Difference between revisions of "To Befriend or Study Your Dragon"

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(Created page with "Note: I need to give things away to help players choose games, the magi start ignorant of each others plans. So while this may well eventually finish with a certamen duel I do...")
 
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I need to give things away to help players choose games, the magi start ignorant of each others plans. So while this may well eventually finish with a certamen duel I don't want half the players/one party excluded by that happening before end of the slot.
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__NOTOC__
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{| class="wikitable"
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! width="13em" align=left|Game
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<!-- Put the name of the game on the next line, prefixed with the | character -->
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|To Befriend or Study Your Dragon
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|-
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! align=left|Storyguide
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<!-- The name of the person running the game; the GM -->
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|[[Mark Steedman]]
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|-
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! align=left|Length
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<!-- Approximate length, in hours; typically 2, 3 or 4 -->
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|3 hours
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|-
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<!-- Ideal number of players; minimum - maximum -->
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! align=left|Players
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|6
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|-
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! align=left|Suitability
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<!-- Any special suitability for a particular House or experience -->
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|Any
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|-
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! align=left|Prerequisities
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<!-- Attributes the players or their characters MUST have, or the word None -->
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<!-- e.g. "min. 1 Merinita in troupe" ; "no grogs" -->
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|None
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|-
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! align=left|Pre-rolled characters available?
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<!-- The answer here should almost always be Yes -->
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|Yes
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|}
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== Sign up ==
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== Notes ==
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Two Magi and their companions arrive at a village with very different plans for what to do about the local wyrm (fairly small wyrm, but Dragon just sounds so much grander). One Magus is thinking, Wyrm now 'thats' a familiar. The other thinks a bit of study of its normal behaviour is more like...
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 +
I need to give things away to help players choose games, the magi start ignorant of each others plans. So while this may well eventually finish with a Certamen duel I don't want half the players/one party excluded by that happening before end of the slot.
 +
 
 +
= Characters =

Latest revision as of 01:27, 21 July 2016


Game To Befriend or Study Your Dragon
Storyguide Mark Steedman
Length 3 hours
Players 6
Suitability Any
Prerequisities None
Pre-rolled characters available? Yes

[edit] Sign up

[edit] Notes

Two Magi and their companions arrive at a village with very different plans for what to do about the local wyrm (fairly small wyrm, but Dragon just sounds so much grander). One Magus is thinking, Wyrm now 'thats' a familiar. The other thinks a bit of study of its normal behaviour is more like...

I need to give things away to help players choose games, the magi start ignorant of each others plans. So while this may well eventually finish with a Certamen duel I don't want half the players/one party excluded by that happening before end of the slot.

[edit] Characters

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