Difference between revisions of "Symbaroum: Howling of the Mad Gods"

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__NOTOC__
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{| class="wikitable"
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! width="13em" align=left|Game
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<!-- Put the name of the game on the next line, prefixed with the | character -->
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| Secret of the Mad Gods - Symbaroum
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|-
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! align=left|Storyguide
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<!-- The name of the person running the game; the GM -->
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|[[Mark Threlfall]]
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|-
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! align=left|Length
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<!-- Approximate length, in hours; typically 2, 3 or 4 -->
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|4
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|-
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<!-- Ideal number of players; minimum - maximum -->
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! align=left|Players
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|4-6
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|-
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! align=left|Suitability
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<!-- Any special suitability for a particular House or experience -->
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|Suitable for new players
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|-
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! align=left|Prerequisities
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<!-- Attributes the players or their characters MUST have, or the word None -->
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<!-- e.g. "min. 1 Merinita in troupe" ; "no grogs" -->
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|None
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|-
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! align=left|Pre-rolled characters available?
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<!-- The answer here should almost always be Yes -->
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|Yes
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|}
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== Players ==
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CJ will assign spaces once sign ups begin, please do not edit...
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*1.
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*2.
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*3.
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*4.
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*5.
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*6.
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== Notes ==
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NIGHTTIME descends like a deep blue veil over the River Veloma and the village of Prios Pass.The snow no longer falls, the wind no longer blows, and a grim calm settles in the shadows of the Titans. Somewhere on the other side of the river is the refugee camp, occupied by Alberians hoping to be welcomed into Queen Korinthia’s Promised Land.
 
NIGHTTIME descends like a deep blue veil over the River Veloma and the village of Prios Pass.The snow no longer falls, the wind no longer blows, and a grim calm settles in the shadows of the Titans. Somewhere on the other side of the river is the refugee camp, occupied by Alberians hoping to be welcomed into Queen Korinthia’s Promised Land.
  
 
You are members of House Mareno, once a proud noble family, but now without lands reduced to mere merchants. You have returned to the Titans to welcome the last of your family into Ambria, but secrets and promises are about to explode as you face the Howling of the Damned Gods.
 
You are members of House Mareno, once a proud noble family, but now without lands reduced to mere merchants. You have returned to the Titans to welcome the last of your family into Ambria, but secrets and promises are about to explode as you face the Howling of the Damned Gods.
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== Characters ==

Revision as of 00:54, 10 August 2019


Game Secret of the Mad Gods - Symbaroum
Storyguide Mark Threlfall
Length 4
Players 4-6
Suitability Suitable for new players
Prerequisities None
Pre-rolled characters available? Yes

Players

CJ will assign spaces once sign ups begin, please do not edit...

  • 1.
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.

Notes

NIGHTTIME descends like a deep blue veil over the River Veloma and the village of Prios Pass.The snow no longer falls, the wind no longer blows, and a grim calm settles in the shadows of the Titans. Somewhere on the other side of the river is the refugee camp, occupied by Alberians hoping to be welcomed into Queen Korinthia’s Promised Land.

You are members of House Mareno, once a proud noble family, but now without lands reduced to mere merchants. You have returned to the Titans to welcome the last of your family into Ambria, but secrets and promises are about to explode as you face the Howling of the Damned Gods.


Characters

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