkVriziL13BCJiKLHJW1Ah6vs/edit#gid=0| Rules/disputes/things for the ST team to do.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/15E96zBKLsfIsXWWi3WQv4OTY45GBgP4OHATWLw4o3Ks/edit?usp=sharing Stonehenge Peripheral Code Amendments]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1drRS3MYKFJPTNcAv_puv095IAhCl0fMvP7_1UFGorgw/edit?usp=sharing Covenant Storyteller Role - Draft]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/18D12vEvRNGhrHhuPAtr03Cx0iRibjZH1QmhPdbVehTA/edit Vis hunting guidelines]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1P05CZfX19qH8CGO1p9081XHwD8E6j2OPEV5VVbU5aHw/edit?usp=sharing House Rules]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/14Qj3seGQoDmr_qqQ2rfhllcj3ABVrl25cq1BIbbWtBw/edit?usp=sharing List of Masters and Mastery Guidelines]'''&lt;br /&gt;
&lt;br /&gt;
=== The games:===&lt;br /&gt;
[[Tribunal rulings]]&lt;br /&gt;
&lt;br /&gt;
[[The Folios]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ars_Magica_wheel.png|right| Ars Magica]]&lt;br /&gt;
'''[[Avalon]]''' &lt;br /&gt;
* When: Every Friday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Anna&lt;br /&gt;
* In-game starting date: 1193&lt;br /&gt;
* Setting: A high fantasy covenant with heavy faerie/magic influences based on the legends of King Arthur that is based in a regio near Glastonbury. An Autumn covenant has some NPC elder magi plus some first and second generation magi around. &lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are both local and far flung.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' &lt;br /&gt;
* When: Wednesday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Martin&lt;br /&gt;
* In-game starting date: 1200&lt;br /&gt;
* Setting: A castle in a swamp with a dragon nearby the PC’s must pacify. Now a Summer Covenant having started a Spring covenant and on its second generation of magi with some first generation magi still around.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are mostly far flung including foreign parts&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]'''&lt;br /&gt;
* When: Tuesday 18:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Brabonicum&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Kevin (thousandinone)&lt;br /&gt;
* In-game starting date: 1218&lt;br /&gt;
* Setting: An underground covenant near Hadrian's Wall (google Hadrian's Wall that's where the covenant is on the modern visitor centre), dedicated entirely to House Tremere. Is a Spring covenant having been a long standing Autumn covenant and there are some older NPC magi in the covenant. PC’s receive support and assistance from House Tremere, but also have expectations upon them from the House.&lt;br /&gt;
* Vibe: PC’s have some say in the covenant running and have superiors they must report to and impress. House Tremere characters only. Adventures take place locally, Scotland and Transylvania.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]'''&lt;br /&gt;
* When: Sundays 19:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Wychwood Spring&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Sunette (LadyAth)&lt;br /&gt;
* In-game starting date: 1195&lt;br /&gt;
* Setting: A fairly classic covenant in a secluded magic/faerie forest near Oxford. Strong Magic/Faerie elements and alot of stuff that can be found in the forest. Now an Autumn Covenant having started a Spring covenant and on its second generation of magi.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are mostly local or in Oxford.&lt;br /&gt;
* Available spaces: Space for 1-2 players&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other games'''&lt;br /&gt;
* The overall saga runs some multi covenant adventures. Monday and Saturday evenings (UK time) is generally kept free for such activities&lt;br /&gt;
* There is also the 7 yearly Tribunal. These are coordinated by Matt, usually run on a Saturday. Next Tribunal is scheduled for September, but no specific date has been decided yet. &lt;br /&gt;
* Potential room may exists for new covenants if needed.&lt;br /&gt;
&lt;br /&gt;
[[File:Tornlog.png|left| Wizard torn image]]&lt;br /&gt;
&lt;br /&gt;
=== The Organisers ===&lt;br /&gt;
This Saga was set up by CJ&lt;br /&gt;
Currently Andy H manages the Wiki, the organisation and tribunal elements and is provisionally head ST.&lt;br /&gt;
&lt;br /&gt;
== The Stonehenge Tribunal, Summer 1244 ==&lt;br /&gt;
(Full Tribunal total: 106 Votes, 13 Redcaps, 14 Apprentices)&lt;br /&gt;
&lt;br /&gt;
OC map of the area: [https://www.google.com/maps/d/embed?mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;hl=en&amp;amp;ehbc=2E312F]&lt;br /&gt;
&lt;br /&gt;
=== Spring Covenants ===&lt;br /&gt;
[[File:Stonehenge Covs map.png|right| [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] |Stonehenge Covenant map]]&lt;br /&gt;
'''[[Broseley]]''' - Founded in 1220, Broseley is a small covenant in Shropshire by the mighty River Severn. It is mostly represented by:&lt;br /&gt;
* Beryl Redcap of Mercere&lt;br /&gt;
* Sir Nathaniel of Jerbiton&lt;br /&gt;
* Gentian of Merinita&lt;br /&gt;
* Laevis of Bjornaer&lt;br /&gt;
* Gabrielle of Jerbiton &lt;br /&gt;
* Brennan ex Mercere&lt;br /&gt;
* two apprentices. &lt;br /&gt;
&lt;br /&gt;
(4 Votes, 2 Redcaps and 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Cambridge]]''' - Founded in the Tribunal of 1230 - It has 2 Guernicus, 2 Bonisagus, 2 Flambeau and 3 apprentices (6 votes and 3 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''Tintagel''' - Founded in the Tribunal of 1230 - It has 3 Merenita, 2 Verditius, 1 Tytalus and 1 Flambeau magi from Ireland. (7 votes)&lt;br /&gt;
Some of these are:&lt;br /&gt;
* Merryn ex Flambeau&lt;br /&gt;
* Arganteilin ex Verditius&lt;br /&gt;
&lt;br /&gt;
'''[[Whitby]]''' - Founded in the Tribunal of 1230 - It has 3 Jerbition magi, 2 Ex Miscellania, one Bonisagus and one apprentice (6 votes and 1 apprentice)&lt;br /&gt;
* Amelia ex Jerbiton&lt;br /&gt;
* Gerold ex Miscelania&lt;br /&gt;
* Iulia ex Jerbiton&lt;br /&gt;
* John ex Jerbiton&lt;br /&gt;
* Laurea ex Bonisagus&lt;br /&gt;
* Phoebe ex Jerbiton&lt;br /&gt;
* Ruth ex Miscellanea&lt;br /&gt;
&lt;br /&gt;
'''Yarmouth''' - Founded in the Tribunal of 1230 - It has 3 Redcaps, 2 Bonisagus and 1 Tytalus from the Rhine (3 votes, 3 redcaps)&lt;br /&gt;
* Adalinda ex Tytalus (f)&lt;br /&gt;
* Moses ex Bonisagus (m)&lt;br /&gt;
* August ex Bonisagus (m)&lt;br /&gt;
* Wigberta Ex Mercere (f)&lt;br /&gt;
* Bruno Ex Mercere (m)&lt;br /&gt;
* Ansgar Ex Mercere (m)&lt;br /&gt;
The Covenant lies close to the wealthy and populous town of Yarmouth, it lies within a magical regio that contained a long abandoned druidic temple. The regio is accessed by going through the Gull Stones which lie about half a mile inland.&lt;br /&gt;
Their primary form of income is from the fishing vessels that ply the waters around Yarmouth and bring hauls of Herring to market to whom they provide important services. &lt;br /&gt;
&lt;br /&gt;
=== Summer Covenants === &lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]''' (PC) - the Tremere chapterhouse in the Tribunal, and geographically isolated from much of the life of the Tribunal. Emerging from a second Spring back into Summer. (7 votes, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''Hereward's Isle''' - is a two century old covenant which is now enjoying a second Summer, Hereward's Isle is a mixed covenant with an illustrious history situated on a hidden island in the Fens. It's magi are known to include Byron of Merinita, Lucius of Flambeau, William Ex Miscellanea, Janus of Bonisagus, Alyssa of Ex Miscellanea and Svetlana of Bjornaer. They have trained several apprentices. They are very isolated from the Order as a whole and redcap visits there are very rare, so the situation may well have changed.  (6 votes, 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' (PC) - Refounded 1199 on the site of a previously destroyed covenant. It has 8 Magi: (2 Tremere 1 Bonisagus, 1 Mercere, 1 Verditious, 1 Bjornear, 2 Ex-Miscelania) and some apprentices either at or past Gauntlet. (7 votes (2 of which are NPCs), 1 redcap, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''The Mercere House''' (Bath) - Recently re-founded. (About 7 Redcaps)&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]''' (PC) - A growing covenant, recently moved into Summer, set in the Royal Forest of Wychwood. (9 Votes, 4 apprentices)&lt;br /&gt;
&lt;br /&gt;
=== Autumn Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Stonehenge''' - is the single most powerful covenant in the Tribunal, and the largest with 13 magi. It aggressively protects its vis sources and dominates every Tribunal, as the Praeco Cuthbert of Flambeau resides here, along with Chad of Flambeau the Chief Hoplite and Tanaquil of Guernicus the Presiding Quaesitor. Five of the magi are a clutch of Criamon magi, whose activities are completely baffling to almost everyone outside the covenant, and possibly some within, though it is rumpoured that they are not schismatics not in communion with the Cave of Twisting Shadows. There are few Criamon magi in Stonehenge other than them to ask the truth. The Stonehenge covenant works carefully to restrict i) open practice of magic in froint of mundanes ii) interference with mundanes iii) creation of magical gold or silver iv) advocates hidden covenants and a secret order and v) are suspicious of House Ex Miscellanea, Merinita and Bjornaer magi who they claim are little better than the accursed Diedne. This is ironic as House Ex Miscellanea was founded in the battle against Diedne! Stonehenge covenant has strong political opinions and uses Tribunals and Marches to enforce its will. (13 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Avalon]]''' (PC) - is a small covenant hidden in a regio near Glastonbury in Somerset. The magi there are very strongly associated with the Arthurian myth, which is a politically loaded myth right now: the Welsh Kings say Arthur will return, and overthrow the Saxons kingdom of England! Arthurian myth is everywhere around the covenant, and the magi there are experts in the subject, as well as the shadowy truth behind the stories. What they know they are not saying! They are known as rivals to Stonehenge Covenant, and for their strong association with extolling chivalry and knightly virtues. Desdevarious of Merinita, Moira of York (a Bjornaer maga), Anna Ex Miscellanea and Stephren of Jerbiton are all elderly magi who make up the covenant. (12 votes (of which 3 are NPCs))&lt;br /&gt;
&lt;br /&gt;
'''[[Cad Gadu]]''' - is a glass island floating in the middle of Lake Bala, and home to the strange warding experts of House Ex Misceallanea, as well as Domus Magna of the House. There power is great, but largely symbolic, and they still await the return of Pralix the Founder, centuries lost to Twilight. Recently they have been under scrutiny as linked to Welsh nationalism and Celtic revivalism which are dangerous currents in mortal politics. The covenant denies any knowledge of these things. (9 votes)&lt;br /&gt;
&lt;br /&gt;
=== Winter Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Multarum Insula''' (Wadeholm) - It has 1 Flambeau, 1 Criamon and 1 ex Miscellanea.&lt;br /&gt;
&lt;br /&gt;
=== Non-Covenant Locations ===&lt;br /&gt;
&lt;br /&gt;
'''[[Arbor Low]]''' - a former Covenant then repurposes as a national Library. &lt;br /&gt;
&lt;br /&gt;
=== Destroyed or Abandoned Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Wyrms Head''' - (Reformed) - Reformed in the Tribunal of 1230 as a Spring Covenant - It had 3 Irish Flambeau magi, who were all killed in an attack in the Winter of 1247. (0 votes)&lt;br /&gt;
&lt;br /&gt;
'''Bridgenorth''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Jarrow''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Long Meg''' - Proposed in 1230 but never founded. Its proponents are believed to have moved to Scotland.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Others === &lt;br /&gt;
&lt;br /&gt;
A number of Magi Orbis including: &lt;br /&gt;
* Etienne ex Flambeau&lt;br /&gt;
* at least 10 others&lt;br /&gt;
&lt;br /&gt;
===News from the Realm===&lt;br /&gt;
&lt;br /&gt;
* [[The de Marisco Afair]]&lt;br /&gt;
* Around 1253-1254 Work in Liverpool transforms the waterfront into a true dock that may soon rival Portsmouth and Dublin, capable of mooring cogs and even larger vessels directly against the waterfront for ease of loading and unloading and giving ships from Ireland and beyond an easy spot to harbour.&lt;br /&gt;
* The Stonehenge National Library of Arbour Low is scheduled to formally open its doors and its collection in time for the 1258 Tribunal when the ground rules for the establishment will be voted upon. &lt;br /&gt;
* Tanaquil ex Guernicus is being promoted to a senior role within Magvillus (the Domus Magna of house Guernicus) and a replacement is being sent. She will be formally step down at the next Tribunal and will be familiarising her replacement (Victor ex Guernicus) in the intervening time.&lt;br /&gt;
&lt;br /&gt;
===Older proceedings of the Stonehenge Tribunal===&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1216]]&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1190]]&lt;br /&gt;
&lt;br /&gt;
== Outside the Tribunal ==&lt;br /&gt;
&lt;br /&gt;
[[Asfi Covenant]] and [[Damietta Covenant]] in Africa are also managed by a player and can be written to and interacted with.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Stonehenge_Tribunal</id>
		<title>Stonehenge Tribunal</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Stonehenge_Tribunal"/>
				<updated>2024-02-29T05:06:56Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* The games: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Out of Character Game Information ==&lt;br /&gt;
&lt;br /&gt;
* '''[https://chretienschronicle.forumotion.com The Forum]''' - The Official Forum for the games. &lt;br /&gt;
&lt;br /&gt;
* '''The Maps:''' &lt;br /&gt;
** [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] &lt;br /&gt;
** [https://www.google.com/maps/d/u/0/edit?hl=en&amp;amp;mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;ll=52.601986723108254%2C-2.0819987500000163&amp;amp;z=7| Andy's Google map]&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/18w_lp4GPE4e86-3Nb-zREMipbZVfCJBnDNRmXaTUvuo/edit?usp=sharing| Stonehenge Timeline and adventure tracker]''' (The comparative timeline has been merged with this document.)&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/1PnB5Qe3Udf45ofM_ebxkVriziL13BCJiKLHJW1Ah6vs/edit#gid=0| Rules/disputes/things for the ST team to do.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/15E96zBKLsfIsXWWi3WQv4OTY45GBgP4OHATWLw4o3Ks/edit?usp=sharing Stonehenge Peripheral Code Amendments]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1drRS3MYKFJPTNcAv_puv095IAhCl0fMvP7_1UFGorgw/edit?usp=sharing Covenant Storyteller Role - Draft]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/18D12vEvRNGhrHhuPAtr03Cx0iRibjZH1QmhPdbVehTA/edit Vis hunting guidelines]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1P05CZfX19qH8CGO1p9081XHwD8E6j2OPEV5VVbU5aHw/edit?usp=sharing House Rules]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/14Qj3seGQoDmr_qqQ2rfhllcj3ABVrl25cq1BIbbWtBw/edit?usp=sharing List of Masters and Mastery Guidelines]'''&lt;br /&gt;
&lt;br /&gt;
=== The games:===&lt;br /&gt;
[[Tribunal rulings]]&lt;br /&gt;
&lt;br /&gt;
[[The Folios]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ars_Magica_wheel.png|right| Ars Magica]]&lt;br /&gt;
'''[[Avalon]]''' &lt;br /&gt;
* When: Every Friday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Anna&lt;br /&gt;
* In-game starting date: 1193&lt;br /&gt;
* Setting: A high fantasy covenant with heavy faerie/magic influences based on the legends of King Arthur that is based in a regio near Glastonbury. An Autumn covenant has some NPC elder magi plus some first and second generation magi around. &lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are both local and far flung.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' &lt;br /&gt;
* When: Wednesday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Martin&lt;br /&gt;
* In-game starting date: 1200&lt;br /&gt;
* Setting: A castle in a swamp with a dragon nearby the PC’s must pacify. Now a Summer Covenant having started a Spring covenant and on its second generation of magi with some first generation magi still around.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are mostly far flung including foreign parts&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]'''&lt;br /&gt;
* When: Tuesday 18:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Brabonicum&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Kevin (thousandinone)&lt;br /&gt;
* In-game starting date: 1218&lt;br /&gt;
* Setting: An underground covenant near Hadrian's Wall (google Hadrian's Wall that's where the covenant is on the modern visitor centre), dedicated entirely to House Tremere. Is a Spring covenant having been a long standing Autumn covenant and there are some older NPC magi in the covenant. PC’s receive support and assistance from House Tremere, but also have expectations upon them from the House.&lt;br /&gt;
* Vibe: PC’s have some say in the covenant running and have superiors they must report to and impress. House Tremere characters only. Adventures take place locally, Scotland and Transylvania.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]'''&lt;br /&gt;
* When: Sundays 19:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Wychwood Spring&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Matt&lt;br /&gt;
* In-game starting date: 1195&lt;br /&gt;
* Setting: A fairly classic covenant in a secluded magic/faerie forest near Oxford. Strong Magic/Faerie elements and alot of stuff that can be found in the forest. Very anti-spiders and fire as a result of some in game plot. Now a Summer Covenant having started a Spring covenant and on its second generation of magi with some first generation magi still around. Seems to be a home for some odd wolfish types.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome (really no spiders, no really we mean it). Adventures are mostly local or in Oxford.&lt;br /&gt;
* Available spaces: Space for 1-2 players&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other games'''&lt;br /&gt;
* The overall saga runs some multi covenant adventures. Monday and Saturday evenings (UK time) is generally kept free for such activities&lt;br /&gt;
* There is also the 7 yearly Tribunal. These are coordinated by Matt, usually run on a Saturday. Next Tribunal is scheduled for September, but no specific date has been decided yet. &lt;br /&gt;
* Potential room may exists for new covenants if needed.&lt;br /&gt;
&lt;br /&gt;
[[File:Tornlog.png|left| Wizard torn image]]&lt;br /&gt;
&lt;br /&gt;
=== The Organisers ===&lt;br /&gt;
This Saga was set up by CJ&lt;br /&gt;
Currently Andy H manages the Wiki, the organisation and tribunal elements and is provisionally head ST.&lt;br /&gt;
&lt;br /&gt;
== The Stonehenge Tribunal, Summer 1244 ==&lt;br /&gt;
(Full Tribunal total: 106 Votes, 13 Redcaps, 14 Apprentices)&lt;br /&gt;
&lt;br /&gt;
OC map of the area: [https://www.google.com/maps/d/embed?mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;hl=en&amp;amp;ehbc=2E312F]&lt;br /&gt;
&lt;br /&gt;
=== Spring Covenants ===&lt;br /&gt;
[[File:Stonehenge Covs map.png|right| [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] |Stonehenge Covenant map]]&lt;br /&gt;
'''[[Broseley]]''' - Founded in 1220, Broseley is a small covenant in Shropshire by the mighty River Severn. It is mostly represented by:&lt;br /&gt;
* Beryl Redcap of Mercere&lt;br /&gt;
* Sir Nathaniel of Jerbiton&lt;br /&gt;
* Gentian of Merinita&lt;br /&gt;
* Laevis of Bjornaer&lt;br /&gt;
* Gabrielle of Jerbiton &lt;br /&gt;
* Brennan ex Mercere&lt;br /&gt;
* two apprentices. &lt;br /&gt;
&lt;br /&gt;
(4 Votes, 2 Redcaps and 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Cambridge]]''' - Founded in the Tribunal of 1230 - It has 2 Guernicus, 2 Bonisagus, 2 Flambeau and 3 apprentices (6 votes and 3 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''Tintagel''' - Founded in the Tribunal of 1230 - It has 3 Merenita, 2 Verditius, 1 Tytalus and 1 Flambeau magi from Ireland. (7 votes)&lt;br /&gt;
Some of these are:&lt;br /&gt;
* Merryn ex Flambeau&lt;br /&gt;
* Arganteilin ex Verditius&lt;br /&gt;
&lt;br /&gt;
'''[[Whitby]]''' - Founded in the Tribunal of 1230 - It has 3 Jerbition magi, 2 Ex Miscellania, one Bonisagus and one apprentice (6 votes and 1 apprentice)&lt;br /&gt;
* Amelia ex Jerbiton&lt;br /&gt;
* Gerold ex Miscelania&lt;br /&gt;
* Iulia ex Jerbiton&lt;br /&gt;
* John ex Jerbiton&lt;br /&gt;
* Laurea ex Bonisagus&lt;br /&gt;
* Phoebe ex Jerbiton&lt;br /&gt;
* Ruth ex Miscellanea&lt;br /&gt;
&lt;br /&gt;
'''Yarmouth''' - Founded in the Tribunal of 1230 - It has 3 Redcaps, 2 Bonisagus and 1 Tytalus from the Rhine (3 votes, 3 redcaps)&lt;br /&gt;
* Adalinda ex Tytalus (f)&lt;br /&gt;
* Moses ex Bonisagus (m)&lt;br /&gt;
* August ex Bonisagus (m)&lt;br /&gt;
* Wigberta Ex Mercere (f)&lt;br /&gt;
* Bruno Ex Mercere (m)&lt;br /&gt;
* Ansgar Ex Mercere (m)&lt;br /&gt;
The Covenant lies close to the wealthy and populous town of Yarmouth, it lies within a magical regio that contained a long abandoned druidic temple. The regio is accessed by going through the Gull Stones which lie about half a mile inland.&lt;br /&gt;
Their primary form of income is from the fishing vessels that ply the waters around Yarmouth and bring hauls of Herring to market to whom they provide important services. &lt;br /&gt;
&lt;br /&gt;
=== Summer Covenants === &lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]''' (PC) - the Tremere chapterhouse in the Tribunal, and geographically isolated from much of the life of the Tribunal. Emerging from a second Spring back into Summer. (7 votes, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''Hereward's Isle''' - is a two century old covenant which is now enjoying a second Summer, Hereward's Isle is a mixed covenant with an illustrious history situated on a hidden island in the Fens. It's magi are known to include Byron of Merinita, Lucius of Flambeau, William Ex Miscellanea, Janus of Bonisagus, Alyssa of Ex Miscellanea and Svetlana of Bjornaer. They have trained several apprentices. They are very isolated from the Order as a whole and redcap visits there are very rare, so the situation may well have changed.  (6 votes, 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' (PC) - Refounded 1199 on the site of a previously destroyed covenant. It has 8 Magi: (2 Tremere 1 Bonisagus, 1 Mercere, 1 Verditious, 1 Bjornear, 2 Ex-Miscelania) and some apprentices either at or past Gauntlet. (7 votes (2 of which are NPCs), 1 redcap, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''The Mercere House''' (Bath) - Recently re-founded. (About 7 Redcaps)&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]''' (PC) - A growing covenant, recently moved into Summer, set in the Royal Forest of Wychwood. (9 Votes, 4 apprentices)&lt;br /&gt;
&lt;br /&gt;
=== Autumn Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Stonehenge''' - is the single most powerful covenant in the Tribunal, and the largest with 13 magi. It aggressively protects its vis sources and dominates every Tribunal, as the Praeco Cuthbert of Flambeau resides here, along with Chad of Flambeau the Chief Hoplite and Tanaquil of Guernicus the Presiding Quaesitor. Five of the magi are a clutch of Criamon magi, whose activities are completely baffling to almost everyone outside the covenant, and possibly some within, though it is rumpoured that they are not schismatics not in communion with the Cave of Twisting Shadows. There are few Criamon magi in Stonehenge other than them to ask the truth. The Stonehenge covenant works carefully to restrict i) open practice of magic in froint of mundanes ii) interference with mundanes iii) creation of magical gold or silver iv) advocates hidden covenants and a secret order and v) are suspicious of House Ex Miscellanea, Merinita and Bjornaer magi who they claim are little better than the accursed Diedne. This is ironic as House Ex Miscellanea was founded in the battle against Diedne! Stonehenge covenant has strong political opinions and uses Tribunals and Marches to enforce its will. (13 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Avalon]]''' (PC) - is a small covenant hidden in a regio near Glastonbury in Somerset. The magi there are very strongly associated with the Arthurian myth, which is a politically loaded myth right now: the Welsh Kings say Arthur will return, and overthrow the Saxons kingdom of England! Arthurian myth is everywhere around the covenant, and the magi there are experts in the subject, as well as the shadowy truth behind the stories. What they know they are not saying! They are known as rivals to Stonehenge Covenant, and for their strong association with extolling chivalry and knightly virtues. Desdevarious of Merinita, Moira of York (a Bjornaer maga), Anna Ex Miscellanea and Stephren of Jerbiton are all elderly magi who make up the covenant. (12 votes (of which 3 are NPCs))&lt;br /&gt;
&lt;br /&gt;
'''[[Cad Gadu]]''' - is a glass island floating in the middle of Lake Bala, and home to the strange warding experts of House Ex Misceallanea, as well as Domus Magna of the House. There power is great, but largely symbolic, and they still await the return of Pralix the Founder, centuries lost to Twilight. Recently they have been under scrutiny as linked to Welsh nationalism and Celtic revivalism which are dangerous currents in mortal politics. The covenant denies any knowledge of these things. (9 votes)&lt;br /&gt;
&lt;br /&gt;
=== Winter Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Multarum Insula''' (Wadeholm) - It has 1 Flambeau, 1 Criamon and 1 ex Miscellanea.&lt;br /&gt;
&lt;br /&gt;
=== Non-Covenant Locations ===&lt;br /&gt;
&lt;br /&gt;
'''[[Arbor Low]]''' - a former Covenant then repurposes as a national Library. &lt;br /&gt;
&lt;br /&gt;
=== Destroyed or Abandoned Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Wyrms Head''' - (Reformed) - Reformed in the Tribunal of 1230 as a Spring Covenant - It had 3 Irish Flambeau magi, who were all killed in an attack in the Winter of 1247. (0 votes)&lt;br /&gt;
&lt;br /&gt;
'''Bridgenorth''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Jarrow''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Long Meg''' - Proposed in 1230 but never founded. Its proponents are believed to have moved to Scotland.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Others === &lt;br /&gt;
&lt;br /&gt;
A number of Magi Orbis including: &lt;br /&gt;
* Etienne ex Flambeau&lt;br /&gt;
* at least 10 others&lt;br /&gt;
&lt;br /&gt;
===News from the Realm===&lt;br /&gt;
&lt;br /&gt;
* [[The de Marisco Afair]]&lt;br /&gt;
* Around 1253-1254 Work in Liverpool transforms the waterfront into a true dock that may soon rival Portsmouth and Dublin, capable of mooring cogs and even larger vessels directly against the waterfront for ease of loading and unloading and giving ships from Ireland and beyond an easy spot to harbour.&lt;br /&gt;
* The Stonehenge National Library of Arbour Low is scheduled to formally open its doors and its collection in time for the 1258 Tribunal when the ground rules for the establishment will be voted upon. &lt;br /&gt;
* Tanaquil ex Guernicus is being promoted to a senior role within Magvillus (the Domus Magna of house Guernicus) and a replacement is being sent. She will be formally step down at the next Tribunal and will be familiarising her replacement (Victor ex Guernicus) in the intervening time.&lt;br /&gt;
&lt;br /&gt;
===Older proceedings of the Stonehenge Tribunal===&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1216]]&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1190]]&lt;br /&gt;
&lt;br /&gt;
== Outside the Tribunal ==&lt;br /&gt;
&lt;br /&gt;
[[Asfi Covenant]] and [[Damietta Covenant]] in Africa are also managed by a player and can be written to and interacted with.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Stonehenge_Tribunal</id>
		<title>Stonehenge Tribunal</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Stonehenge_Tribunal"/>
				<updated>2023-11-30T11:21:49Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* The games: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Out of Character Game Information ==&lt;br /&gt;
&lt;br /&gt;
* '''[https://chretienschronicle.forumotion.com The Forum]''' - The Official Forum for the games. &lt;br /&gt;
&lt;br /&gt;
* '''The Maps:''' &lt;br /&gt;
** [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] &lt;br /&gt;
** [https://www.google.com/maps/d/u/0/edit?hl=en&amp;amp;mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;ll=52.601986723108254%2C-2.0819987500000163&amp;amp;z=7| Andy's Google map]&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/18w_lp4GPE4e86-3Nb-zREMipbZVfCJBnDNRmXaTUvuo/edit?usp=sharing| Stonehenge Timeline and adventure tracker]''' (The comparative timeline has been merged with this document.)&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/1PnB5Qe3Udf45ofM_ebxkVriziL13BCJiKLHJW1Ah6vs/edit#gid=0| Rules/disputes/things for the ST team to do.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/15E96zBKLsfIsXWWi3WQv4OTY45GBgP4OHATWLw4o3Ks/edit?usp=sharing Stonehenge Peripheral Code Amendments]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1drRS3MYKFJPTNcAv_puv095IAhCl0fMvP7_1UFGorgw/edit?usp=sharing Covenant Storyteller Role - Draft]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/18D12vEvRNGhrHhuPAtr03Cx0iRibjZH1QmhPdbVehTA/edit Vis hunting guidelines]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/document/d/1P05CZfX19qH8CGO1p9081XHwD8E6j2OPEV5VVbU5aHw/edit?usp=sharing House Rules]'''&lt;br /&gt;
&lt;br /&gt;
* '''[https://docs.google.com/spreadsheets/d/14Qj3seGQoDmr_qqQ2rfhllcj3ABVrl25cq1BIbbWtBw/edit?usp=sharing List of Masters and Mastery Guidelines]'''&lt;br /&gt;
&lt;br /&gt;
* Plot Docs: Due to be done by Matt&lt;br /&gt;
&lt;br /&gt;
=== The games:===&lt;br /&gt;
[[File:Ars_Magica_wheel.png|right| Ars Magica]]&lt;br /&gt;
'''[[Avalon]]''' &lt;br /&gt;
* When: Every Friday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Anna&lt;br /&gt;
* In-game starting date: 1193&lt;br /&gt;
* Setting: A high fantasy covenant with heavy faerie/magic influences based on the legends of King Arthur that is based in a regio near Glastonbury. An Autumn covenant has some NPC elder magi plus some first and second generation magi around. &lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are both local and far flung.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' &lt;br /&gt;
* When: Wednesday 19:30 (UK time)&lt;br /&gt;
* Where: Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
* ST Contact: Martin&lt;br /&gt;
* In-game starting date: 1200&lt;br /&gt;
* Setting: A castle in a swamp with a dragon nearby the PC’s must pacify. Now a Summer Covenant having started a Spring covenant and on its second generation of magi with some first generation magi still around.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome. Adventures are mostly far flung including foreign parts&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]'''&lt;br /&gt;
* When: Tuesday 18:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Brabonicum&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Kevin (thousandinone)&lt;br /&gt;
* In-game starting date: 1218&lt;br /&gt;
* Setting: An underground covenant near Hadrian's Wall (google Hadrian's Wall that's where the covenant is on the modern visitor centre), dedicated entirely to House Tremere. Is a Spring covenant having been a long standing Autumn covenant and there are some older NPC magi in the covenant. PC’s receive support and assistance from House Tremere, but also have expectations upon them from the House.&lt;br /&gt;
* Vibe: PC’s have some say in the covenant running and have superiors they must report to and impress. House Tremere characters only. Adventures take place locally, Scotland and Transylvania.&lt;br /&gt;
* Available spaces: Possibly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]'''&lt;br /&gt;
* When: Sundays 19:30 (UK time)&lt;br /&gt;
* Where: &amp;quot;Wychwood Spring&amp;quot; Discord server&lt;br /&gt;
* ST Contact: Sunette (LadyAth)&lt;br /&gt;
* In-game starting date: 1195&lt;br /&gt;
* Setting: A fairly classic covenant in a secluded magic/faerie forest near Oxford. Strong Magic/Faerie elements and alot of stuff that can be found in the forest. Very anti-spiders and fire as a result of some in game plot. Now a Summer Covenant having started a Spring covenant and on its second generation of magi with some first generation magi still around. Seems to be a home for some odd wolfish types.&lt;br /&gt;
* Vibe: PC’s have a lot of say in the running of the covenant. Most character concepts are welcome (really no spiders, no really we mean it). Adventures are mostly local or in Oxford.&lt;br /&gt;
* Available spaces: Space for 1 player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other games'''&lt;br /&gt;
* The overall saga runs some multi covenant adventures. Monday and Saturday evenings (UK time) is generally kept free for such activities&lt;br /&gt;
* There is also the 7 yearly Tribunal. These are coordinated by Matt, usually run on a Saturday. Next Tribunal is scheduled for September, but no specific date has been decided yet. &lt;br /&gt;
* Potential room may exists for new covenants if needed.&lt;br /&gt;
&lt;br /&gt;
[[File:Tornlog.png|left| Wizard torn image]]&lt;br /&gt;
&lt;br /&gt;
=== The Organisers ===&lt;br /&gt;
Currently: CJ is Head ST&lt;br /&gt;
Andy H is an ST with a focus on organisation and documentation&lt;br /&gt;
Matt is an ST with a focus on Tribunal&lt;br /&gt;
&lt;br /&gt;
== The Stonehenge Tribunal, Summer 1244 ==&lt;br /&gt;
(Full Tribunal total: 106 Votes, 13 Redcaps, 14 Apprentices)&lt;br /&gt;
&lt;br /&gt;
OC map of the area: [https://www.google.com/maps/d/embed?mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;hl=en&amp;amp;ehbc=2E312F]&lt;br /&gt;
&lt;br /&gt;
=== Spring Covenants ===&lt;br /&gt;
[[File:Stonehenge Covs map.png|right| [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] |Stonehenge Covenant map]]&lt;br /&gt;
'''[[Broseley]]''' - Founded in 1220, Broseley is a small covenant in Shropshire by the mighty River Severn. It is mostly represented by:&lt;br /&gt;
* Beryl Redcap of Mercere&lt;br /&gt;
* Sir Nathaniel of Jerbiton&lt;br /&gt;
* Gentian of Merinita&lt;br /&gt;
* Laevis of Bjornaer&lt;br /&gt;
* Gabrielle of Jerbiton &lt;br /&gt;
* Brennan ex Mercere&lt;br /&gt;
* two apprentices. &lt;br /&gt;
&lt;br /&gt;
(4 Votes, 2 Redcaps and 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Cambridge]]''' - Founded in the Tribunal of 1230 - It has 2 Guernicus, 2 Bonisagus, 2 Flambeau and 3 apprentices (6 votes and 3 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''Tintagel''' - Founded in the Tribunal of 1230 - It has 3 Merenita, 2 Verditius, 1 Tytalus and 1 Flambeau magi from Ireland. (7 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Whitby]]''' - Founded in the Tribunal of 1230 - It has 3 Jerbition magi, 2 Ex Miscellania, one Bonisagus and one apprentice (6 votes and 1 apprentice)&lt;br /&gt;
* Amelia ex Jerbiton&lt;br /&gt;
* Gerold ex Miscelania&lt;br /&gt;
* Iulia ex Jerbiton&lt;br /&gt;
* John ex Jerbiton&lt;br /&gt;
* Laurea ex Bonisagus&lt;br /&gt;
* Phoebe ex Jerbiton&lt;br /&gt;
* Ruth ex Miscellanea&lt;br /&gt;
&lt;br /&gt;
'''Yarmouth''' - Founded in the Tribunal of 1230 - It has 3 Redcaps, 2 Bonisagus and 1 Tytalus from the Rhine (3 votes, 3 redcaps)&lt;br /&gt;
Adalinda ex Tytalus (f)&lt;br /&gt;
Moses ex Bonisagus (m)&lt;br /&gt;
August ex Bonisagus (m)&lt;br /&gt;
Wigberta Ex Mercere (f)&lt;br /&gt;
Bruno Ex Mercere (m)&lt;br /&gt;
Ansgar Ex Mercere (m)&lt;br /&gt;
&lt;br /&gt;
=== Summer Covenants === &lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]''' (PC) - the Tremere chapterhouse in the Tribunal, and geographically isolated from much of the life of the Tribunal. Emerging from a second Spring back into Summer. (7 votes, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''Hereward's Isle''' - is a two century old covenant which is now enjoying a second Summer, Hereward's Isle is a mixed covenant with an illustrious history situated on a hidden island in the Fens. It's magi are known to include Byron of Merinita, Lucius of Flambeau, William Ex Miscellanea, Janus of Bonisagus, Alyssa of Ex Miscellanea and Svetlana of Bjornaer. They have trained several apprentices. They are very isolated from the Order as a whole and redcap visits there are very rare, so the situation may well have changed.  (6 votes, 2 apprentices)&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' (PC) - Refounded 1199 on the site of a previously destroyed covenant. It has 8 Magi: (2 Tremere 1 Bonisagus, 1 Mercere, 1 Verditious, 1 Bjornear, 2 Ex-Miscelania) and some apprentices either at or past Gauntlet. (7 votes (2 of which are NPCs), 1 redcap, 1 apprentice)&lt;br /&gt;
&lt;br /&gt;
'''The Mercere House''' (Bath) - Recently re-founded. (About 7 Redcaps)&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]''' (PC) - A growing covenant, recently moved into Summer, set in the Royal Forest of Wychwood. (9 Votes, 4 apprentices)&lt;br /&gt;
&lt;br /&gt;
=== Autumn Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Stonehenge''' - is the single most powerful covenant in the Tribunal, and the largest with 13 magi. It aggressively protects its vis sources and dominates every Tribunal, as the Praeco Cuthbert of Flambeau resides here, along with Chad of Flambeau the Chief Hoplite and Tanaquil of Guernicus the Presiding Quaesitor. Five of the magi are a clutch of Criamon magi, whose activities are completely baffling to almost everyone outside the covenant, and possibly some within, though it is rumpoured that they are not schismatics not in communion with the Cave of Twisting Shadows. There are few Criamon magi in Stonehenge other than them to ask the truth. The Stonehenge covenant works carefully to restrict i) open practice of magic in froint of mundanes ii) interference with mundanes iii) creation of magical gold or silver iv) advocates hidden covenants and a secret order and v) are suspicious of House Ex Miscellanea, Merinita and Bjornaer magi who they claim are little better than the accursed Diedne. This is ironic as House Ex Miscellanea was founded in the battle against Diedne! Stonehenge covenant has strong political opinions and uses Tribunals and Marches to enforce its will. (13 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Avalon]]''' (PC) - is a small covenant hidden in a regio near Glastonbury in Somerset. The magi there are very strongly associated with the Arthurian myth, which is a politically loaded myth right now: the Welsh Kings say Arthur will return, and overthrow the Saxons kingdom of England! Arthurian myth is everywhere around the covenant, and the magi there are experts in the subject, as well as the shadowy truth behind the stories. What they know they are not saying! They are known as rivals to Stonehenge Covenant, and for their strong association with extolling chivalry and knightly virtues. Desdevarious of Merinita, Moira of York (a Bjornaer maga), Anna Ex Miscellanea and Stephren of Jerbiton are all elderly magi who make up the covenant. (12 votes (of which 3 are NPCs))&lt;br /&gt;
&lt;br /&gt;
'''[[Cad Gadu]]''' - is a glass island floating in the middle of Lake Bala, and home to the strange warding experts of House Ex Misceallanea, as well as Domus Magna of the House. There power is great, but largely symbolic, and they still await the return of Pralix the Founder, centuries lost to Twilight. Recently they have been under scrutiny as linked to Welsh nationalism and Celtic revivalism which are dangerous currents in mortal politics. The covenant denies any knowledge of these things. (9 votes)&lt;br /&gt;
&lt;br /&gt;
=== Winter Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Multarum Insula''' (Wadeholm) - It has 1 Flambeau, 1 Criamon and 1 ex Miscellanea.&lt;br /&gt;
&lt;br /&gt;
=== Non-Covenant Locations ===&lt;br /&gt;
&lt;br /&gt;
'''[[Arbor Low]]''' - a former Covenant then repurposes as a national Library. &lt;br /&gt;
&lt;br /&gt;
=== Destroyed or Abandoned Covenants === &lt;br /&gt;
&lt;br /&gt;
'''Wyrms Head''' - (Reformed) - Reformed in the Tribunal of 1230 as a Spring Covenant - It had 3 Irish Flambeau magi, who were all killed in an attack in the Winter of 1247. (0 votes)&lt;br /&gt;
&lt;br /&gt;
'''Bridgenorth''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Jarrow''' - Destroyed&lt;br /&gt;
&lt;br /&gt;
'''Long Meg''' - Proposed in 1230 but never founded. Its proponents are believed to have moved to Scotland.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Others === &lt;br /&gt;
&lt;br /&gt;
A number of Magi Orbis including: &lt;br /&gt;
* Etienne ex Flambeau&lt;br /&gt;
* at least 10 others&lt;br /&gt;
&lt;br /&gt;
===News from the Realm===&lt;br /&gt;
&lt;br /&gt;
* [[The de Marisco Afair]]&lt;br /&gt;
&lt;br /&gt;
===Older proceedings of the Stonehenge Tribunal===&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1216]]&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1190]]&lt;br /&gt;
&lt;br /&gt;
== Outside the Tribunal ==&lt;br /&gt;
&lt;br /&gt;
[[Asfi Covenant]] and [[Damietta Covenant]] in Africa are also managed by a player and can be written to and interacted with.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-11-30T11:20:20Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Inactive Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-11-30T11:20:02Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Companions: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Blaidd ex Miscellania''' : &lt;br /&gt;
Beast master who eats...just about anything.&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-11-30T11:19:33Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Blaidd ex Miscellania''' : &lt;br /&gt;
Beast master who eats...just about anything.&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Casimir.jpg| ''Casimir''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Casimir''' :&lt;br /&gt;
Highly skilled author and cunning raven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-10-10T07:26:35Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Blaidd.jpg| ''Blaidd ex Miscellania''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Blaidd ex Miscellania''' : &lt;br /&gt;
Beast master who eats...just about anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Casimir.jpg| ''Casimir''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Casimir''' :&lt;br /&gt;
Highly skilled author and cunning raven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-09-22T18:42:58Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Current Apprentices: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Blaidd.jpg| ''Blaidd ex Miscellania''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Regulus.jpg| ''Regulus ex Tyatalus''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Blaidd ex Miscellania''' : &lt;br /&gt;
Beast master who eats...just about anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Casimir.jpg| ''Casimir''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Casimir''' :&lt;br /&gt;
Highly skilled author and cunning raven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-09-22T18:42:46Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Blaidd.jpg| ''Blaidd ex Miscellania''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Regulus.jpg| ''Regulus ex Tyatalus''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Blaidd ex Miscellania''' : &lt;br /&gt;
Beast master who eats...just about anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold and keeps herself under a cloak during daytime, shrouded from the sun except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, apprenticed to Aberlard..&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Casimir.jpg| ''Casimir''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Casimir''' :&lt;br /&gt;
Highly skilled author and cunning raven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/File:Wychwood.jpg</id>
		<title>File:Wychwood.jpg</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/File:Wychwood.jpg"/>
				<updated>2023-09-01T05:25:26Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: LadyAth uploaded a new version of &amp;amp;quot;File:Wychwood.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-08-26T05:14:54Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Geography and Structure: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. A recent addition to the covenant is a stone bathhouse offering relaxation in the magically heated waters.  There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Blaidd.jpg| ''Blaidd ex Miscellania''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Regulus.jpg| ''Regulus ex Tyatalus''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Blaidd ex Miscellania''' : &lt;br /&gt;
Beast master who eats...just about anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold, and keeps herself shrouded from the sun during daytime except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, no master yet.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Casimir.jpg| ''Casimir''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Casimir''' :&lt;br /&gt;
Highly skilled author and cunning raven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to most other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot in most cases, and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-08-26T05:10:42Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Blaidd.jpg| ''Blaidd ex Miscellania''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Regulus.jpg| ''Regulus ex Tyatalus''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Blaidd ex Miscellania''' : &lt;br /&gt;
Beast master who eats...just about anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold, and keeps herself shrouded from the sun during daytime except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, no master yet.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Casimir.jpg| ''Casimir''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Casimir''' :&lt;br /&gt;
Highly skilled author and cunning raven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to most other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot in most cases, and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-08-26T05:09:40Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Magi: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Blaidd.jpg| ''Blaidd ex Miscellania''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lizabeth.jpg| ''Lizabeth ex Bonisagus''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Regulus.jpg| ''Regulus ex Tyatalus''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Blaidd ex Miscellania''' : &lt;br /&gt;
Beast master who eats...just about anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
'''Lizabeth ex Bonisagus''' : &lt;br /&gt;
Holy magus, favoured by the Divine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold, and keeps herself shrouded from the sun during daytime except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, no master yet.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Casimir.jpg| ''Casimir''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Casimir''' :&lt;br /&gt;
Highly skilled author and cunning raven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to most other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot in most cases, and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/File:Lizabeth.jpg</id>
		<title>File:Lizabeth.jpg</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/File:Lizabeth.jpg"/>
				<updated>2023-08-26T05:00:48Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Games</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Games"/>
				<updated>2023-07-25T04:35:56Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Ars Magica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
A list of games will appear here over the next few months, and ticket holders will be able to sign up to those games. Games will typically fit into either a 2-hour slot, or a 3-hour slot. The [[Programme|programme page]] will list the timing of those slots.&lt;br /&gt;
&lt;br /&gt;
You can see a [[People#Story Guides|list of Story Guides]] who will be running those games. &amp;lt;nfm&amp;gt;[[File:boardgame.jpg|right|thumb|]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are considering running a game, please [https://forms.gle/2eTFpmm8wSgQP5qQ6 - fill in this form] - thank-you.&lt;br /&gt;
&lt;br /&gt;
== Signing Up For Games ==&lt;br /&gt;
&lt;br /&gt;
Once again I have decided to change the way game signs ups work, because I can forsee a lot of people wanting to play some games. I think the fairest way is for the people who are running at least one game to be allowed to pick a spot in a game of their choice, which I will then assign them to, with the caveat that I will leave at least one spot availble in each for sign ups from non-GMs. &lt;br /&gt;
&lt;br /&gt;
Then I will allow everyone not running games, and GMs again to email me a game to sign up to from 7pm on '''Friday 10th August''',and I will assign you a space in a single game of your choice, first come first served.  &lt;br /&gt;
&lt;br /&gt;
Beyond that, sign up on the day, as the session starts. Often things change, games get moved around, new games added, etc. We usually just mill around until everyone has a game they are happy with. No one has in 12 twelve years not got to play games at Grand Tribunal, and we usually have more spaces on offer than delegates to fill them. So don't stress if you can't be bothered to sign up in advance...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is one exception - the Freeforms. It is vital that you sign up for these in advance via the [[mailing list]], and we strongly advise you to play it as it is the first game, the icebreaker and will introduce you to other attendees. We especially recommend you play it if you are new to roleplaying, Ars Magica, games conventions or Grand Tribunal.&lt;br /&gt;
&lt;br /&gt;
== The Board Games Room ==&lt;br /&gt;
&lt;br /&gt;
There will be a good selection of boardgames available in the comfortable Vic Dymock suite for delegates to play. If there is a particular game you would like to try do message [[CJ]] and ask him to bring it along. I will ensure that every Atlas Games boardgame I own (most of them) is present, and I will probably bring along my Cthulhu Wars (Petersen Games) set as well just because I like to see it get some usage _ i only get to play it once otr twice a week.&lt;br /&gt;
&lt;br /&gt;
== List of Games ==&lt;br /&gt;
 &lt;br /&gt;
The following offers information on the games being run. More may be added right up to the day of play.&lt;br /&gt;
&lt;br /&gt;
===Ars Magica===&lt;br /&gt;
&lt;br /&gt;
''The amazing RPG of medieval magic by ''Atlas Games''''&lt;br /&gt;
&lt;br /&gt;
* '''[[Troubling News from a Friend]]''' - [[Martin]] - ''Saturday''&lt;br /&gt;
Sad news comes from Africa, a prolific writer and ally of the Magi at Damietta sends word and invites to his friends in Stonehenge, to join him before he departs this realm. He sends a token of his friendship, and summons those he knows, and those of whom he has heard tales of daring or courage. &lt;br /&gt;
&amp;quot;Please asdiqa, if you can spare time from your studies to visit, I wish to speak with you once more.&amp;quot; &lt;br /&gt;
Bring any of your magi or grogs from the Stonehenge campaign to the Covenant at Damietta and see who is doomed to die???&lt;br /&gt;
&lt;br /&gt;
* '''[[The_Silent_Hearth]]''' - (Sunette) - ''Saturday''&lt;br /&gt;
The town of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened.&lt;br /&gt;
&lt;br /&gt;
* '''[[Bad_Ideas]]''' - (Sunette) - ''Sunday''&lt;br /&gt;
What happens when an idea gets a life of its own? Especially when it is a bad idea?&lt;br /&gt;
&lt;br /&gt;
===Other Atlas Games RPGS===&lt;br /&gt;
&lt;br /&gt;
==Non-Atlas RPG games==&lt;br /&gt;
&lt;br /&gt;
While our primary focus is on ''Atlas Games'' RPGs for the last two years we have accepted other game systems to add to the range of options and adventures possible!&lt;br /&gt;
&lt;br /&gt;
== Tabletop Games ==&lt;br /&gt;
&lt;br /&gt;
== General resources ==&lt;br /&gt;
&lt;br /&gt;
* [[Media:Arm5-template-characters.pdf]] : Five template characters taken directly from the Ars Magica 5th Edition ruleset. Includes Bjornaer, Bonisagus, Flambeau, Merinita and Tytalus. The Bonisagus template has been tweaked from the ruleset original, in order to act as a healer. One character per 2 sides of A4. The second side is optional and merely includes a detailed summary of what each of the characters' spells do. These are low-level characters, ideal for introductory games or beginner players, or as fall-back pre-generated characters for use in short games, such as at conventions. Compiled and edited by Andrew Oakley for Ars Magica Grand Tribunal UK convention 2012.&lt;br /&gt;
: Also available is [[Media:Arm5-template-characters.doc]] , the editable Microsoft Word document that is the source for the PDF.&lt;br /&gt;
* [[Media:Arm5-simple-character-sheet.pdf]] : Pitt Murman's excellent simplified Ars Magica 5th Edition blank character sheet. Compressed down to two sides of A4, this not only saves paper, but is easier to navigate around than the 4-page official character sheets.&lt;br /&gt;
* [[Media:ArM5-2.5.2-fillable.pdf]] : Pitt Murman's even more excellent '''fillable''' Ars Magica 5th Edition blank character sheet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&amp;lt;nfm&amp;gt;==== How to add downloadable files to a page ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The lazy way is to simply email the document to [[Andrew Oakley]] and ask him to do it for you.&lt;br /&gt;
&lt;br /&gt;
* [mailto:andrew&amp;amp;#064;aoakley.com andrew&amp;amp;#064;aoakley.com]&lt;br /&gt;
* Make sure you specify '''your name''' and the '''name of the game'''&lt;br /&gt;
&lt;br /&gt;
Click '''[Expand]''' above to learn how to do it the proper way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Valid file types are:&amp;amp;nbsp; .PDF&amp;amp;nbsp; .DOC&amp;amp;nbsp; .DOCX&amp;amp;nbsp; .TXT&amp;amp;nbsp; .PNG&amp;amp;nbsp; .JPG&amp;amp;nbsp; .GIF&amp;amp;nbsp; .SVG&amp;amp;nbsp; . Contact [[Andrew Oakley]] if you want to upload other types.&lt;br /&gt;
&lt;br /&gt;
* [[Special:UserLogin|Log in or create an account]]&lt;br /&gt;
* Click [[Special:Upload|Upload]], listed under Toolbox on the left of any wiki page, and upload your file&lt;br /&gt;
* That will create something like: [[File:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* Go to the page you wish to add the file to, then click '''Edit''' at the top-right of that page&lt;br /&gt;
* Link to the file using the Media: tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* You can make it look a bit tidier:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc|Download a Word 2000 test document]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc|Download a Word 2000 test document]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
On a British keyboard, you will usually find | (the pipe symbol, a straight vertical line) as shift-backslash, located to the left of the Z key. The square brackets [ ] are usually found to the right of the P key.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/nfm&amp;gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Bad_Ideas</id>
		<title>Bad Ideas</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Bad_Ideas"/>
				<updated>2023-07-25T04:33:55Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* BAD IDEAS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== BAD IDEAS ==&lt;br /&gt;
&amp;lt;gallery widths=200px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:BadIdeas.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What happens when an idea gets a life of its own? Especially when it is a bad idea? &amp;lt;br /&amp;gt;&lt;br /&gt;
Will the magi be able to stop this silliness from spreading in time or will Mythic Europe be doomed to deal with the (no doubt) horrific consequences?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An Ars Magica scenario suitable for 3-5 players.  Characters will be provided or bring your own.&lt;br /&gt;
&lt;br /&gt;
GM: Sunette la Grange&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Programme</id>
		<title>Programme</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Programme"/>
				<updated>2023-07-24T20:23:51Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Sunday */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;noautonum&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Friday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Hugh.jpg|thumb|right|Hugh dressed for a freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All welcome, even if you are not ticket holders to join us for the Social Friday night: come see what Grand Tribunal all about! Unlike last year we are meeting from 4pm at the '''Brewhouse pub''' at the Brewery, Cheltenham where we have both inside and outdoor seating and there will be a bar, soft drinks and a number of food options available for purchase. Opposite the Holiday Inn Hotel. &lt;br /&gt;
&lt;br /&gt;
From 7pm we will be at '''Gas Green Community Centre''' our main venue where we will have a brief opening ceremony then play games, chat, and get to know each other. We will also toast the recent marriage of Chris and Felicity Barrett who of course first met at Grand Tribunal! &lt;br /&gt;
&lt;br /&gt;
Light refreshments (tea, coffee, orange squash and snacks) will be available free. Feel free to bring something to share! &lt;br /&gt;
&lt;br /&gt;
These events are '''entirely optional''', and timings are just a guide to the earliest time they might happen. Feel free to turn up fashionably late.&lt;br /&gt;
&lt;br /&gt;
Follow hashtag [http://twitter.com/search/realtime?q=%gt23uk #gt23uk on Twitter] to check the latest updates.&lt;br /&gt;
&lt;br /&gt;
==Saturday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Mistridge 6.jpg|thumb|left|2014 Freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''10:00-22:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Please bring a packed lunch. Fish &amp;amp; chip supper can be delivered, optional. The nearby supermarket sells sandwiches - the corner shop now reopened and sells snacks, drinks and sandwiches. &lt;br /&gt;
&lt;br /&gt;
'''Session A: 10am to 12 noon.''' The infamous light hearted freeform.  This year [[&amp;quot;The Rhein*Hagen Rite&amp;quot;]] by [[CJ]]. A group of magi from all over Mythic Europe gather in a remote covenant for a ritual that promises to make them superhuman - but at what cost? &lt;br /&gt;
&lt;br /&gt;
'''Session B: 1pm till 5pm.'''&lt;br /&gt;
&lt;br /&gt;
We play games!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Troubling News from a Friend]] - An ''Ars Magica'' adventure for 3 to 8 players by [[Martin]]. &lt;br /&gt;
&lt;br /&gt;
Sad news comes from Africa, a prolific writer and ally of the Magi at Damietta sends word and invites to his friends in Stonehenge, to join him before he departs this realm. He sends a token of his friendship and summons those he knows and those of whom he has heard tales of daring or courage. &amp;quot;Please asdiqa, if you can spare time from your studies to visit, I wish to speak with you once more.&amp;quot; - bring any of your magi or grogs from the Stonehenge campaign to the Covenant at Damietta and see who is doomed to die???&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
* [[A Knights Treasure]] - ''Ars Magica'' ruleset transformed into Star Wars setting - Use the force, folks! For 3 to 5 players by [[Christopher Barrett]].  Star Wars - Using the Ars Magica ruleset modified to do star wars, a group of smugglers, ner do wells and plucky adventurers plans to steal a treasure hidden by a Jedi from under the empire's nose.&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
* [[The Lost Shield]]  - An ''Ars Magica'' adventure for 3 to 6 players by [[Per Grundström]]. &lt;br /&gt;
A Hedge Wizard with a Wealthy Noble sponsor has what the Order fears is a lost book on Parma Magica, and a small group of Magi are sent to find out where he got it. Things are however complicated by the fact that the Hedge Wizard's sponsor plans to sell the book to the highest bidder. Will the Magi learn the truth of the matter, and will they get the book before one of the Hedge Wizards realise its true value.&lt;br /&gt;
Pre-generated characters will be available for this adventure set in the Roman Tribunal but you can bring your own if you wish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Session C: 5pm to 7pm Dinner &amp;amp; Raffle.'''&lt;br /&gt;
&lt;br /&gt;
This is the convocation, the part where we come together. In the past it has featured chats with Ars Magica Line Editors, meet the Authors panels, much laughter and of course the Charity Raffle. If you can please bring something to donate or buy a few tickets to support good causes. &lt;br /&gt;
&lt;br /&gt;
'''Session D: 7pm till close.'''&lt;br /&gt;
&lt;br /&gt;
* [[The Silent Hearth]] An ''Ars Magica'' adventure for 3 - 6 players by [[Sunette la Grange]]. The town of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened. (Suitable for anyone to join, characters will be provided)&lt;br /&gt;
&lt;br /&gt;
OR &lt;br /&gt;
&lt;br /&gt;
* [[The Case of the Haunted Quarry]] An ''Ars Magica'' adventure for 2 to 6 players by [[Anna]]. It is suitable for new or experienced players, and the NPCs will be provided. Father Andrew has asked the characters to check out ghostly noises reported in the quarry. The quarry itself is in dispute between the local lord and the King, who says it is part of the forest.&lt;br /&gt;
&lt;br /&gt;
==Sunday==&lt;br /&gt;
&lt;br /&gt;
'''9:00-16:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Sunday may involve re-runs of games that were booked solid on their first run on Saturday too. Board &amp;amp; Bites café have agreed to deliver food to the venue, so I can place orders in the morning for you. Alternatively please bring a packed lunch or visit local shops. In deference to our hosts no alcohol please in the venue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''9.30am  - 12.30pm SESSION E'''&lt;br /&gt;
&lt;br /&gt;
* [[Wild Edric and the Whimbrel's Toll]] An Ars Magica adventure for 2 to 6 players by [[Anna]]. Broseley Covenant are faced with the replacement of the good old priest and must solve the rising of border faeries before the Abbey or Priest get involved. This is a brand new game for the Hazel Grove, no prior knowledge necessary. Seven NPCs are on offer including four Gifted magi, or players may bring their own character up to age 50. Please no reckless, heedless, infernal or brutal characters.&lt;br /&gt;
&lt;br /&gt;
OR &lt;br /&gt;
&lt;br /&gt;
* [[Bad Ideas]] An Ars Magica scenario for 3 to 5 players by [[Sunette la Grange]]. What happens when an idea gets a life of its own?  Especially when it is a bad idea?  Will the magi be able to stop this silliness from spreading in time or will Mythic Europe be doomed to deal with the (no doubt) horrific consequences? (Characters will be provided or bring your own)&lt;br /&gt;
&lt;br /&gt;
OR &lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
'''1pm - 5pm SESSION F'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Sunday Evening Social==&lt;br /&gt;
&lt;br /&gt;
At 7.30 pm it is traditional for those delegates remaining in Cheltenham to go for a curry, and to go to the pub.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Bad_Ideas</id>
		<title>Bad Ideas</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Bad_Ideas"/>
				<updated>2023-07-24T20:22:59Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* BAD IDEAS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== BAD IDEAS ==&lt;br /&gt;
&amp;lt;gallery widths=200px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:BadIdeas.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What happens when an idea gets a life of its own? Especially when it is a bad idea? &amp;lt;br /&amp;gt;&lt;br /&gt;
Will the magi be able to stop this silliness from spreading in time or will Mythic Europe be doomed to deal with the (no doubt) horrific consequences?&lt;br /&gt;
&lt;br /&gt;
An Ars Magica scenario suitable for 3-5 players.  Characters will be provided or bring your own.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GM: Sunette la Grange&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Bad_Ideas</id>
		<title>Bad Ideas</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Bad_Ideas"/>
				<updated>2023-07-24T20:22:15Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== BAD IDEAS ==&lt;br /&gt;
&amp;lt;gallery widths=200px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:BadIdeas.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What happens when an idea gets a life of its own? Especially when it is a bad idea? &amp;lt;br /&amp;gt;&lt;br /&gt;
Will the magi be able to stop this silliness from spreading it time or will Mythic Europe be doomed to deal with the (no doubt) horrific consequences?&lt;br /&gt;
&lt;br /&gt;
An Ars Magica scenario suitable for 3-5 players.  Characters will be provided or bring your own.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GM: Sunette la Grange&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/The_Silent_Hearth</id>
		<title>The Silent Hearth</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/The_Silent_Hearth"/>
				<updated>2023-07-24T20:21:44Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* THE SILENT HEARTH */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== THE SILENT HEARTH ==&lt;br /&gt;
&amp;lt;gallery widths=225px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Cabria.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An Ars Magica scenario set in Iberia, in the Kingdom of Castile, 1215 AD.‎&amp;lt;br /&amp;gt;&lt;br /&gt;
The town of Cabria is a key resource for your covenant and has provided food and trade goods for many years.‎&amp;lt;br /&amp;gt;&lt;br /&gt;
One morning, you are all called together to hear disturbing news:  all the townsfolk have disappeared overnight!&amp;lt;br /&amp;gt; &lt;br /&gt;
You have been tasked by your covenant to find out what happened.‎&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This adventure is suitable for 3-6 players.  Characters will be provided.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GM: Sunette la Grange&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/File:BadIdeas.jpg</id>
		<title>File:BadIdeas.jpg</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/File:BadIdeas.jpg"/>
				<updated>2023-07-24T20:15:58Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Programme</id>
		<title>Programme</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Programme"/>
				<updated>2023-07-22T21:49:34Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Saturday */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;noautonum&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Friday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Hugh.jpg|thumb|right|Hugh dressed for a freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All welcome, even if you are not ticket holders to join us for the Social Friday night: come see what Grand Tribunal all about! Unlike last year we are meeting from 4pm at the '''Brewhouse pub''' at the Brewery, Cheltenham where we have both inside and outdoor seating and there will be a bar, soft drinks and a number of food options available for purchase. Opposite the Holiday Inn Hotel. &lt;br /&gt;
&lt;br /&gt;
From 7pm we will be at '''Gas Green Community Centre''' our main venue where we will have a brief opening ceremony then play games, chat, and get to know each other. We will also toast the recent marriage of Chris and Felicity Barrett who of course first met at Grand Tribunal! &lt;br /&gt;
&lt;br /&gt;
Light refreshments (tea, coffee, orange squash and snacks) will be available free. Feel free to bring something to share! &lt;br /&gt;
&lt;br /&gt;
These events are '''entirely optional''', and timings are just a guide to the earliest time they might happen. Feel free to turn up fashionably late.&lt;br /&gt;
&lt;br /&gt;
Follow hashtag [http://twitter.com/search/realtime?q=%gt23uk #gt23uk on Twitter] to check the latest updates.&lt;br /&gt;
&lt;br /&gt;
==Saturday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Mistridge 6.jpg|thumb|left|2014 Freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''10:00-22:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Please bring a packed lunch. Fish &amp;amp; chip supper can be delivered, optional. The nearby supermarket sells sandwiches - the corner shop now reopened and sells snacks, drinks and sandwiches. &lt;br /&gt;
&lt;br /&gt;
'''Session A: 10am to 12 noon.''' The infamous light hearted freeform.  This year [[&amp;quot;The Rhein*Hagen Rite&amp;quot;]] by [[CJ]]. A group of magi from all over Mythic Europe gather in a remote covenant for a ritual that promises to make them superhuman - but at what cost? &lt;br /&gt;
&lt;br /&gt;
'''Session B: 1pm till 5pm.'''&lt;br /&gt;
&lt;br /&gt;
We play games!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Troubling News from a Friend]] - An ''Ars Magica'' adventure for 3 to 8 players by [[Martin]]. &lt;br /&gt;
&lt;br /&gt;
Sad news comes from Africa, a prolific writer and ally of the Magi at Damietta sends word and invites to his friends in Stonehenge, to join him before he departs this realm. He sends a token of his friendship and summons those he knows and those of whom he has heard tales of daring or courage. &amp;quot;Please asdiqa, if you can spare time from your studies to visit, I wish to speak with you once more.&amp;quot; - bring any of your magi or grogs from the Stonehenge campaign to the Covenant at Damietta and see who is doomed to die???&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
* [[A Knights Treasure]] - ''Ars Magica'' ruleset transformed into Star Wars setting - Use the force, folks! For 3 to 5 players by [[Christopher Barrett]].  Star Wars - Using the Ars Magica ruleset modified to do star wars, a group of smugglers, ner do wells and plucky adventurers plans to steal a treasure hidden by a Jedi from under the empire's nose.&lt;br /&gt;
&lt;br /&gt;
'''Session C: 5pm to 7pm Dinner &amp;amp; Raffle.'''&lt;br /&gt;
&lt;br /&gt;
This is the convocation, the part where we come together. In the past it has featured chats with Ars Magica Line Editors, meet the Authors panels, much laughter and of course the Charity Raffle. If you can please bring something to donate or buy a few tickets to support good causes. &lt;br /&gt;
&lt;br /&gt;
'''Session D: 7pm till close.'''&lt;br /&gt;
&lt;br /&gt;
* [[The Silent Hearth]] An ''Ars Magica'' adventure for 3 - 6 players by [[Sunette la Grange]]. The town of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened. (Suitable for anyone to join, characters will be provided)&lt;br /&gt;
&lt;br /&gt;
OR &lt;br /&gt;
&lt;br /&gt;
* [[The Case of the Haunted Quarry]] An ''Ars Magica'' adventure for 2 to 6 players by [[Anna]]. It is suitable for new or experienced players, and the NPCs will be provided. Father Andrew has asked the characters to check out ghostly noises reported in the quarry. The quarry itself is in dispute between the local lord and the King, who says it is part of the forest.&lt;br /&gt;
&lt;br /&gt;
==Sunday==&lt;br /&gt;
&lt;br /&gt;
'''9:00-16:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Sunday may involve re-runs of games that were booked solid on their first run on Saturday too. Board &amp;amp; Bites café have agreed to deliver food to the venue, so I can place orders in the morning for you. Alternatively please bring a packed lunch or visit local shops. In deference to our hosts no alcohol please in the venue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''9.30am  - 12.30pm SESSION E'''&lt;br /&gt;
&lt;br /&gt;
* [[Wild Edric and the Whimbrel's Toll]] An Ars Magica adventure for 2 to 6 players by [[Anna]]. Broseley Covenant are faced with the replacement of the good old priest and must solve the rising of border faeries before the Abbey or Priest get involved. This is a brand new game for the Hazel Grove, no prior knowledge necessary. Seven NPCs are on offer including four Gifted magi, or players may bring their own character up to age 50. Please no reckless, heedless, infernal or brutal characters.&lt;br /&gt;
&lt;br /&gt;
OR &lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
OR &lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
'''1pm - 5pm SESSION F'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Sunday Evening Social==&lt;br /&gt;
&lt;br /&gt;
At 7.30 pm it is traditional for those delegates remaining in Cheltenham to go for a curry, and to go to the pub.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Programme</id>
		<title>Programme</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Programme"/>
				<updated>2023-07-21T16:02:05Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Saturday */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;noautonum&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Friday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Hugh.jpg|thumb|right|Hugh dressed for a freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All welcome, even if you are not ticket holders to join us for the Social Friday night: come see what Grand Tribunal all about! Unlike last year we are meeting from 4pm at the '''Brewhouse pub''' at the Brewery, Cheltenham where we have both inside and outdoor seating and there will be a bar, soft drinks and a number of food options available for purchase. Opposite the Holiday Inn Hotel. &lt;br /&gt;
&lt;br /&gt;
From 7pm we will be at '''Gas Green Community Centre''' our main venue where we will have a brief opening ceremony then play games, chat, and get to know each other. We will also toast the recent marriage of Chris and Felicity Barrett who of course first met at Grand Tribunal! &lt;br /&gt;
&lt;br /&gt;
Light refreshments (tea, coffee, orange squash and snacks) will be available free. Feel free to bring something to share! &lt;br /&gt;
&lt;br /&gt;
These events are '''entirely optional''', and timings are just a guide to the earliest time they might happen. Feel free to turn up fashionably late.&lt;br /&gt;
&lt;br /&gt;
Follow hashtag [http://twitter.com/search/realtime?q=%gt23uk #gt23uk on Twitter] to check the latest updates.&lt;br /&gt;
&lt;br /&gt;
==Saturday==&lt;br /&gt;
&amp;lt;nfm&amp;gt;[[File:Mistridge 6.jpg|thumb|left|2014 Freeform]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''10:00-22:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Please bring a packed lunch. Fish &amp;amp; chip supper can be delivered, optional. The nearby supermarket sells sandwiches - the corner shop now reopened and sells snacks, drinks and sandwiches. &lt;br /&gt;
&lt;br /&gt;
'''Session A: 10am to 12 noon.''' The infamous light hearted freeform.  This year [[&amp;quot;The Rhein*Hagen Rite&amp;quot;]] by [[CJ]]. A group of magi from all over Mythic Europe gather in a remote covenant for a ritual that promises to make them superhuman - but at what cost? &lt;br /&gt;
&lt;br /&gt;
'''Session B: 1pm till 5pm.'''&lt;br /&gt;
&lt;br /&gt;
We play games!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Troubling News from a Friend]] - An ''Ars Magica'' adventure for 3 to 8 players by [[Martin]]. &lt;br /&gt;
&lt;br /&gt;
Sad news comes from Africa, a prolific writer and ally of the Magi at Damietta sends word and invites to his friends in Stonehenge, to join him before he departs this realm. He sends a token of his friendship and summons those he knows and those of whom he has heard tales of daring or courage. &amp;quot;Please asdiqa, if you can spare time from your studies to visit, I wish to speak with you once more.&amp;quot; - bring any of your magi or grogs from the Stonehenge campaign to the Covenant at Damietta and see who is doomed to die???&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
* [[A Knights Treasure]] - ''Ars Magica'' ruleset transformed into Star Wars setting - Use the force, folks! For 3 to 5 players by [[Christopher Barrett]].  Star Wars - Using the Ars Magica ruleset modified to do star wars, a group of smugglers, ner do wells and plucky adventurers plans to steal a treasure hidden by a Jedi from under the empire's nose.&lt;br /&gt;
&lt;br /&gt;
'''Session C: 5pm to 7pm Dinner &amp;amp; Raffle.'''&lt;br /&gt;
&lt;br /&gt;
This is the convocation, the part where we come together. In the past it has featured chats with Ars Magica Line Editors, meet the Authors panels, much laughter and of course the Charity Raffle. If you can please bring something to donate or buy a few tickets to support good causes. &lt;br /&gt;
&lt;br /&gt;
'''Session D: 7pm till close.'''&lt;br /&gt;
&lt;br /&gt;
* [[The Silent Hearth]] An ''Ars Magica'' adventure for 6 players by [[Sunette la Grange]]. The town of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened. (Suitable for anyone to join, characters will be provided)&lt;br /&gt;
&lt;br /&gt;
OR &lt;br /&gt;
&lt;br /&gt;
* [[The Case of the Haunted Quarry]] An ''Ars Magica'' adventure for 2 to 6 players by [[Anna]]. It is suitable for new or experienced players, and the NPCs will be provided. Father Andrew has asked the characters to check out ghostly noises reported in the quarry. The quarry itself is in dispute between the local lord and the King, who says it is part of the forest.&lt;br /&gt;
&lt;br /&gt;
==Sunday==&lt;br /&gt;
&lt;br /&gt;
'''9:00-16:00 - Gas Green Community Centre''', see [[venue|venue page]] for details. Sunday may involve re-runs of games that were booked solid on their first run on Saturday too. Board &amp;amp; Bites café have agreed to deliver food to the venue, so I can place orders in the morning for you. Alternatively please bring a packed lunch or visit local shops. In deference to our hosts no alcohol please in the venue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''9.30am  - 12.30pm SESSION E'''&lt;br /&gt;
&lt;br /&gt;
* [[Wild Edric and the Whimbrel's Toll]] An Ars Magica adventure for 2 to 6 players by [[Anna]]. Broseley Covenant are faced with the replacement of the good old priest and must solve the rising of border faeries before the Abbey or Priest get involved. This is a brand new game for the Hazel Grove, no prior knowledge necessary. Seven NPCs are on offer including four Gifted magi, or players may bring their own character up to age 50. Please no reckless, heedless, infernal or brutal characters.&lt;br /&gt;
&lt;br /&gt;
OR &lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
OR &lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
'''1pm - 5pm SESSION F'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
OR&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Sunday Evening Social==&lt;br /&gt;
&lt;br /&gt;
At 7.30 pm it is traditional for those delegates remaining in Cheltenham to go for a curry, and to go to the pub.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Games</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Games"/>
				<updated>2023-07-21T15:49:25Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Ars Magica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
A list of games will appear here over the next few months, and ticket holders will be able to sign up to those games. Games will typically fit into either a 2-hour slot, or a 3-hour slot. The [[Programme|programme page]] will list the timing of those slots.&lt;br /&gt;
&lt;br /&gt;
You can see a [[People#Story Guides|list of Story Guides]] who will be running those games. &amp;lt;nfm&amp;gt;[[File:boardgame.jpg|right|thumb|]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are considering running a game, please [https://forms.gle/2eTFpmm8wSgQP5qQ6 - fill in this form] - thank-you.&lt;br /&gt;
&lt;br /&gt;
== Signing Up For Games ==&lt;br /&gt;
&lt;br /&gt;
Once again I have decided to change the way game signs ups work, because I can forsee a lot of people wanting to play some games. I think the fairest way is for the people who are running at least one game to be allowed to pick a spot in a game of their choice, which I will then assign them to, with the caveat that I will leave at least one spot availble in each for sign ups from non-GMs. &lt;br /&gt;
&lt;br /&gt;
Then I will allow everyone not running games, and GMs again to email me a game to sign up to from 7pm on '''Friday 10th August''',and I will assign you a space in a single game of your choice, first come first served.  &lt;br /&gt;
&lt;br /&gt;
Beyond that, sign up on the day, as the session starts. Often things change, games get moved around, new games added, etc. We usually just mill around until everyone has a game they are happy with. No one has in 12 twelve years not got to play games at Grand Tribunal, and we usually have more spaces on offer than delegates to fill them. So don't stress if you can't be bothered to sign up in advance...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is one exception - the Freeforms. It is vital that you sign up for these in advance via the [[mailing list]], and we strongly advise you to play it as it is the first game, the icebreaker and will introduce you to other attendees. We especially recommend you play it if you are new to roleplaying, Ars Magica, games conventions or Grand Tribunal.&lt;br /&gt;
&lt;br /&gt;
== The Board Games Room ==&lt;br /&gt;
&lt;br /&gt;
There will be a good selection of boardgames available in the comfortable Vic Dymock suite for delegates to play. If there is a particular game you would like to try do message [[CJ]] and ask him to bring it along. I will ensure that every Atlas Games boardgame I own (most of them) is present, and I will probably bring along my Cthulhu Wars (Petersen Games) set as well just because I like to see it get some usage _ i only get to play it once otr twice a week.&lt;br /&gt;
&lt;br /&gt;
== List of Games ==&lt;br /&gt;
 &lt;br /&gt;
The following offers information on the games being run. More may be added right up to the day of play.&lt;br /&gt;
&lt;br /&gt;
===Ars Magica===&lt;br /&gt;
&lt;br /&gt;
''The amazing RPG of medieval magic by ''Atlas Games''''&lt;br /&gt;
&lt;br /&gt;
* '''[[Troubling News from a Friend]]''' - [[Martin]] - ''Saturday''&lt;br /&gt;
Sad news comes from Africa, a prolific writer and ally of the Magi at Damietta sends word and invites to his friends in Stonehenge, to join him before he departs this realm. He sends a token of his friendship, and summons those he knows, and those of whom he has heard tales of daring or courage. &lt;br /&gt;
&amp;quot;Please asdiqa, if you can spare time from your studies to visit, I wish to speak with you once more.&amp;quot; &lt;br /&gt;
Bring any of your magi or grogs from the Stonehenge campaign to the Covenant at Damietta and see who is doomed to die???&lt;br /&gt;
&lt;br /&gt;
* '''[[The_Silent_Hearth]]''' - (Sunette) - ''Saturday''&lt;br /&gt;
The town of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened.&lt;br /&gt;
&lt;br /&gt;
===Other Atlas Games RPGS===&lt;br /&gt;
&lt;br /&gt;
==Non-Atlas RPG games==&lt;br /&gt;
&lt;br /&gt;
While our primary focus is on ''Atlas Games'' RPGs for the last two years we have accepted other game systems to add to the range of options and adventures possible!&lt;br /&gt;
&lt;br /&gt;
== Tabletop Games ==&lt;br /&gt;
&lt;br /&gt;
== General resources ==&lt;br /&gt;
&lt;br /&gt;
* [[Media:Arm5-template-characters.pdf]] : Five template characters taken directly from the Ars Magica 5th Edition ruleset. Includes Bjornaer, Bonisagus, Flambeau, Merinita and Tytalus. The Bonisagus template has been tweaked from the ruleset original, in order to act as a healer. One character per 2 sides of A4. The second side is optional and merely includes a detailed summary of what each of the characters' spells do. These are low-level characters, ideal for introductory games or beginner players, or as fall-back pre-generated characters for use in short games, such as at conventions. Compiled and edited by Andrew Oakley for Ars Magica Grand Tribunal UK convention 2012.&lt;br /&gt;
: Also available is [[Media:Arm5-template-characters.doc]] , the editable Microsoft Word document that is the source for the PDF.&lt;br /&gt;
* [[Media:Arm5-simple-character-sheet.pdf]] : Pitt Murman's excellent simplified Ars Magica 5th Edition blank character sheet. Compressed down to two sides of A4, this not only saves paper, but is easier to navigate around than the 4-page official character sheets.&lt;br /&gt;
* [[Media:ArM5-2.5.2-fillable.pdf]] : Pitt Murman's even more excellent '''fillable''' Ars Magica 5th Edition blank character sheet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&amp;lt;nfm&amp;gt;==== How to add downloadable files to a page ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The lazy way is to simply email the document to [[Andrew Oakley]] and ask him to do it for you.&lt;br /&gt;
&lt;br /&gt;
* [mailto:andrew&amp;amp;#064;aoakley.com andrew&amp;amp;#064;aoakley.com]&lt;br /&gt;
* Make sure you specify '''your name''' and the '''name of the game'''&lt;br /&gt;
&lt;br /&gt;
Click '''[Expand]''' above to learn how to do it the proper way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Valid file types are:&amp;amp;nbsp; .PDF&amp;amp;nbsp; .DOC&amp;amp;nbsp; .DOCX&amp;amp;nbsp; .TXT&amp;amp;nbsp; .PNG&amp;amp;nbsp; .JPG&amp;amp;nbsp; .GIF&amp;amp;nbsp; .SVG&amp;amp;nbsp; . Contact [[Andrew Oakley]] if you want to upload other types.&lt;br /&gt;
&lt;br /&gt;
* [[Special:UserLogin|Log in or create an account]]&lt;br /&gt;
* Click [[Special:Upload|Upload]], listed under Toolbox on the left of any wiki page, and upload your file&lt;br /&gt;
* That will create something like: [[File:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* Go to the page you wish to add the file to, then click '''Edit''' at the top-right of that page&lt;br /&gt;
* Link to the file using the Media: tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* You can make it look a bit tidier:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc|Download a Word 2000 test document]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc|Download a Word 2000 test document]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
On a British keyboard, you will usually find | (the pipe symbol, a straight vertical line) as shift-backslash, located to the left of the Z key. The square brackets [ ] are usually found to the right of the P key.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/nfm&amp;gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Games</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Games"/>
				<updated>2023-07-20T16:48:18Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Ars Magica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
A list of games will appear here over the next few months, and ticket holders will be able to sign up to those games. Games will typically fit into either a 2-hour slot, or a 3-hour slot. The [[Programme|programme page]] will list the timing of those slots.&lt;br /&gt;
&lt;br /&gt;
You can see a [[People#Story Guides|list of Story Guides]] who will be running those games. &amp;lt;nfm&amp;gt;[[File:boardgame.jpg|right|thumb|]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are considering running a game, please [https://forms.gle/2eTFpmm8wSgQP5qQ6 - fill in this form] - thank-you.&lt;br /&gt;
&lt;br /&gt;
== Signing Up For Games ==&lt;br /&gt;
&lt;br /&gt;
Once again I have decided to change the way game signs ups work, because I can forsee a lot of people wanting to play some games. I think the fairest way is for the people who are running at least one game to be allowed to pick a spot in a game of their choice, which I will then assign them to, with the caveat that I will leave at least one spot availble in each for sign ups from non-GMs. &lt;br /&gt;
&lt;br /&gt;
Then I will allow everyone not running games, and GMs again to email me a game to sign up to from 7pm on '''Friday 10th August''',and I will assign you a space in a single game of your choice, first come first served.  &lt;br /&gt;
&lt;br /&gt;
Beyond that, sign up on the day, as the session starts. Often things change, games get moved around, new games added, etc. We usually just mill around until everyone has a game they are happy with. No one has in 12 twelve years not got to play games at Grand Tribunal, and we usually have more spaces on offer than delegates to fill them. So don't stress if you can't be bothered to sign up in advance...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is one exception - the Freeforms. It is vital that you sign up for these in advance via the [[mailing list]], and we strongly advise you to play it as it is the first game, the icebreaker and will introduce you to other attendees. We especially recommend you play it if you are new to roleplaying, Ars Magica, games conventions or Grand Tribunal.&lt;br /&gt;
&lt;br /&gt;
== The Board Games Room ==&lt;br /&gt;
&lt;br /&gt;
There will be a good selection of boardgames available in the comfortable Vic Dymock suite for delegates to play. If there is a particular game you would like to try do message [[CJ]] and ask him to bring it along. I will ensure that every Atlas Games boardgame I own (most of them) is present, and I will probably bring along my Cthulhu Wars (Petersen Games) set as well just because I like to see it get some usage _ i only get to play it once otr twice a week.&lt;br /&gt;
&lt;br /&gt;
== List of Games ==&lt;br /&gt;
 &lt;br /&gt;
The following offers information on the games being run. More may be added right up to the day of play.&lt;br /&gt;
&lt;br /&gt;
===Ars Magica===&lt;br /&gt;
&lt;br /&gt;
''The amazing RPG of medieval magic by ''Atlas Games''''&lt;br /&gt;
&lt;br /&gt;
* '''[[Troubling News from a Friend]]''' - [[Martin]] - ''Saturday''&lt;br /&gt;
Sad news comes from Africa, a prolific writer and ally of the Magi at Damietta sends word and invites to his friends in Stonehenge, to join him before he departs this realm. He sends a token of his friendship, and summons those he knows, and those of whom he has heard tales of daring or courage. &lt;br /&gt;
&amp;quot;Please asdiqa, if you can spare time from your studies to visit, I wish to speak with you once more.&amp;quot; &lt;br /&gt;
Bring any of your magi or grogs from the Stonehenge campaign to the Covenant at Damietta and see who is doomed to die???&lt;br /&gt;
&lt;br /&gt;
* '''[[The_Silent_Hearth]]''' - ([[Sunette_la_Grange]]) - ''TBC''&lt;br /&gt;
The town of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened.&lt;br /&gt;
&lt;br /&gt;
===Other Atlas Games RPGS===&lt;br /&gt;
&lt;br /&gt;
==Non-Atlas RPG games==&lt;br /&gt;
&lt;br /&gt;
While our primary focus is on ''Atlas Games'' RPGs for the last two years we have accepted other game systems to add to the range of options and adventures possible!&lt;br /&gt;
&lt;br /&gt;
== Tabletop Games ==&lt;br /&gt;
&lt;br /&gt;
== General resources ==&lt;br /&gt;
&lt;br /&gt;
* [[Media:Arm5-template-characters.pdf]] : Five template characters taken directly from the Ars Magica 5th Edition ruleset. Includes Bjornaer, Bonisagus, Flambeau, Merinita and Tytalus. The Bonisagus template has been tweaked from the ruleset original, in order to act as a healer. One character per 2 sides of A4. The second side is optional and merely includes a detailed summary of what each of the characters' spells do. These are low-level characters, ideal for introductory games or beginner players, or as fall-back pre-generated characters for use in short games, such as at conventions. Compiled and edited by Andrew Oakley for Ars Magica Grand Tribunal UK convention 2012.&lt;br /&gt;
: Also available is [[Media:Arm5-template-characters.doc]] , the editable Microsoft Word document that is the source for the PDF.&lt;br /&gt;
* [[Media:Arm5-simple-character-sheet.pdf]] : Pitt Murman's excellent simplified Ars Magica 5th Edition blank character sheet. Compressed down to two sides of A4, this not only saves paper, but is easier to navigate around than the 4-page official character sheets.&lt;br /&gt;
* [[Media:ArM5-2.5.2-fillable.pdf]] : Pitt Murman's even more excellent '''fillable''' Ars Magica 5th Edition blank character sheet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&amp;lt;nfm&amp;gt;==== How to add downloadable files to a page ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The lazy way is to simply email the document to [[Andrew Oakley]] and ask him to do it for you.&lt;br /&gt;
&lt;br /&gt;
* [mailto:andrew&amp;amp;#064;aoakley.com andrew&amp;amp;#064;aoakley.com]&lt;br /&gt;
* Make sure you specify '''your name''' and the '''name of the game'''&lt;br /&gt;
&lt;br /&gt;
Click '''[Expand]''' above to learn how to do it the proper way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Valid file types are:&amp;amp;nbsp; .PDF&amp;amp;nbsp; .DOC&amp;amp;nbsp; .DOCX&amp;amp;nbsp; .TXT&amp;amp;nbsp; .PNG&amp;amp;nbsp; .JPG&amp;amp;nbsp; .GIF&amp;amp;nbsp; .SVG&amp;amp;nbsp; . Contact [[Andrew Oakley]] if you want to upload other types.&lt;br /&gt;
&lt;br /&gt;
* [[Special:UserLogin|Log in or create an account]]&lt;br /&gt;
* Click [[Special:Upload|Upload]], listed under Toolbox on the left of any wiki page, and upload your file&lt;br /&gt;
* That will create something like: [[File:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* Go to the page you wish to add the file to, then click '''Edit''' at the top-right of that page&lt;br /&gt;
* Link to the file using the Media: tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* You can make it look a bit tidier:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc|Download a Word 2000 test document]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc|Download a Word 2000 test document]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
On a British keyboard, you will usually find | (the pipe symbol, a straight vertical line) as shift-backslash, located to the left of the Z key. The square brackets [ ] are usually found to the right of the P key.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/nfm&amp;gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/The_Silent_Hearth</id>
		<title>The Silent Hearth</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/The_Silent_Hearth"/>
				<updated>2023-07-20T16:41:08Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* THE SILENT HEARTH */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== THE SILENT HEARTH ==&lt;br /&gt;
&amp;lt;gallery widths=225px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Cabria.jpg| ''Town of Cabria''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An Ars Magica adventure set in Iberia, in the Kingdom of Castile, 1215 AD.‎&amp;lt;br /&amp;gt;&lt;br /&gt;
The town of Cabria is a key resource for your covenant and has provided food and trade goods for many years.‎&amp;lt;br /&amp;gt;&lt;br /&gt;
One morning, you are all called together to hear disturbing news:  all the townsfolk have disappeared overnight!&amp;lt;br /&amp;gt; &lt;br /&gt;
You have been tasked by your covenant to find out what happened.‎&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This adventure is suitable for 3-6 players.  Characters will be provided.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Games</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Games"/>
				<updated>2023-07-20T16:34:24Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Ars Magica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
A list of games will appear here over the next few months, and ticket holders will be able to sign up to those games. Games will typically fit into either a 2-hour slot, or a 3-hour slot. The [[Programme|programme page]] will list the timing of those slots.&lt;br /&gt;
&lt;br /&gt;
You can see a [[People#Story Guides|list of Story Guides]] who will be running those games. &amp;lt;nfm&amp;gt;[[File:boardgame.jpg|right|thumb|]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are considering running a game, please [https://forms.gle/2eTFpmm8wSgQP5qQ6 - fill in this form] - thank-you.&lt;br /&gt;
&lt;br /&gt;
== Signing Up For Games ==&lt;br /&gt;
&lt;br /&gt;
Once again I have decided to change the way game signs ups work, because I can forsee a lot of people wanting to play some games. I think the fairest way is for the people who are running at least one game to be allowed to pick a spot in a game of their choice, which I will then assign them to, with the caveat that I will leave at least one spot availble in each for sign ups from non-GMs. &lt;br /&gt;
&lt;br /&gt;
Then I will allow everyone not running games, and GMs again to email me a game to sign up to from 7pm on '''Friday 10th August''',and I will assign you a space in a single game of your choice, first come first served.  &lt;br /&gt;
&lt;br /&gt;
Beyond that, sign up on the day, as the session starts. Often things change, games get moved around, new games added, etc. We usually just mill around until everyone has a game they are happy with. No one has in 12 twelve years not got to play games at Grand Tribunal, and we usually have more spaces on offer than delegates to fill them. So don't stress if you can't be bothered to sign up in advance...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is one exception - the Freeforms. It is vital that you sign up for these in advance via the [[mailing list]], and we strongly advise you to play it as it is the first game, the icebreaker and will introduce you to other attendees. We especially recommend you play it if you are new to roleplaying, Ars Magica, games conventions or Grand Tribunal.&lt;br /&gt;
&lt;br /&gt;
== The Board Games Room ==&lt;br /&gt;
&lt;br /&gt;
There will be a good selection of boardgames available in the comfortable Vic Dymock suite for delegates to play. If there is a particular game you would like to try do message [[CJ]] and ask him to bring it along. I will ensure that every Atlas Games boardgame I own (most of them) is present, and I will probably bring along my Cthulhu Wars (Petersen Games) set as well just because I like to see it get some usage _ i only get to play it once otr twice a week.&lt;br /&gt;
&lt;br /&gt;
== List of Games ==&lt;br /&gt;
 &lt;br /&gt;
The following offers information on the games being run. More may be added right up to the day of play.&lt;br /&gt;
&lt;br /&gt;
===Ars Magica===&lt;br /&gt;
&lt;br /&gt;
''The amazing RPG of medieval magic by ''Atlas Games''''&lt;br /&gt;
&lt;br /&gt;
* '''[[Troubling News from a Friend]]''' - [[Martin]] - ''Saturday''&lt;br /&gt;
Sad news comes from Africa, a prolific writer and ally of the Magi at Damietta sends word and invites to his friends in Stonehenge, to join him before he departs this realm. He sends a token of his friendship, and summons those he knows, and those of whom he has heard tales of daring or courage. &lt;br /&gt;
&amp;quot;Please asdiqa, if you can spare time from your studies to visit, I wish to speak with you once more.&amp;quot; &lt;br /&gt;
Bring any of your magi or grogs from the Stonehenge campaign to the Covenant at Damietta and see who is doomed to die???&lt;br /&gt;
&lt;br /&gt;
* '''[[The_Silent_Hearth]]''' - ([[Sunette_la_Grange]]) - ''TBC''&lt;br /&gt;
The village of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened.&lt;br /&gt;
&lt;br /&gt;
===Other Atlas Games RPGS===&lt;br /&gt;
&lt;br /&gt;
==Non-Atlas RPG games==&lt;br /&gt;
&lt;br /&gt;
While our primary focus is on ''Atlas Games'' RPGs for the last two years we have accepted other game systems to add to the range of options and adventures possible!&lt;br /&gt;
&lt;br /&gt;
== Tabletop Games ==&lt;br /&gt;
&lt;br /&gt;
== General resources ==&lt;br /&gt;
&lt;br /&gt;
* [[Media:Arm5-template-characters.pdf]] : Five template characters taken directly from the Ars Magica 5th Edition ruleset. Includes Bjornaer, Bonisagus, Flambeau, Merinita and Tytalus. The Bonisagus template has been tweaked from the ruleset original, in order to act as a healer. One character per 2 sides of A4. The second side is optional and merely includes a detailed summary of what each of the characters' spells do. These are low-level characters, ideal for introductory games or beginner players, or as fall-back pre-generated characters for use in short games, such as at conventions. Compiled and edited by Andrew Oakley for Ars Magica Grand Tribunal UK convention 2012.&lt;br /&gt;
: Also available is [[Media:Arm5-template-characters.doc]] , the editable Microsoft Word document that is the source for the PDF.&lt;br /&gt;
* [[Media:Arm5-simple-character-sheet.pdf]] : Pitt Murman's excellent simplified Ars Magica 5th Edition blank character sheet. Compressed down to two sides of A4, this not only saves paper, but is easier to navigate around than the 4-page official character sheets.&lt;br /&gt;
* [[Media:ArM5-2.5.2-fillable.pdf]] : Pitt Murman's even more excellent '''fillable''' Ars Magica 5th Edition blank character sheet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&amp;lt;nfm&amp;gt;==== How to add downloadable files to a page ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The lazy way is to simply email the document to [[Andrew Oakley]] and ask him to do it for you.&lt;br /&gt;
&lt;br /&gt;
* [mailto:andrew&amp;amp;#064;aoakley.com andrew&amp;amp;#064;aoakley.com]&lt;br /&gt;
* Make sure you specify '''your name''' and the '''name of the game'''&lt;br /&gt;
&lt;br /&gt;
Click '''[Expand]''' above to learn how to do it the proper way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Valid file types are:&amp;amp;nbsp; .PDF&amp;amp;nbsp; .DOC&amp;amp;nbsp; .DOCX&amp;amp;nbsp; .TXT&amp;amp;nbsp; .PNG&amp;amp;nbsp; .JPG&amp;amp;nbsp; .GIF&amp;amp;nbsp; .SVG&amp;amp;nbsp; . Contact [[Andrew Oakley]] if you want to upload other types.&lt;br /&gt;
&lt;br /&gt;
* [[Special:UserLogin|Log in or create an account]]&lt;br /&gt;
* Click [[Special:Upload|Upload]], listed under Toolbox on the left of any wiki page, and upload your file&lt;br /&gt;
* That will create something like: [[File:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* Go to the page you wish to add the file to, then click '''Edit''' at the top-right of that page&lt;br /&gt;
* Link to the file using the Media: tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* You can make it look a bit tidier:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc|Download a Word 2000 test document]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc|Download a Word 2000 test document]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
On a British keyboard, you will usually find | (the pipe symbol, a straight vertical line) as shift-backslash, located to the left of the Z key. The square brackets [ ] are usually found to the right of the P key.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/nfm&amp;gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Games</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Games"/>
				<updated>2023-07-20T16:33:53Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Ars Magica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
A list of games will appear here over the next few months, and ticket holders will be able to sign up to those games. Games will typically fit into either a 2-hour slot, or a 3-hour slot. The [[Programme|programme page]] will list the timing of those slots.&lt;br /&gt;
&lt;br /&gt;
You can see a [[People#Story Guides|list of Story Guides]] who will be running those games. &amp;lt;nfm&amp;gt;[[File:boardgame.jpg|right|thumb|]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are considering running a game, please [https://forms.gle/2eTFpmm8wSgQP5qQ6 - fill in this form] - thank-you.&lt;br /&gt;
&lt;br /&gt;
== Signing Up For Games ==&lt;br /&gt;
&lt;br /&gt;
Once again I have decided to change the way game signs ups work, because I can forsee a lot of people wanting to play some games. I think the fairest way is for the people who are running at least one game to be allowed to pick a spot in a game of their choice, which I will then assign them to, with the caveat that I will leave at least one spot availble in each for sign ups from non-GMs. &lt;br /&gt;
&lt;br /&gt;
Then I will allow everyone not running games, and GMs again to email me a game to sign up to from 7pm on '''Friday 10th August''',and I will assign you a space in a single game of your choice, first come first served.  &lt;br /&gt;
&lt;br /&gt;
Beyond that, sign up on the day, as the session starts. Often things change, games get moved around, new games added, etc. We usually just mill around until everyone has a game they are happy with. No one has in 12 twelve years not got to play games at Grand Tribunal, and we usually have more spaces on offer than delegates to fill them. So don't stress if you can't be bothered to sign up in advance...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is one exception - the Freeforms. It is vital that you sign up for these in advance via the [[mailing list]], and we strongly advise you to play it as it is the first game, the icebreaker and will introduce you to other attendees. We especially recommend you play it if you are new to roleplaying, Ars Magica, games conventions or Grand Tribunal.&lt;br /&gt;
&lt;br /&gt;
== The Board Games Room ==&lt;br /&gt;
&lt;br /&gt;
There will be a good selection of boardgames available in the comfortable Vic Dymock suite for delegates to play. If there is a particular game you would like to try do message [[CJ]] and ask him to bring it along. I will ensure that every Atlas Games boardgame I own (most of them) is present, and I will probably bring along my Cthulhu Wars (Petersen Games) set as well just because I like to see it get some usage _ i only get to play it once otr twice a week.&lt;br /&gt;
&lt;br /&gt;
== List of Games ==&lt;br /&gt;
 &lt;br /&gt;
The following offers information on the games being run. More may be added right up to the day of play.&lt;br /&gt;
&lt;br /&gt;
===Ars Magica===&lt;br /&gt;
&lt;br /&gt;
''The amazing RPG of medieval magic by ''Atlas Games''''&lt;br /&gt;
&lt;br /&gt;
* '''[[Troubling News from a Friend]]''' - [[Martin]] - ''Saturday''&lt;br /&gt;
Sad news comes from Africa, a prolific writer and ally of the Magi at Damietta sends word and invites to his friends in Stonehenge, to join him before he departs this realm. He sends a token of his friendship, and summons those he knows, and those of whom he has heard tales of daring or courage. &lt;br /&gt;
&amp;quot;Please asdiqa, if you can spare time from your studies to visit, I wish to speak with you once more.&amp;quot; &lt;br /&gt;
Bring any of your magi or grogs from the Stonehenge campaign to the Covenant at Damietta and see who is doomed to die???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''[[The_Silent_Hearth]]''' - ([[Sunette_la_Grange]]) - ''TBC''&lt;br /&gt;
The village of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened.&lt;br /&gt;
&lt;br /&gt;
===Other Atlas Games RPGS===&lt;br /&gt;
&lt;br /&gt;
==Non-Atlas RPG games==&lt;br /&gt;
&lt;br /&gt;
While our primary focus is on ''Atlas Games'' RPGs for the last two years we have accepted other game systems to add to the range of options and adventures possible!&lt;br /&gt;
&lt;br /&gt;
== Tabletop Games ==&lt;br /&gt;
&lt;br /&gt;
== General resources ==&lt;br /&gt;
&lt;br /&gt;
* [[Media:Arm5-template-characters.pdf]] : Five template characters taken directly from the Ars Magica 5th Edition ruleset. Includes Bjornaer, Bonisagus, Flambeau, Merinita and Tytalus. The Bonisagus template has been tweaked from the ruleset original, in order to act as a healer. One character per 2 sides of A4. The second side is optional and merely includes a detailed summary of what each of the characters' spells do. These are low-level characters, ideal for introductory games or beginner players, or as fall-back pre-generated characters for use in short games, such as at conventions. Compiled and edited by Andrew Oakley for Ars Magica Grand Tribunal UK convention 2012.&lt;br /&gt;
: Also available is [[Media:Arm5-template-characters.doc]] , the editable Microsoft Word document that is the source for the PDF.&lt;br /&gt;
* [[Media:Arm5-simple-character-sheet.pdf]] : Pitt Murman's excellent simplified Ars Magica 5th Edition blank character sheet. Compressed down to two sides of A4, this not only saves paper, but is easier to navigate around than the 4-page official character sheets.&lt;br /&gt;
* [[Media:ArM5-2.5.2-fillable.pdf]] : Pitt Murman's even more excellent '''fillable''' Ars Magica 5th Edition blank character sheet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&amp;lt;nfm&amp;gt;==== How to add downloadable files to a page ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The lazy way is to simply email the document to [[Andrew Oakley]] and ask him to do it for you.&lt;br /&gt;
&lt;br /&gt;
* [mailto:andrew&amp;amp;#064;aoakley.com andrew&amp;amp;#064;aoakley.com]&lt;br /&gt;
* Make sure you specify '''your name''' and the '''name of the game'''&lt;br /&gt;
&lt;br /&gt;
Click '''[Expand]''' above to learn how to do it the proper way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Valid file types are:&amp;amp;nbsp; .PDF&amp;amp;nbsp; .DOC&amp;amp;nbsp; .DOCX&amp;amp;nbsp; .TXT&amp;amp;nbsp; .PNG&amp;amp;nbsp; .JPG&amp;amp;nbsp; .GIF&amp;amp;nbsp; .SVG&amp;amp;nbsp; . Contact [[Andrew Oakley]] if you want to upload other types.&lt;br /&gt;
&lt;br /&gt;
* [[Special:UserLogin|Log in or create an account]]&lt;br /&gt;
* Click [[Special:Upload|Upload]], listed under Toolbox on the left of any wiki page, and upload your file&lt;br /&gt;
* That will create something like: [[File:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* Go to the page you wish to add the file to, then click '''Edit''' at the top-right of that page&lt;br /&gt;
* Link to the file using the Media: tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* You can make it look a bit tidier:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc|Download a Word 2000 test document]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc|Download a Word 2000 test document]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
On a British keyboard, you will usually find | (the pipe symbol, a straight vertical line) as shift-backslash, located to the left of the Z key. The square brackets [ ] are usually found to the right of the P key.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/nfm&amp;gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/The_Silent_Hearth</id>
		<title>The Silent Hearth</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/The_Silent_Hearth"/>
				<updated>2023-07-20T16:31:31Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* THE SILENT HEARTH */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== THE SILENT HEARTH ==&lt;br /&gt;
[[File:Cabria.jpg|350px|thumb|center]]&lt;br /&gt;
An Ars Magica adventure set in Iberia, near the town of Segovia in the Kingdom of Castile.  The village of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened.&lt;br /&gt;
&lt;br /&gt;
This adventure is suitable for 3-6 players.  Characters will be provided.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/The_Silent_Hearth</id>
		<title>The Silent Hearth</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/The_Silent_Hearth"/>
				<updated>2023-07-20T16:30:04Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: Created page with &amp;quot; == THE SILENT HEARTH == center An Ars Magica adventure set in Iberia, near the town of Burgos in the Kingdom of Castile.  The village of Cabri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== THE SILENT HEARTH ==&lt;br /&gt;
[[File:Cabria.jpg|350px|thumb|center]]&lt;br /&gt;
An Ars Magica adventure set in Iberia, near the town of Burgos in the Kingdom of Castile.  The village of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened.&lt;br /&gt;
&lt;br /&gt;
This adventure is suitable for 3-6 players.  Characters will be provided.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/File:Cabria.jpg</id>
		<title>File:Cabria.jpg</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/File:Cabria.jpg"/>
				<updated>2023-07-20T16:28:03Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Games</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Games"/>
				<updated>2023-07-20T16:10:55Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Ars Magica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
A list of games will appear here over the next few months, and ticket holders will be able to sign up to those games. Games will typically fit into either a 2-hour slot, or a 3-hour slot. The [[Programme|programme page]] will list the timing of those slots.&lt;br /&gt;
&lt;br /&gt;
You can see a [[People#Story Guides|list of Story Guides]] who will be running those games. &amp;lt;nfm&amp;gt;[[File:boardgame.jpg|right|thumb|]]&amp;lt;/nfm&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are considering running a game, please [https://forms.gle/2eTFpmm8wSgQP5qQ6 - fill in this form] - thank-you.&lt;br /&gt;
&lt;br /&gt;
== Signing Up For Games ==&lt;br /&gt;
&lt;br /&gt;
Once again I have decided to change the way game signs ups work, because I can forsee a lot of people wanting to play some games. I think the fairest way is for the people who are running at least one game to be allowed to pick a spot in a game of their choice, which I will then assign them to, with the caveat that I will leave at least one spot availble in each for sign ups from non-GMs. &lt;br /&gt;
&lt;br /&gt;
Then I will allow everyone not running games, and GMs again to email me a game to sign up to from 7pm on '''Friday 10th August''',and I will assign you a space in a single game of your choice, first come first served.  &lt;br /&gt;
&lt;br /&gt;
Beyond that, sign up on the day, as the session starts. Often things change, games get moved around, new games added, etc. We usually just mill around until everyone has a game they are happy with. No one has in 12 twelve years not got to play games at Grand Tribunal, and we usually have more spaces on offer than delegates to fill them. So don't stress if you can't be bothered to sign up in advance...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is one exception - the Freeforms. It is vital that you sign up for these in advance via the [[mailing list]], and we strongly advise you to play it as it is the first game, the icebreaker and will introduce you to other attendees. We especially recommend you play it if you are new to roleplaying, Ars Magica, games conventions or Grand Tribunal.&lt;br /&gt;
&lt;br /&gt;
== The Board Games Room ==&lt;br /&gt;
&lt;br /&gt;
There will be a good selection of boardgames available in the comfortable Vic Dymock suite for delegates to play. If there is a particular game you would like to try do message [[CJ]] and ask him to bring it along. I will ensure that every Atlas Games boardgame I own (most of them) is present, and I will probably bring along my Cthulhu Wars (Petersen Games) set as well just because I like to see it get some usage _ i only get to play it once otr twice a week.&lt;br /&gt;
&lt;br /&gt;
== List of Games ==&lt;br /&gt;
 &lt;br /&gt;
The following offers information on the games being run. More may be added right up to the day of play.&lt;br /&gt;
&lt;br /&gt;
===Ars Magica===&lt;br /&gt;
&lt;br /&gt;
''The amazing RPG of medieval magic by ''Atlas Games''''&lt;br /&gt;
&lt;br /&gt;
* [[Troubling News from a Friend]] - [[Martin]] - Saturday&lt;br /&gt;
Sad news comes from Africa, a prolific writer and ally of the Magi at Damietta sends word and invites to his friends in Stonehenge, to join him before he departs this realm. He sends a token of his friendship, and summons those he knows, and those of whom he has heard tales of daring or courage. &lt;br /&gt;
&amp;quot;Please asdiqa, if you can spare time from your studies to visit, I wish to speak with you once more.&amp;quot; &lt;br /&gt;
Bring any of your magi or grogs from the Stonehenge campaign to the Covenant at Damietta and see who is doomed to die???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''The Silent Hearth''' - Sunette - TBC&lt;br /&gt;
The village of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight!  You have been tasked by your covenant to find out what happened.&lt;br /&gt;
&lt;br /&gt;
===Other Atlas Games RPGS===&lt;br /&gt;
&lt;br /&gt;
==Non-Atlas RPG games==&lt;br /&gt;
&lt;br /&gt;
While our primary focus is on ''Atlas Games'' RPGs for the last two years we have accepted other game systems to add to the range of options and adventures possible!&lt;br /&gt;
&lt;br /&gt;
== Tabletop Games ==&lt;br /&gt;
&lt;br /&gt;
== General resources ==&lt;br /&gt;
&lt;br /&gt;
* [[Media:Arm5-template-characters.pdf]] : Five template characters taken directly from the Ars Magica 5th Edition ruleset. Includes Bjornaer, Bonisagus, Flambeau, Merinita and Tytalus. The Bonisagus template has been tweaked from the ruleset original, in order to act as a healer. One character per 2 sides of A4. The second side is optional and merely includes a detailed summary of what each of the characters' spells do. These are low-level characters, ideal for introductory games or beginner players, or as fall-back pre-generated characters for use in short games, such as at conventions. Compiled and edited by Andrew Oakley for Ars Magica Grand Tribunal UK convention 2012.&lt;br /&gt;
: Also available is [[Media:Arm5-template-characters.doc]] , the editable Microsoft Word document that is the source for the PDF.&lt;br /&gt;
* [[Media:Arm5-simple-character-sheet.pdf]] : Pitt Murman's excellent simplified Ars Magica 5th Edition blank character sheet. Compressed down to two sides of A4, this not only saves paper, but is easier to navigate around than the 4-page official character sheets.&lt;br /&gt;
* [[Media:ArM5-2.5.2-fillable.pdf]] : Pitt Murman's even more excellent '''fillable''' Ars Magica 5th Edition blank character sheet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&amp;lt;nfm&amp;gt;==== How to add downloadable files to a page ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
The lazy way is to simply email the document to [[Andrew Oakley]] and ask him to do it for you.&lt;br /&gt;
&lt;br /&gt;
* [mailto:andrew&amp;amp;#064;aoakley.com andrew&amp;amp;#064;aoakley.com]&lt;br /&gt;
* Make sure you specify '''your name''' and the '''name of the game'''&lt;br /&gt;
&lt;br /&gt;
Click '''[Expand]''' above to learn how to do it the proper way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Valid file types are:&amp;amp;nbsp; .PDF&amp;amp;nbsp; .DOC&amp;amp;nbsp; .DOCX&amp;amp;nbsp; .TXT&amp;amp;nbsp; .PNG&amp;amp;nbsp; .JPG&amp;amp;nbsp; .GIF&amp;amp;nbsp; .SVG&amp;amp;nbsp; . Contact [[Andrew Oakley]] if you want to upload other types.&lt;br /&gt;
&lt;br /&gt;
* [[Special:UserLogin|Log in or create an account]]&lt;br /&gt;
* Click [[Special:Upload|Upload]], listed under Toolbox on the left of any wiki page, and upload your file&lt;br /&gt;
* That will create something like: [[File:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* Go to the page you wish to add the file to, then click '''Edit''' at the top-right of that page&lt;br /&gt;
* Link to the file using the Media: tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* You can make it look a bit tidier:&lt;br /&gt;
&amp;lt;pre&amp;gt;[[Media:Test-word2000.doc|Download a Word 2000 test document]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
: ...which will produce:&lt;br /&gt;
: [[Media:Test-word2000.doc|Download a Word 2000 test document]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
On a British keyboard, you will usually find | (the pipe symbol, a straight vertical line) as shift-backslash, located to the left of the Z key. The square brackets [ ] are usually found to the right of the P key.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/nfm&amp;gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-07-11T18:50:24Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Current Apprentices: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Blaidd.jpg| ''Blaidd ex Miscellania''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Regulus.jpg| ''Regulus ex Tyatalus''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Blaidd ex Miscellania''' : &lt;br /&gt;
Beast master who eats...just about anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold, and keeps herself shrouded from the sun during daytime except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
'''Gabriel''' :&lt;br /&gt;
Apprenticed to Aberlard.&lt;br /&gt;
&lt;br /&gt;
'''Jenna''' :&lt;br /&gt;
Twin sister to Trevor, apprenticed to Tanhausser.&lt;br /&gt;
&lt;br /&gt;
'''Trevor''' :&lt;br /&gt;
Twin brother to Jenna, no master yet.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Casimir.jpg| ''Casimir''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Casimir''' :&lt;br /&gt;
Highly skilled author and cunning raven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to most other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot in most cases, and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Stonehenge_Tribunal</id>
		<title>Stonehenge Tribunal</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Stonehenge_Tribunal"/>
				<updated>2023-07-11T18:43:56Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* The Organisers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Out of Character Game Information ==&lt;br /&gt;
&lt;br /&gt;
=== The games:===&lt;br /&gt;
'''[[Avalon]]''' - Runs on Friday 19:30 on Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' - Runs on Wednesday 19:30 on Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]''' - Runs on Tuesday 18:30 on the &amp;quot;Brabonicum&amp;quot; Discord server&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]''' - Runs on Sundays 19:30 on the &amp;quot;Wychwood Spring&amp;quot; Discord server&lt;br /&gt;
&lt;br /&gt;
=== Next Tribunal ===&lt;br /&gt;
&lt;br /&gt;
Tribunal is held every 7 in-game years and about every 6 months of out of game time. &lt;br /&gt;
&lt;br /&gt;
=== The Organisers ===&lt;br /&gt;
&lt;br /&gt;
Currently: CJ is Head ST&lt;br /&gt;
Andy H is an ST with a focus on organisation and documentation&lt;br /&gt;
Matt is an ST with a focus on Tribunal&lt;br /&gt;
&lt;br /&gt;
Points of contact for: &lt;br /&gt;
* Avalon: 	Anna&lt;br /&gt;
&lt;br /&gt;
* Brabonicum: 	Kevin (thousandinone)&lt;br /&gt;
&lt;br /&gt;
* Martin Mere: 	Martin W&lt;br /&gt;
&lt;br /&gt;
* Wychwood:	Sunette (LadyAth)&lt;br /&gt;
&lt;br /&gt;
== Other stuff you should know: ==&lt;br /&gt;
&lt;br /&gt;
* Outside of Discord the Forum is used for communication about the games: [https://chretienschronicle.forumotion.com | The Forum]&lt;br /&gt;
&lt;br /&gt;
* The Maps: [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] [https://www.google.com/maps/d/u/0/edit?hl=en&amp;amp;mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;ll=52.601986723108254%2C-2.0819987500000163&amp;amp;z=7| Andy's Google map]&lt;br /&gt;
&lt;br /&gt;
* Stonehenge Tribunal Adventure Theme Tracking: [https://docs.google.com/spreadsheets/d/18w_lp4GPE4e86-3Nb-zREMipbZVfCJBnDNRmXaTUvuo/edit?usp=sharing| Phil's Adventure Tracker]&lt;br /&gt;
&lt;br /&gt;
* Comparative timelines: [https://docs.google.com/spreadsheets/d/1NYwHXr5MnWlUv1qsMqXXzYN16ggsmb8zEK2cYDSTwGA/edit?usp=sharing| The Timeline]&lt;br /&gt;
&lt;br /&gt;
* Plot Docs: Due to be done by Matt&lt;br /&gt;
&lt;br /&gt;
* Rules/Dispute Queries: [https://docs.google.com/spreadsheets/d/1PnB5Qe3Udf45ofM_ebxkVriziL13BCJiKLHJW1Ah6vs/edit#gid=0| Rules/disputes/things for the ST team to do.]&lt;br /&gt;
&lt;br /&gt;
* Stonehenge Peripheral Code Amendments [https://docs.google.com/document/d/15E96zBKLsfIsXWWi3WQv4OTY45GBgP4OHATWLw4o3Ks/edit?usp=sharing Stonehenge Peripheral Code Amendments]&lt;br /&gt;
&lt;br /&gt;
* Covenant Storyteller Role [https://docs.google.com/document/d/1drRS3MYKFJPTNcAv_puv095IAhCl0fMvP7_1UFGorgw/edit?usp=sharing Covenant Storyteller Role - Draft]&lt;br /&gt;
&lt;br /&gt;
* Vis hunting guidelines: [https://docs.google.com/document/d/18D12vEvRNGhrHhuPAtr03Cx0iRibjZH1QmhPdbVehTA/edit Vis hunting guidelines]&lt;br /&gt;
&lt;br /&gt;
* House Rules: [https://docs.google.com/document/d/1P05CZfX19qH8CGO1p9081XHwD8E6j2OPEV5VVbU5aHw/edit?usp=sharing House Rules]&lt;br /&gt;
&lt;br /&gt;
== The Stonehenge Tribunal, Summer 1244 ==&lt;br /&gt;
&lt;br /&gt;
OC map of the area: [https://www.google.com/maps/d/embed?mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;hl=en&amp;amp;ehbc=2E312F]&lt;br /&gt;
&lt;br /&gt;
=== Spring Covenants ===&lt;br /&gt;
&lt;br /&gt;
'''[[Broseley]]''' - Founded in 1220, Broseley is a small covenant in Shropshire by the mighty River Severn. It is mostly represented by Beryl, Redcap of Mercere, and also home to Sir Nathaniel of Jerbiton, Gentian of Merinita, Laevis of Bjornaer, Gabrielle of Jerbiton and Redcap Brennan, and two apprentices.&lt;br /&gt;
&lt;br /&gt;
'''[[Cambridge]]''' - Founded in the Tribunal of 1230 - It has 2 Guernicus, 2 Bonisagus, 2 Flambeau and 3 apprentices&lt;br /&gt;
&lt;br /&gt;
'''Tintagel''' - Founded in the Tribunal of 1230 - It has 3 Merenita, 2 Verditius, 1 Tytalus and 1 Flambeau magi from Ireland.&lt;br /&gt;
&lt;br /&gt;
'''[[Whitby]]''' - Founded in the Tribunal of 1230 - It has 3 Jerbition magi, 2 Ex Miscellania and one Bonisagus&lt;br /&gt;
&lt;br /&gt;
'''Wyrms Head''' - (Reformed) - Reformed in the Tribunal of 1230 - It has 3 Irish Flambeau magi.&lt;br /&gt;
&lt;br /&gt;
'''Yarmouth''' - Founded in the Tribunal of 1230 - It has 3 Redcaps, 2 Bonisagus and 1 Tytalus from the Rhine&lt;br /&gt;
&lt;br /&gt;
=== Summer Covenants ===&lt;br /&gt;
&lt;br /&gt;
'''Hereward's Isle''' - is a two century old covenant which is now enjoying a second Summer, Hereward's Isle is a mixed covenant with an illustrious history situated on a hoidden island in the Fens. It's magi are known to include Byron of Merinita, Lucius of Flambeau, William Ex Miscellanea, Janus of Bonisagus, Alyssa of Ex Miscellanea and Svetlana of Bjornaer. They have trained several apprentices. They are very isolated from the Order as a whole and redcap visits there are very rare, so the situation may well have changed.  (6 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' (PC) - Refounded 1199 on the site of a previously destroyed covenant. It has 8 Magi: (2 Tremere 1 Bonisagus, 1 Mercere, 1 Verditious, 1 Bjornear, 2 Ex-Miscelania) and some apprentices either at or past Gauntlet. &lt;br /&gt;
&lt;br /&gt;
'''The Mercere House''' (Bath) - Recently re-founded. &lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]''' (PC) - A growing covenant, recently moved into Summer, set in the Royal Forest of Wychwood.&lt;br /&gt;
&lt;br /&gt;
=== Autumn Covenants ===&lt;br /&gt;
&lt;br /&gt;
'''Stonehenge''' - is the single most powerful covenant in the Tribunal, and the largest with 13 magi. It aggressively protects its vis sources and dominates every Tribunal, as the Praeco Cuthbert of Flambeau resides here, along with Chad of Flambeau the Chief Hoplite and Tanaquil of Guernicus the Presiding Quaesitor. Five of the magi are a clutch of Criamon magi, whose activities are completely baffling to almost everyone outside the covenant, and possibly some within, though it is rumpoured that they are not schismatics not in communion with the Cave of Twisting Shadows. There are few Criamon magi in Stonehenge other than them to ask the truth. The Stonehenge covenant works carefully to restrict i) open practice of magic in froint of mundanes ii) interference with mundanes iii) creation of magical gold or silver iv) advocates hidden covenants and a secret order and v) are suspicious of House Ex Miscellanea, Merinita and Bjornaer magi who they claim are little better than the accursed Diedne. This is ironic as House Ex Miscellanea was founded in the battle against Diedne! Stonehenge covenant has strong political opinions and uses Tribunals and Marches to enforce its will. (13 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Avalon]]''' (PC) - is a small covenant hidden in a regio near Glastonbury in Somerset. The magi there are very strongly associated with the Arthurian myth, which is a politically loaded myth right now: the Welsh Kings say Arthur will return, and overthrow the Saxons kingdom of England! Arthurian myth is everywhere around the covenant, and the magi there are experts in the subject, as well as the shadowy truth behind the stories. What they know they are not saying! They are known as rivals to Stonehenge Covenant, and for their strong association with extolling chivalry and knightly virtues. Desdevarious of Merinita, Moira of York (a Bjornaer maga), Anna Ex Miscellanea and Stephren of Jerbiton are all elderly magi who make up the covenant.&lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]''' (PC) - the Tremere chapterhouse in the Tribunal, and geographically isolated from much of the life of the Tribunal. We all know what happened to it.&lt;br /&gt;
&lt;br /&gt;
'''Caer Gadu''' - is a glass island floating in the middle of Lake Bala, and home to the strange warding experts of House Ex Misceallanea, as well as Domus Magna of the House. There power is great, but largely symbolic, and they still await the return of Pralix the Founder, centuries lost to Twilight. Recently they have been under scrutiny as linked to Welsh nationalism and Celtic revivalism which are dangerous currents in mortal politics. The covenant denies any knowledge of these things. (9 votes)&lt;br /&gt;
&lt;br /&gt;
=== Winter Covenants ===&lt;br /&gt;
&lt;br /&gt;
'''Multarum Insula''' (Wadeholm) - It has 1 Flambeau, 1 Criamon and 1 ex Miscellanea.&lt;br /&gt;
&lt;br /&gt;
===News from the Realm===&lt;br /&gt;
&lt;br /&gt;
* [[The de Marisco Afair]]&lt;br /&gt;
&lt;br /&gt;
===Older proceedings of the Stonehenge Tribunal===&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1216]]&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1190]]&lt;br /&gt;
&lt;br /&gt;
== Outside the Tribunal ==&lt;br /&gt;
&lt;br /&gt;
[[Asfi Covenant]] and [[Damietta Covenant]] in Africa are also managed by a player and can be written to and interacted with.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Wychwood</id>
		<title>Wychwood</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Wychwood"/>
				<updated>2023-06-25T17:30:59Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Companions: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Stonehenge_Tribunal]]&lt;br /&gt;
&lt;br /&gt;
== Geography and Structure: ==&lt;br /&gt;
&lt;br /&gt;
The covenant of Wychwood is a secluded location, amid the woods at the edge of the Royal Forest of Wychwood. The covenant itself is a mix of stone and wooden buildings with a sturdy tower dedicated to the magi, the manor house as a main gathering location and several outbuildings, including guest cottages. There is a small village, including a church, immediately adjacent to the covenant. &lt;br /&gt;
&lt;br /&gt;
[[File:Wychwood.jpg|350px|thumb|center|Wychwood]]&lt;br /&gt;
&lt;br /&gt;
== Magi: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Aberlard.jpg| ''Abelard ex Bonisagus''&lt;br /&gt;
 File:Blaidd.jpg| ''Blaidd ex Miscellania''&lt;br /&gt;
 File:Cassius.jpg| ''Cassius ex Verditius''&lt;br /&gt;
 File:Lorelei.jpg| ''Lorelei ex Merinita''&lt;br /&gt;
 File:Marble.jpg| ''Marble ex Criamon''&lt;br /&gt;
 File:Regulus.jpg| ''Regulus ex Tyatalus''&lt;br /&gt;
 File:Tanhausser.jpg| ''Tannhauser ex Flambeau''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Abelard ex Bonisagus''' : &lt;br /&gt;
Vim lord with an easy solution to demonic (and spider) infestations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Blaidd ex Miscellania''' : &lt;br /&gt;
Beast master who eats...just about anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cassius ex Verditius''' : &lt;br /&gt;
Master craftsman and ladies man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lorelei ex Merinita''' : &lt;br /&gt;
Famous artist, known for creating fantastical (and usually macabre) paintings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Marble ex Criamon''' : &lt;br /&gt;
Blind, albino maga with exceptional sensory perception. She usually wears a blindfold, and keeps herself shrouded from the sun during daytime except in extraordinary conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Regulus ex Tyatalus''' : &lt;br /&gt;
Rules lawyer and eternal bachelor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tannhauser ex Flambeau''' :&lt;br /&gt;
Warrior magus with a face only a mother could love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inactive Magi: ===&lt;br /&gt;
&lt;br /&gt;
'''Marina ex Miscellania''' :&lt;br /&gt;
Elementalist, rarely seen outside of her lab or the regio she spends her time in.&lt;br /&gt;
&lt;br /&gt;
'''Sir Robert ex Jerbiton''' :&lt;br /&gt;
A man with connections!  Owner of the Wychwood manor and diplomat on local relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Current Apprentices: ===&lt;br /&gt;
&lt;br /&gt;
'''Fergus''' :&lt;br /&gt;
Apprenticed to Regulus and so far has not succeeded in murdering his parens.&lt;br /&gt;
&lt;br /&gt;
== Companions: ==&lt;br /&gt;
&amp;lt;gallery widths=125px mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
 File:Caedmon.jpg| ''Caedmon Locke''&lt;br /&gt;
 File:Casimir.jpg| ''Casimir''&lt;br /&gt;
 File:Gruff.jpg| ''Gruff''&lt;br /&gt;
 File:Judith.jpg| ''Judith of Mercere''&lt;br /&gt;
 File:Lugg.jpg| ''Lugg''&lt;br /&gt;
 File:Maurice.jpg| ''Maurice''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Caedmon Locke''' :&lt;br /&gt;
Holy warrior with true faith and some personal issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Casimir''' :&lt;br /&gt;
Highly skilled author and cunning raven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gruff''' :&lt;br /&gt;
Woodsman with a magical wolf companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Judith of Mercere''' :&lt;br /&gt;
Redcap who frequents the Wychwood covenant. She also pays visits to most other covenants in the tribunal, but spends most of her free time at Wychwood. She travels by foot in most cases, and has rather impressive cardio.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lugg''' :&lt;br /&gt;
'Master of etiquette' (*cough*) and brewing apple scumble.  Only has Cassius' best interest at heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Maurice''' :&lt;br /&gt;
Who is this guy?  Does he do anything except smoke strange herbs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Stonehenge_Tribunal]]&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/File:Casimir.jpg</id>
		<title>File:Casimir.jpg</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/File:Casimir.jpg"/>
				<updated>2023-06-25T17:27:29Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	<entry>
		<id>https://grandtribunal.org/oldwiki/Stonehenge_Tribunal</id>
		<title>Stonehenge Tribunal</title>
		<link rel="alternate" type="text/html" href="https://grandtribunal.org/oldwiki/Stonehenge_Tribunal"/>
				<updated>2023-06-21T18:20:59Z</updated>
		
		<summary type="html">&lt;p&gt;LadyAth: /* Other stuff you should know: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Out of Character Game Information ==&lt;br /&gt;
&lt;br /&gt;
=== The games:===&lt;br /&gt;
'''[[Avalon]]''' - Runs on Friday 19:30 on Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' - Runs on Wednesday 19:30 on Phil's Discord server: &amp;quot;Da WAAAAAGH Painter&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]''' - Runs on Tuesday 18:30 on the &amp;quot;Brabonicum&amp;quot; Discord server&lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]''' - Runs on Sundays 19:30 on the &amp;quot;Wychwood Spring&amp;quot; Discord server&lt;br /&gt;
&lt;br /&gt;
=== Next Tribunal ===&lt;br /&gt;
&lt;br /&gt;
Tribunal is held every 7 in-game years and about every 6 months of out of game time. &lt;br /&gt;
&lt;br /&gt;
=== The Organisers ===&lt;br /&gt;
&lt;br /&gt;
Currently: CJ is Head ST&lt;br /&gt;
Andy H is an ST with a focus on organisation and documentation&lt;br /&gt;
Matt is an ST with a focus on Tribunal&lt;br /&gt;
&lt;br /&gt;
== Other stuff you should know: ==&lt;br /&gt;
&lt;br /&gt;
* Outside of Discord the Forum is used for communication about the games: [https://chretienschronicle.forumotion.com | The Forum]&lt;br /&gt;
&lt;br /&gt;
* The Maps: [https://www.arsmagicamanager.com/uk-map Lady Ath's interactive map] [https://www.google.com/maps/d/u/0/edit?hl=en&amp;amp;mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;ll=52.601986723108254%2C-2.0819987500000163&amp;amp;z=7| Andy's Google map]&lt;br /&gt;
&lt;br /&gt;
* Stonehenge Tribunal Adventure Theme Tracking: [https://docs.google.com/spreadsheets/d/18w_lp4GPE4e86-3Nb-zREMipbZVfCJBnDNRmXaTUvuo/edit?usp=sharing| Phil's Adventure Tracker]&lt;br /&gt;
&lt;br /&gt;
* Comparative timelines: [https://docs.google.com/spreadsheets/d/1NYwHXr5MnWlUv1qsMqXXzYN16ggsmb8zEK2cYDSTwGA/edit?usp=sharing| The Timeline]&lt;br /&gt;
&lt;br /&gt;
* Plot Docs: Due to be done by Matt&lt;br /&gt;
&lt;br /&gt;
* Rules/Dispute Queries: [https://docs.google.com/spreadsheets/d/1PnB5Qe3Udf45ofM_ebxkVriziL13BCJiKLHJW1Ah6vs/edit#gid=0| Rules/disputes/things for the ST team to do.]&lt;br /&gt;
&lt;br /&gt;
* Stonehenge Peripheral Code Amendments [https://docs.google.com/document/d/15E96zBKLsfIsXWWi3WQv4OTY45GBgP4OHATWLw4o3Ks/edit?usp=sharing Stonehenge Peripheral Code Amendments]&lt;br /&gt;
&lt;br /&gt;
* Covenant Storyteller Role [https://docs.google.com/document/d/1drRS3MYKFJPTNcAv_puv095IAhCl0fMvP7_1UFGorgw/edit?usp=sharing Covenant Storyteller Role - Draft]&lt;br /&gt;
&lt;br /&gt;
* Vis hunting rules: [https://docs.google.com/document/d/18D12vEvRNGhrHhuPAtr03Cx0iRibjZH1QmhPdbVehTA/edit Vis hunting guidelines]&lt;br /&gt;
&lt;br /&gt;
* House Rules: [https://docs.google.com/document/d/1P05CZfX19qH8CGO1p9081XHwD8E6j2OPEV5VVbU5aHw/edit?usp=sharing House Rules]&lt;br /&gt;
&lt;br /&gt;
== The Stonehenge Tribunal, Summer 1244 ==&lt;br /&gt;
&lt;br /&gt;
OC map of the area: [https://www.google.com/maps/d/embed?mid=103CxxnNTcldv7aIcTN2vqXrlxpWtHEpO&amp;amp;hl=en&amp;amp;ehbc=2E312F]&lt;br /&gt;
&lt;br /&gt;
=== Spring Covenants ===&lt;br /&gt;
&lt;br /&gt;
'''[[Broseley]]''' - Founded in 1220, Broseley is a small covenant in Shropshire by the mighty River Severn. It is mostly represented by Beryl, Redcap of Mercere, and also home to Sir Nathaniel of Jerbiton, Gentian of Merinita, Laevis of Bjornaer, Gabrielle of Jerbiton and Redcap Brennan, and two apprentices.&lt;br /&gt;
&lt;br /&gt;
'''[[Cambridge]]''' - Founded in the Tribunal of 1230 - It has 2 Guernicus, 2 Bonisagus, 2 Flambeau and 3 apprentices&lt;br /&gt;
&lt;br /&gt;
'''Tintagel''' - Founded in the Tribunal of 1230 - It has 3 Merenita, 2 Verditius, 1 Tytalus and 1 Flambeau magi from Ireland.&lt;br /&gt;
&lt;br /&gt;
'''[[Whitby]]''' - Founded in the Tribunal of 1230 - It has 3 Jerbition magi, 2 Ex Miscellania and one Bonisagus&lt;br /&gt;
&lt;br /&gt;
'''Wyrms Head''' - (Reformed) - Reformed in the Tribunal of 1230 - It has 3 Irish Flambeau magi.&lt;br /&gt;
&lt;br /&gt;
'''Yarmouth''' - Founded in the Tribunal of 1230 - It has 3 Redcaps, 2 Bonisagus and 1 Tytalus from the Rhine&lt;br /&gt;
&lt;br /&gt;
=== Summer Covenants ===&lt;br /&gt;
&lt;br /&gt;
'''Hereward's Isle''' - is a two century old covenant which is now enjoying a second Summer, Hereward's Isle is a mixed covenant with an illustrious history situated on a hoidden island in the Fens. It's magi are known to include Byron of Merinita, Lucius of Flambeau, William Ex Miscellanea, Janus of Bonisagus, Alyssa of Ex Miscellanea and Svetlana of Bjornaer. They have trained several apprentices. They are very isolated from the Order as a whole and redcap visits there are very rare, so the situation may well have changed.  (6 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Martins Mere]]''' (PC) - Refounded 1199 on the site of a previously destroyed covenant. It has 8 Magi: (2 Tremere 1 Bonisagus, 1 Mercere, 1 Verditious, 1 Bjornear, 2 Ex-Miscelania) and some apprentices either at or past Gauntlet. &lt;br /&gt;
&lt;br /&gt;
'''The Mercere House''' (Bath) - Recently re-founded. &lt;br /&gt;
&lt;br /&gt;
'''[[Wychwood]]''' (PC) - A growing covenant, recently moved into Summer, set in the Royal Forest of Wychwood.&lt;br /&gt;
&lt;br /&gt;
=== Autumn Covenants ===&lt;br /&gt;
&lt;br /&gt;
'''Stonehenge''' - is the single most powerful covenant in the Tribunal, and the largest with 13 magi. It aggressively protects its vis sources and dominates every Tribunal, as the Praeco Cuthbert of Flambeau resides here, along with Chad of Flambeau the Chief Hoplite and Tanaquil of Guernicus the Presiding Quaesitor. Five of the magi are a clutch of Criamon magi, whose activities are completely baffling to almost everyone outside the covenant, and possibly some within, though it is rumpoured that they are not schismatics not in communion with the Cave of Twisting Shadows. There are few Criamon magi in Stonehenge other than them to ask the truth. The Stonehenge covenant works carefully to restrict i) open practice of magic in froint of mundanes ii) interference with mundanes iii) creation of magical gold or silver iv) advocates hidden covenants and a secret order and v) are suspicious of House Ex Miscellanea, Merinita and Bjornaer magi who they claim are little better than the accursed Diedne. This is ironic as House Ex Miscellanea was founded in the battle against Diedne! Stonehenge covenant has strong political opinions and uses Tribunals and Marches to enforce its will. (13 votes)&lt;br /&gt;
&lt;br /&gt;
'''[[Avalon]]''' (PC) - is a small covenant hidden in a regio near Glastonbury in Somerset. The magi there are very strongly associated with the Arthurian myth, which is a politically loaded myth right now: the Welsh Kings say Arthur will return, and overthrow the Saxons kingdom of England! Arthurian myth is everywhere around the covenant, and the magi there are experts in the subject, as well as the shadowy truth behind the stories. What they know they are not saying! They are known as rivals to Stonehenge Covenant, and for their strong association with extolling chivalry and knightly virtues. Desdevarious of Merinita, Moira of York (a Bjornaer maga), Anna Ex Miscellanea and Stephren of Jerbiton are all elderly magi who make up the covenant.&lt;br /&gt;
&lt;br /&gt;
'''[[Brabonicum]]''' (PC) - the Tremere chapterhouse in the Tribunal, and geographically isolated from much of the life of the Tribunal. We all know what happened to it.&lt;br /&gt;
&lt;br /&gt;
'''Caer Gadu''' - is a glass island floating in the middle of Lake Bala, and home to the strange warding experts of House Ex Misceallanea, as well as Domus Magna of the House. There power is great, but largely symbolic, and they still await the return of Pralix the Founder, centuries lost to Twilight. Recently they have been under scrutiny as linked to Welsh nationalism and Celtic revivalism which are dangerous currents in mortal politics. The covenant denies any knowledge of these things. (9 votes)&lt;br /&gt;
&lt;br /&gt;
=== Winter Covenants ===&lt;br /&gt;
&lt;br /&gt;
'''Multarum Insula''' (Wadeholm) - It has 1 Flambeau, 1 Criamon and 1 ex Miscellanea.&lt;br /&gt;
&lt;br /&gt;
===News from the Realm===&lt;br /&gt;
&lt;br /&gt;
* [[The de Marisco Afair]]&lt;br /&gt;
&lt;br /&gt;
===Older proceedings of the Stonehenge Tribunal===&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1216]]&lt;br /&gt;
&lt;br /&gt;
* [[The Stonehenge Tribunal, Summer 1190]]&lt;br /&gt;
&lt;br /&gt;
== Outside the Tribunal ==&lt;br /&gt;
&lt;br /&gt;
[[Asfi Covenant]] and [[Damietta Covenant]] in Africa are also managed by a player and can be written to and interacted with.&lt;/div&gt;</summary>
		<author><name>LadyAth</name></author>	</entry>

	</feed>