Difference between revisions of "Programme"
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'''Session D: 7pm till close.''' | '''Session D: 7pm till close.''' | ||
| − | * [[The Silent Hearth]] An ''Ars Magica'' adventure for 6 players by [[Sunette la Grange]]. The | + | * [[The Silent Hearth]] An ''Ars Magica'' adventure for 6 players by [[Sunette la Grange]]. The town of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight! You have been tasked by your covenant to find out what happened. (Suitable for anyone to join, characters will be provided) |
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Revision as of 17:02, 21 July 2023
Friday
All welcome, even if you are not ticket holders to join us for the Social Friday night: come see what Grand Tribunal all about! Unlike last year we are meeting from 4pm at the Brewhouse pub at the Brewery, Cheltenham where we have both inside and outdoor seating and there will be a bar, soft drinks and a number of food options available for purchase. Opposite the Holiday Inn Hotel.
From 7pm we will be at Gas Green Community Centre our main venue where we will have a brief opening ceremony then play games, chat, and get to know each other. We will also toast the recent marriage of Chris and Felicity Barrett who of course first met at Grand Tribunal!
Light refreshments (tea, coffee, orange squash and snacks) will be available free. Feel free to bring something to share!
These events are entirely optional, and timings are just a guide to the earliest time they might happen. Feel free to turn up fashionably late.
Follow hashtag #gt23uk on Twitter to check the latest updates.
Saturday
10:00-22:00 - Gas Green Community Centre, see venue page for details. Please bring a packed lunch. Fish & chip supper can be delivered, optional. The nearby supermarket sells sandwiches - the corner shop now reopened and sells snacks, drinks and sandwiches.
Session A: 10am to 12 noon. The infamous light hearted freeform. This year "The Rhein*Hagen Rite" by CJ. A group of magi from all over Mythic Europe gather in a remote covenant for a ritual that promises to make them superhuman - but at what cost?
Session B: 1pm till 5pm.
We play games!
- Troubling News from a Friend - An Ars Magica adventure for 3 to 8 players by Martin.
Sad news comes from Africa, a prolific writer and ally of the Magi at Damietta sends word and invites to his friends in Stonehenge, to join him before he departs this realm. He sends a token of his friendship and summons those he knows and those of whom he has heard tales of daring or courage. "Please asdiqa, if you can spare time from your studies to visit, I wish to speak with you once more." - bring any of your magi or grogs from the Stonehenge campaign to the Covenant at Damietta and see who is doomed to die???
OR
- A Knights Treasure - Ars Magica ruleset transformed into Star Wars setting - Use the force, folks! For 3 to 5 players by Christopher Barrett. Star Wars - Using the Ars Magica ruleset modified to do star wars, a group of smugglers, ner do wells and plucky adventurers plans to steal a treasure hidden by a Jedi from under the empire's nose.
Session C: 5pm to 7pm Dinner & Raffle.
This is the convocation, the part where we come together. In the past it has featured chats with Ars Magica Line Editors, meet the Authors panels, much laughter and of course the Charity Raffle. If you can please bring something to donate or buy a few tickets to support good causes.
Session D: 7pm till close.
- The Silent Hearth An Ars Magica adventure for 6 players by Sunette la Grange. The town of Cabria is a key resource for your covenant and has provided food and trade goods for many years, but all the people have disappeared overnight! You have been tasked by your covenant to find out what happened. (Suitable for anyone to join, characters will be provided)
OR
- The Case of the Haunted Quarry An Ars Magica adventure for 2 to 6 players by Anna. It is suitable for new or experienced players, and the NPCs will be provided. Father Andrew has asked the characters to check out ghostly noises reported in the quarry. The quarry itself is in dispute between the local lord and the King, who says it is part of the forest.
Sunday
9:00-16:00 - Gas Green Community Centre, see venue page for details. Sunday may involve re-runs of games that were booked solid on their first run on Saturday too. Board & Bites café have agreed to deliver food to the venue, so I can place orders in the morning for you. Alternatively please bring a packed lunch or visit local shops. In deference to our hosts no alcohol please in the venue.
9.30am - 12.30pm SESSION E
- Wild Edric and the Whimbrel's Toll An Ars Magica adventure for 2 to 6 players by Anna. Broseley Covenant are faced with the replacement of the good old priest and must solve the rising of border faeries before the Abbey or Priest get involved. This is a brand new game for the Hazel Grove, no prior knowledge necessary. Seven NPCs are on offer including four Gifted magi, or players may bring their own character up to age 50. Please no reckless, heedless, infernal or brutal characters.
OR
OR
1pm - 5pm SESSION F
OR
Sunday Evening Social
At 7.30 pm it is traditional for those delegates remaining in Cheltenham to go for a curry, and to go to the pub.