Difference between revisions of "Mystery in Novgorod"

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(Created page with "A group of young magi set out to investigate rumours of old ruins and mysterious disappearances than may indicate mystical places and therefore power. A mystery, intrigue and ...")
 
(Added data table & signup)
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{| class="wikitable"
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! width="13em" align=left|Game
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<!-- Put the name of the game on the next line, prefixed with the | character -->
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|Mystery in Novgorod
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|-
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! align=left|Storyguide
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<!-- The name of the person running the game; the GM -->
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|[[Mark Steedman]]
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|-
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! align=left|Length
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<!-- Approximate length, in hours; typically 2, 3 or 4 -->
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|2-3 hours
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|-
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<!-- Ideal number of players; minimum - maximum -->
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! align=left|Players
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|3-6
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|-
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! align=left|Suitability
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<!-- Any special suitability for a particular House or experience -->
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|Any
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|-
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! align=left|Prerequisities
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<!-- Attributes the players or their characters MUST have, or the word None -->
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<!-- e.g. "min. 1 Merinita in troupe" ; "no grogs" -->
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|None
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|-
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! align=left|Pre-rolled characters available?
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<!-- The answer here should almost always be Yes -->
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|Yes
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|}
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== Sign up ==
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{| style="border-collapse: collapse;"
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|style="border: 1px solid black; padding: 4px;"|'''First playthrough'''
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1. Vacant
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<br/>2. Vacant
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<br/>3. Vacant
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<br/>4. Vacant
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<br/>5. Sign Up on Day
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<br/>6. Sign Up on Day
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|style="border: 1px solid black; padding: 4px;"|'''Waitlist'''
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1. Vacant
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<br/>2. Vacant
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<br/>3. Vacant
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<br/>4. Vacant
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<br/>5. Vacant
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<br/>6. Vacant
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|}
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A second playthrough will only be considered if the first is full, and there is enough time.
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== Notes ==
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A group of young magi set out to investigate rumours of old ruins and mysterious disappearances than may indicate mystical places and therefore power.
 
A group of young magi set out to investigate rumours of old ruins and mysterious disappearances than may indicate mystical places and therefore power.
 
A mystery, intrigue and Magic in Mythic Europe for experienced fans and those new to Ars Magic alike.
 
A mystery, intrigue and Magic in Mythic Europe for experienced fans and those new to Ars Magic alike.
 
   
 
   
 
This is a traditional tabletop scenario for 3-6 magi. Run length if full is probably around 3 hours. It was originally written for Gencon UK (4 hours slots) but will manage in less. I cannot remember which of the tabletop scenario's have been to Grand Tribunal before, this is just the one i could lay my hands on a printout of in the covenant stores!
 
This is a traditional tabletop scenario for 3-6 magi. Run length if full is probably around 3 hours. It was originally written for Gencon UK (4 hours slots) but will manage in less. I cannot remember which of the tabletop scenario's have been to Grand Tribunal before, this is just the one i could lay my hands on a printout of in the covenant stores!

Revision as of 17:32, 28 July 2014

Game Mystery in Novgorod
Storyguide Mark Steedman
Length 2-3 hours
Players 3-6
Suitability Any
Prerequisities None
Pre-rolled characters available? Yes

Sign up

First playthrough

1. Vacant
2. Vacant
3. Vacant
4. Vacant
5. Sign Up on Day
6. Sign Up on Day

Waitlist

1. Vacant
2. Vacant
3. Vacant
4. Vacant
5. Vacant
6. Vacant

A second playthrough will only be considered if the first is full, and there is enough time.

Notes

A group of young magi set out to investigate rumours of old ruins and mysterious disappearances than may indicate mystical places and therefore power. A mystery, intrigue and Magic in Mythic Europe for experienced fans and those new to Ars Magic alike.

This is a traditional tabletop scenario for 3-6 magi. Run length if full is probably around 3 hours. It was originally written for Gencon UK (4 hours slots) but will manage in less. I cannot remember which of the tabletop scenario's have been to Grand Tribunal before, this is just the one i could lay my hands on a printout of in the covenant stores!

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