Difference between revisions of "Mystery in Novgorod"

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(Created page with "A group of young magi set out to investigate rumours of old ruins and mysterious disappearances than may indicate mystical places and therefore power. A mystery, intrigue and ...")
 
(Sign up: Signups moved to Programme page)
 
(One intermediate revision by one user not shown)
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{| class="wikitable"
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! width="13em" align=left|Game
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<!-- Put the name of the game on the next line, prefixed with the | character -->
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|Mystery in Novgorod
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|-
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! align=left|Storyguide
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<!-- The name of the person running the game; the GM -->
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|[[Mark Steedman]]
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|-
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! align=left|Length
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<!-- Approximate length, in hours; typically 2, 3 or 4 -->
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|2-3 hours
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|-
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<!-- Ideal number of players; minimum - maximum -->
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! align=left|Players
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|3-6
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|-
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! align=left|Suitability
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<!-- Any special suitability for a particular House or experience -->
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|Any
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|-
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! align=left|Prerequisities
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<!-- Attributes the players or their characters MUST have, or the word None -->
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<!-- e.g. "min. 1 Merinita in troupe" ; "no grogs" -->
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|None
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|-
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! align=left|Pre-rolled characters available?
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<!-- The answer here should almost always be Yes -->
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|Yes
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|}
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== Sign up ==
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To sign up for a game, please post to the [[mailing list]]. To see a list of people who've already signed up, see the [[Programme]] page.
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== Notes ==
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A group of young magi set out to investigate rumours of old ruins and mysterious disappearances than may indicate mystical places and therefore power.
 
A group of young magi set out to investigate rumours of old ruins and mysterious disappearances than may indicate mystical places and therefore power.
 
A mystery, intrigue and Magic in Mythic Europe for experienced fans and those new to Ars Magic alike.
 
A mystery, intrigue and Magic in Mythic Europe for experienced fans and those new to Ars Magic alike.
 
   
 
   
 
This is a traditional tabletop scenario for 3-6 magi. Run length if full is probably around 3 hours. It was originally written for Gencon UK (4 hours slots) but will manage in less. I cannot remember which of the tabletop scenario's have been to Grand Tribunal before, this is just the one i could lay my hands on a printout of in the covenant stores!
 
This is a traditional tabletop scenario for 3-6 magi. Run length if full is probably around 3 hours. It was originally written for Gencon UK (4 hours slots) but will manage in less. I cannot remember which of the tabletop scenario's have been to Grand Tribunal before, this is just the one i could lay my hands on a printout of in the covenant stores!

Latest revision as of 06:53, 2 August 2014

Game Mystery in Novgorod
Storyguide Mark Steedman
Length 2-3 hours
Players 3-6
Suitability Any
Prerequisities None
Pre-rolled characters available? Yes

[edit] Sign up

To sign up for a game, please post to the mailing list. To see a list of people who've already signed up, see the Programme page.

[edit] Notes

A group of young magi set out to investigate rumours of old ruins and mysterious disappearances than may indicate mystical places and therefore power. A mystery, intrigue and Magic in Mythic Europe for experienced fans and those new to Ars Magic alike.

This is a traditional tabletop scenario for 3-6 magi. Run length if full is probably around 3 hours. It was originally written for Gencon UK (4 hours slots) but will manage in less. I cannot remember which of the tabletop scenario's have been to Grand Tribunal before, this is just the one i could lay my hands on a printout of in the covenant stores!

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