Programme

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Friday

Hugh dressed for a freeform

All welcome, even if you are not ticket holders to join us for the Social Friday night: come see what Grand Tribunal all about! Unlike last year we are meeting from 4pm at the Brewhouse pub at the Brewery, Cheltenham where we have both inside and outdoor seating and there will be a bar, soft drinks and a number of food options available for purchase. Opposite the Holiday Inn Hotel.

From 7pm we will be at Gas Green Community Centre our main venue where we will have a brief opening ceremony then play games, chat, and get to know each other.

Light refreshments (tea, coffee, orange squash and snacks) will be available free. Feel free to bring something to share!

These events are entirely optional, and timings are just a guide to the earliest time they might happen. Feel free to turn up fashionably late.

It is likely that games will be run on Friday evening, and if you have something you'd like to play just bring it along!

Follow hashtag #gt25uk on Twitter to check the latest updates.

To add a game to the programme please [- fill in this form.]


Friday Night Games


Friday night is traditionally pretty informal and some people will play boardgames, and others will play rpg sessions. Bring something to offer!

Saturday

2014 Freeform

9:00-22:00 - Gas Green Community Centre, see venue page for details. Please bring a packed lunch. Fish & chip supper can be delivered, optional. The nearby supermarket sells sandwiches - the corner shop now reopened and sells snacks, drinks and sandwiches.

Session A: 9.30am to 12 noon.

Carrig's Edge by CJ The infamous light hearted freeform. This year all delegates get the chance to play honest members of the covenant of Carrig's Edge, and to deal with the challenges that arise as the day progresses. You don't have to play in this short LARP but we encourage everyone to give it a try, as it is usually a highlight of the weekend.

or

Brancalonia - Puppetnapped by Kyrie.

Fantasy adventure in a world inspired by bawdy Italian folk tales and Opera. You are a band of... heroes? No, not quite heroes. More well-meaning criminals. Your boss comes to you with a job, and the promise of enough money that you might be able to afford that most elite of luxuries... a pint of real beer and a sausage made of actual meat!

Session B: 1pm till 5pm.

We play games!

Broseley: Wodens' Trapped Temple by Anna (Ars Magica); up to 6 players.

No prior knowledge necessary, bring own character or use a pregenerated one from the GM

or

The Cursed Lands by Sunette la Grange(Ars Magica game for up to 6 players, characters will be provided)

A terrible malady has struck the lands around the covenant, causing crops to die and livestock to be stillborn. The local covenant sends a group of brave magi and companions to investigate and resolve the matter. One way or another...

or

Feng Shui - 10,000 Years In An Instant by Kyrie; (Feng Shui) 5 players;

Feng Shui - Hong Kong action cinema roleplaying. Heroes from throughout history find themselves stranded in the early 21st century. There's one way back to your original timeline, but corporate suits and hired Tong goons stand between you and it.

Session C: 5pm to 7pm Dinner & Raffle.

This is the convocation, the part where we come together. In the past it has featured chats with Ars Magica Line Editors, meet the Authors panels, much laughter and of course the Charity Raffle. If you can please bring something to donate or buy a few tickets to support good causes.

Session D: 7pm till close.

The Knife in the Pool of the Moon by Anna (Ars Magica); up to 6 players. No prior knowledge necessary, bring own character or use a pregenerated one from the GM.

or

Yet to be Named Ars Magica Game by Laura (Ars Magica); up to 5 players No prior knowledge necessary, bring own character or use a pregenerated one from the GM.


or

Operation Gallant Crusader - An AM5 Star Wars Scenario by Chris Barrett - Once again, Star Wars Ars Magica 5th Ed - Welcome to the 97th Trailblazers! No prior knowledge necessary, use a pregenerated one from the GM.

or

Call of Cthulhu - Livescream by Kyrie (Call of Cthulhu; 5 players)

The classic Call of Cthulhu haunted house adventure updated for the TikTok generation. For those that didn't get a chance to try this last year - come take the role of a youtuber ready to explore a haunted house.

or

Mulhorand by John Silman high level D&D5e adventure in the Forgotten Realms.

Knowledge of D&D5e a bonus; characters are pregenerated one from the GM.

John's book

[[

Sunday

9:00-16:00 - Gas Green Community Centre, see venue page for details. Sunday may involve re-runs of games that were booked solid on their first run on Saturday too. Please bring a packed lunch or visit local shops. In deference to our hosts no alcohol please in the venue.


10am - 2pm SESSION E

Spirit Shamans and the Secrets of Fire by Anna (Ars Magica)

(Asian medieval paradigm analog, max 5 players, no prior knowledge necessary

or

Im Norden nichts Neues by Leif Olav Jøsang (Ars Magica); 5 players

In 1167 Lucius ex Guernicus, Sibylla ex Bjoernar and Aelius ex Verditius founded a Covenant outside of Tønsberg in Viken. They were funded by the combined initiative of the Apple and Ash Guilds of the Rhine Tribunal to be, depending on who you ask, an embassy spearhead of the Order into the reals of the Order of Odin. Since the first brief letter stating that the Covenant of Pugnus Aquilonis (Fist of the North claims all Vis sources in Viken and the lands to the west unto the mountains. No further missives have been received.

In 1170 an expedition led by Quasitor Certus ex Guernicus land in Tonsberg harbour, a couple of weeks before Olsok

Characters are provided:

  • Certus ex Guernicus, Quesitor
  • Michaelus ex Flambeau, Hoplite
  • Engelbrecht von Ulm, Knight
  • Gunther, merchant, trubadour og Uncle Travelling Matt
  • Siegfried Seidsnute, A Good Doggie

or

The Deodandelion by Tom Nowell an Ars Magica adventure for up to 5 players.

One morning at the covenant of Magna Opera a magus and the grogs discover some things are missing. They just need to rescue the escaped animals and a piece of furniture. How hard can it possibly be? (Family Friendly)

or

The Ghost of Hamlet's Father - a Magonomia rpg adventure by CJ of Elizabethan Wizardry for up to six players.

2pm - 6pm SESSION F

Love's Labours Lost: or Kicking Darius of Flambeau Up The Arse an Ars Magica adventure for grogs by CJ

or

The Lost Shield by Per Grundström an Ars Magica adventure for up to six players.

A Hedge Wizard with a Wealthy Noble sponsor has what the Order fears is a lost book on Parma Magica, and a small group of Magi are sent to find out where he got it. Things are however complicated by the fact that the Hedge Wizard's sponsor plans to sell the book to the highest bidder. Will the Magi learn the truth of the matter, and will they get the book before one of the Hedge Wizards realise its true value. Pre-generated characters will be available for this adventure set in the Roman Tribunal but you can bring your own if you wish.

or

Changeling: Where the Children Weren't by Kyrie (Changeling: the Lost); 5 players

Changeling the Lost - intro to personal horror with added fairies. You were kidnapped by the fae once before, twisted, broken, abused. You've all sworn you're never going back. Now a rash of disappearances demands your attention.

Sunday Evening Social

At 8.30 pm it is traditional for those delegates remaining in Cheltenham to go for a curry, and to go to the pub. Its not compulsory and you can jump on a train home at 6pm and miss nothing, but those who have travelled from other countries often like to stick around!

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