Programme
Friday
All welcome, even if you are not ticket holders to join us for the Social Friday night: come see what Grand Tribunal all about! Unlike previous years we are meeting from 4pm at the Board n Bites board games café at Royal Well, Cheltenham where we have both inside and garden seating and there will be a bar, soft drinks and a number of food options available for purchase as well as dozens of board games we can play. --The café is lovely but unfortunately situated down a flight of stairs, so I am making enquiries about alternative access as we want our venues to be accessible to all. If access is an issue please let me know!
Board n Bites website: www.boardnbites.com
Google Maps: goo.gl/maps/PAjhPocbeMEPaZiq7
2 Crescent Terrace, Cheltenham GL50 3PE
Opposite the National Express coach station
These events are entirely optional, and timings are just a guide to the earliest time they might happen. Feel free to turn up fashionably late.
Follow hashtag #gt22uk on Twitter to check the latest updates.
Saturday
10:00-22:00 - Gas Green Community Centre, see venue page for details. Please bring a packed lunch. Fish & chip supper can be delivered, optional. The nearby supermarket & corner shop both sell sandwiches.
Schedule to be announced. Typically we start with a short optional freeform.
Session A: 10am to 12 noon. The infamous light hearted freeform. This year "Echoes of Time Renewed" by Christopher Barrett. Please sign up for ot, using this link [[1]]. Shall update soon!
Session B: 1pm till 5pm.
- Window of the Soul by Andrew Oakley. Ars Magica set in Medieval Brittany.
OR
- Rhizotomoi by Laura An Ars Magica adventure for 2 to 5 grogs set in Greece. In recent years, the apprentice has gone out to collect particular herbs for the covenant. But they’ve now passed their gauntlet and moved on, and the herbalist is unwell. Apparently they have to be collected now so off you’re sent. How hard can it be?
OR
- Tarquin & the Goose Ars Magica by Phil Jenkins. A lazy Sunday afternoon is disturbed when a terrible goose steals an important tractatus that the Apprentices forgot to put away. A game for apprentices and their companions. Charecters should be between the ages of 5-12. Create your own or take ones provided.
Session C: 5pm to 6.30pm Dinner & Raffle.
Session D: 6.30pm to 7.30pm. Meet the Former Line Editor. Our special guest David Chart talks about Ars Magica. As he is now unable to join us this will be an online event.
Session D: 7.30pm till close.
- The Mists of Wicken Fen, an introductory Ars Magica adventure by CJ. England 1226. Two apprentice magicians go missing in the Fens of Eastern England: a magician and her friends are sent to locate them and bring them home safely. Weird things are afoot though in the marshes, and soon everyone must work together if anyone is to escape alive!
OR
- The Auction by Matt. Set in the Stonehenge Tribunal (CJ’s campaign) in the Spring of 1228, William of Mercere, a Redcap who normally trades magic items within other Tribunals, invites representatives of all the covenants to an auction of magic items. William has collected a series of items from across the order to tempt players with and has agreed with the local Mercere to sell it at the new Mercere House in Bath. All magi invited! Click on the link for details...
Sunday
9:00-16:00 - Gas Green Community Centre, see venue page for details. Sunday may involve re-runs of games that were booked solid on their first run on Saturday too. Board & Bites café have agreed to deliver food to the venue, so I can place orders in the morning for you. Alternatively please bring a packed lunch or visit local shops. In deference to our hosts no alcohol please in the venue.
9.30am - 12.30pm SESSION E
- The Little Sisters of St. George. The eight nuns of St. George's convent live a secluded life, and the Mother Superior attempts to keep them free from the temptations and troubles of the world. Living on the Suffolk side of the Thetford, their world is one of joyful prayer and adventures are quire unknown. Or at least that was the case, until a summer's evening in 1214... Come play one of the good and holy sisters in this unusual Ars Magica scenario by CJ -- and avoid being led astray by the curious nun!
OR
- Checking out Thera's Hot Spots an Ars Magica adventure by Martin. Setting sail a group of Research Magi may have bitten off more than they can chew. A short trip to look for historical relics into a lost Regio.
OR
- Murder of a Millionaire with Rachael Horwitz. An investigative murder mystery board game for up to ten players!
1pm - 5pm SESSION F
- Contactless in Tewkesbury, Strange Ars Magica by Andrew Oakley. You can read about it by clicking on the link!
OR
- Soft! What Light Through Yonder Window Breaks? a Magonomia adventure by CJ.
OR
- Death on the Nile by Martin. Ars Magica adventure in Egypt! A squad of grogs were sent to pick up some items from an ancient tomb.... they are overdue. Your task find out what happened to your grogs and retrieve the artifacts they were sent to collect.
Sunday Evening Social
At 7.30 pm it is traditional for those delegates remaining in Cheltenham to go for a curry, and to go to the pub.